As a Senior Software Engineer in the Builder Tools team, you'll work on interactive, developer-facing tools and reusable tooling frameworks for Roblox Studio, a collaborative IDE for making Roblox games.ย
The Builder Tools team is in charge of Roblox Studio's content making features, from 3D draggers to world-class character animation tools, tooling for making terrain for huge worlds, in-game UI authoring tools, and many more.ย
In this role, you will have a direct impact on how streamlined and enjoyable making games on Roblox is for hundreds of thousands developers worldwide!
You will:ย ย
- Work on various interactive tools for Roblox game developers
- Define architecture and implement reusable tooling frameworks
- Work with UX designers and Product Manager to come up with most optimal and ergonomic solutions
- Design and execute on the architecture and technical direction that will be the future of our application
- Own and deliver complex technical projects from the planning stage through execution
- Work cross functionally, across teams and technology platforms
- Mentor team members helping them improve their professional skills and expertise
- Design, develop, and implement technological practices, patterns, and strategies
- Participate in building the world's best professional application for massively multiplayer game development
You have:
- 5+ years in developing and deploying top of the line user-facing applications
- Bachelor's degree in Computer Science, or a similar technical field
- 1+ years of experience with C++ or another lower-level language
- A passion for end-user experience
- Experience with UI frameworks like React, Cocoa, WPF, or others is a plus
- Experience in making developer-, engineer- or artist-facing tools, such as game development tooling, CADs, 3D editors, design toolsย is a big plus.