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Freelance Roblox Game Developer Jobs (NOW HIRING)

Principal Software Engineer

San Mateo, CA

$153K - $206K/yr

As a Principal Software Engineer of the Game Engine data model team, you will innovate on the core data structures that form the backbone of Roblox's platform. In this role you will have first hand ...

... align with both gameplay and marketing goals. You will collaborate closely with developers ... This is an hourly freelance position, with expected availability Monday through Friday during core ...

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

... align with both gameplay and marketing goals. You will collaborate closely with developers ... This is an hourly freelance position, with expected availability Monday through Friday during core ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

... align with both gameplay and marketing goals. You will collaborate closely with developers ... This is an hourly freelance position, with expected availability Monday through Friday during core ...

Principal Software Engineer

San Mateo, CA · On-site

$295K - $345K/yr

As a Principal Software Engineer of the Game Engine data model team, you will innovate on the core data structures that form the backbone of Roblox's platform. In this role you will have first hand ...

Senior Software Engineer (C++)

San Mateo, CA

$139K - $183K/yr

You will work primarily in cross-platform C++ Roblox game engine code, partnering with teams across ... Collaborate closely with stakeholders across Engineering, Product, and Design to evaluate technical ...

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Freelance Roblox Game Developer information

See salary details

$32.5K

$108.5K

$180K

How much do freelance roblox game developer jobs pay per year?

As of Jul 24, 2026, the average yearly pay for freelance roblox game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is the difference between Freelance Roblox Game Developer vs Roblox Game Designer?

AspectFreelance Roblox Game DeveloperRoblox Game Designer
CredentialsProficiency in Roblox Studio, scripting (Lua), portfolioCreative skills, game design principles, Roblox Studio familiarity
Work EnvironmentRemote, project-based, self-managedTypically collaborative, may be remote or in-house
Employer & Industry UsageFreelancers, indie developers, small studiosGame studios, Roblox platform, educational institutions
Search & Comparison IntentYesYes

The main difference is that Freelance Roblox Game Developers focus on coding and building games independently for clients or personal projects, while Roblox Game Designers concentrate on the creative aspects like game concept, mechanics, and user experience, often working within teams or studios. Both roles require familiarity with Roblox Studio, but their core skills and work environments differ.

More about Freelance Roblox Game Developer jobs
What cities are hiring for Freelance Roblox Game Developer jobs? Cities with the most Freelance Roblox Game Developer job openings:
What are the most commonly searched types of Roblox Game Developer jobs? The most popular types of Roblox Game Developer jobs are:
What states have the most Freelance Roblox Game Developer jobs? States with the most job openings for Freelance Roblox Game Developer jobs include:
What job categories do people searching Freelance Roblox Game Developer jobs look for? The top searched job categories for Freelance Roblox Game Developer jobs are:
Infographic showing various Freelance Roblox Game Developer job openings in the United States as of July 2026, with employment types broken down into 83% Full Time, 3% Part Time, 1% Temporary, and 13% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.
Principal Engineer, Studio Builder Tools

Principal Engineer, Studio Builder Tools

Roblox

San Mateo, CA

Other

Posted 18 days ago


Job description

As a Principal Engineer in the Builder Tools team, you'll work on interactive, developer-facing tools and reusable tooling frameworks for Roblox Studio, a collaborative IDE for making Roblox games. 

The Builder Tools team is in charge of Roblox Studio's content making features, from 3D draggers to world-class character animation tools, tooling for making terrain for huge worlds, in-game UI authoring tools, and many more. 

In this role, you will have a direct impact on how streamlined and enjoyable making games on Roblox is for hundreds of thousands developers worldwide!

You will:  

  • Work on various interactive tools for Roblox game developers
  • Define architecture and implement reusable tooling frameworks
  • Work with UX designers and Product Manager to come up with most optimal and ergonomic solutions
  • Design and execute on the architecture and technical direction that will be the future of our application
  • Own and deliver complex technical projects from the planning stage through execution
  • Work cross functionally, across teams and technology platforms
  • Mentor team members helping them improve their professional skills and expertise
  • Design, develop, and implement technological practices, patterns, and strategies
  • Participate in building the world's best professional application for massively multiplayer game development

You have:

  • 8+ years in developing and deploying top of the line user-facing applications
  • Bachelor's degree in Computer Science, or a similar technical field (or related work experience)
  • 3+ years of experience with C++ or another lower-level language
  • A passion for end-user experience
  • Experience with UI frameworks like React, Cocoa, WPF, or others is a plus
  • Experience in making developer-, engineer- or artist-facing tools, such as game development tooling, CADs, 3D editors, design tools  is a big plus.