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Commission Unity Game Engine Jobs (NOW HIRING)

Part Time Unity Game Designer

Huntsville, AL · On-site

$152K/yr

Daily work will require experience in the Unity game engine and the ability to learn custom frameworks, toolsets, and workflows. This role is primarily geared towards college students looking to get ...

Programmer Analyst Sr.

King George, VA · On-site

$41.50 - $56.25/hr

The primary development project will occur within the Unity game engine and support USN and FMS customers. The ideal candidate will be experienced with the Unity game engine and C++ / C# programming ...

Game Engine Developer

Santa Clara, CA · On-site

$110K - $130K/yr

Role - Game Engine Developer Location - Redmond, WA (on-site) We're looking for a game engine ... Experience with additional game engines (Unity, Godot, or similar). * Familiarity with MCP or ...

Programmer Analyst Sr.

King George, VA · On-site

$41.50 - $56.25/hr

The ideal candidate will be experienced with the Unity game engine and C++ / C# programming languages. The tasks to be performed include planning, analysis, design, implementation, integration, test ...

Assists the game engine team on modules and issues related to the game development kit ... High proficiency and expertise of C, C++, C# and Unity 3D. * Experience with the Visual Studio ...

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Commission Unity Game Engine information

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How much do commission unity game engine jobs pay per hour?

As of Jul 10, 2026, the average hourly pay for commission unity game engine in the United States is $19.84, according to ZipRecruiter salary data. Most workers in this role earn between $16.59 and $21.88 per hour, depending on experience, location, and employer.

What is the difference between Commission Unity Game Engine vs Unity Developer?

AspectCommission Unity Game EngineUnity Developer
CredentialsTypically no formal certification required, but knowledge of Unity engine and commission-based rolesOften requires a degree or certification in game development or related fields
Work EnvironmentFreelance or contract-based, project-specificFull-time or freelance, working on game projects using Unity
Industry UsageUsed by independent developers, freelancers, and small studios for commission-based projectsEmployed by game studios or as freelancers developing games with Unity

The Commission Unity Game Engine role focuses on earning commissions through project-based work using Unity, often freelance. In contrast, a Unity Developer is a professional skilled in using Unity to develop games, typically with formal education or certifications. Both roles involve working with Unity, but their employment structure and credentials differ.

More about Commission Unity Game Engine jobs
What cities are hiring for Commission Unity Game Engine jobs? Cities with the most Commission Unity Game Engine job openings:
What are the most commonly searched types of Unity Game Engine jobs? The most popular types of Unity Game Engine jobs are:
What states have the most Commission Unity Game Engine jobs? States with the most job openings for Commission Unity Game Engine jobs include:
Infographic showing various Commission Unity Game Engine job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 85% Full Time, 9% Part Time, and 5% Contract. Highlights an 67% Physical, 1% Hybrid, and 32% Remote job distribution, with an average salary of $41,264 per year, or $19.8 per hour.
Software Engineer / Unity Game Developer Level 2

Software Engineer / Unity Game Developer Level 2

Indotronix International Corporation

El Segundo, CA • On-site

$100 - $131/hr

Contractor

Posted 17 days ago


Job description

Indotronix is seeking an :Software Engineer / Unity Game Developer Level 2
Location :El Segundo California    
Work Schedule: 9x80 A
Security Clearance Required?: No
Bachelor's in Game Development or Computer Science

Job Description

We are seeking a Unity Developer to design, develop, and maintain interactive 2D and 3D games, simulations, and visualization applications using the Unity game engine. The ideal candidate will collaborate with cross-functional teams to create engaging user experiences, optimize application performance, and support the full software development lifecycle.

Key Responsibilities

  • Develop, maintain, and enhance 2D and 3D games and simulations using Unity.

  • Collaborate with artists, designers, developers, and customers to implement game assets, features, and mechanics.

  • Design and implement gameplay systems, interactions, and user experiences.

  • Optimize application performance across multiple platforms including PC, mobile, and console environments.

  • Debug, troubleshoot, and resolve software defects and performance issues.

  • Test and validate game mechanics, functionality, and system integrations.

  • Participate in software design, code reviews, and continuous improvement initiatives.

  • Maintain source code and project assets using configuration management tools.

Required Qualifications

  • Bachelor’s degree in Game Development, Computer Science, Software Engineering, or a related technical field.

  • Proven experience developing games or simulations using the Unity game engine.

  • Strong proficiency in C# programming for Unity development.

  • Experience with 2D and 3D game development.

  • Understanding of Unity physics, rendering, animation, and AI systems.

  • Experience optimizing applications for performance across multiple platforms.

  • Knowledge of game design principles and gameplay mechanics.

  • Familiarity with asset creation and integration pipelines.

  • Experience using version control systems such as Git.

  • Strong communication and collaboration skills.

Preferred Qualifications

  • Experience with DiSTI VE Studio.

  • Experience with Python and/or C++.

  • Experience with NVIDIA Omniverse.

  • Familiarity with Autodesk 3ds Max, Houdini, Blender, Unity Asset Transformer (Pixyz), or similar tools.

  • Experience with CAD tools such as Dassault CATIA V5 or Siemens NX.

  • Experience developing simulation, visualization, or training applications.

  • Passion for gaming, simulation, and immersive technology development.

Education / Experience

  • Bachelor’s degree in Game Development, Computer Science, Software Engineering, or a related technical discipline, with relevant professional experience in Unity application, game, or simulation development.

Indotronix logo

About Indotronix

Sourced by ZipRecruiter

In 1986, Indotronix established itself in the staffing space. 22 years later, Avani entered the scene, offering consulting and technology development. Finally, in 2016, the two joined forces to begin delivering talent across all areas, from Staffing to Consulting to unique platform development.

Industry

Recruiting and staffing services

Company size

1,001 - 5,000 Employees

Headquarters location

Rochester, NY, US