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Director Roblox Game Developer Jobs (NOW HIRING)

Principal Software Engineer

San Mateo, CA

$153K - $206K/yr

As a Principal Software Engineer of the Game Engine data model team, you will innovate on the core data structures that form the backbone of Roblox's platform. In this role you will have first hand ...

Senior Software Engineer Engine Harmony

San Mateo, CA · On-site

$139K - $183K/yr

As a Senior Software Engineer on our Systems team, you will have an immediate impact on the ... Develop engine code in C++ for sub-systems critical to the Roblox game engine * Work on sub-systems ...

Principal Software Engineer

San Mateo, CA · On-site

$295K - $345K/yr

As a Principal Software Engineer of the Game Engine data model team, you will innovate on the core data structures that form the backbone of Roblox's platform. In this role you will have first hand ...

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Director Roblox Game Developer information

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$32.5K

$108.5K

$180K

How much do director roblox game developer jobs pay per year?

As of Jun 8, 2026, the average yearly pay for director roblox game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What are some typical challenges faced by a Director Roblox Game Developer when leading a development team?

As a Director Roblox Game Developer, you'll often encounter challenges balancing creative vision with project timelines and resource constraints. Leading a team means coordinating diverse skill sets, ensuring effective communication, and resolving conflicts between creative and technical priorities. Additionally, you must stay updated on platform updates and community trends to keep your games engaging and competitive. Successfully mentoring junior developers and fostering a collaborative environment are also key to delivering high-quality, innovative games.

What is the difference between Director Roblox Game Developer vs Roblox Game Developer?

AspectDirector Roblox Game DeveloperRoblox Game Developer
CredentialsExperience in game design, scripting, leadership skillsProficiency in Roblox Studio, scripting (Lua), game design
Work EnvironmentLeads teams, manages projects, strategic planningDevelops and codes individual games or features
Industry UsageUsed in larger studios or teams overseeing multiple projectsUsed by individual developers or small teams creating Roblox games

The main difference is that a Director Roblox Game Developer oversees entire projects and manages teams, focusing on strategy and leadership, while a Roblox Game Developer primarily focuses on coding and creating individual games or features. The director role involves higher-level responsibilities, whereas the developer role is more hands-on with game creation.

What are the key skills and qualifications needed to thrive as a Director Roblox Game Developer, and why are they important?

To excel as a Director Roblox Game Developer, you need expertise in game design, programming (especially using Lua), and leadership, often backed by a degree in computer science or game development and a strong portfolio of released Roblox titles. Familiarity with Roblox Studio, version control systems, and collaborative development tools is essential, along with knowledge of industry-standard project management methodologies. Strong communication, creative vision, and team leadership skills set top performers apart in this role. These skills ensure high-quality game production, effective team coordination, and the ability to bring engaging experiences to the Roblox platform.

What is a Director Roblox Game Developer?

A Director Roblox Game Developer is a senior professional responsible for overseeing the creation, design, and management of games on the Roblox platform. They lead teams of developers, artists, and designers, setting the vision and strategic direction for game projects. Their role includes project management, quality assurance, and ensuring that games meet both creative and technical standards. They often collaborate with stakeholders, manage budgets, and help drive the commercial success of Roblox games.
More about Director Roblox Game Developer jobs
What cities are hiring for Director Roblox Game Developer jobs? Cities with the most Director Roblox Game Developer job openings:
What are the most commonly searched types of Roblox Game Developer jobs? The most popular types of Roblox Game Developer jobs are:
What states have the most Director Roblox Game Developer jobs? States with the most job openings for Director Roblox Game Developer jobs include:
Infographic showing various Director Roblox Game Developer job openings in the United States as of May 2026, with employment types broken down into 1% As Needed, 96% Full Time, and 3% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.
Principal Engineer, Studio Builder Tools

Principal Engineer, Studio Builder Tools

Roblox

San Mateo, CA

Other

Posted 2 days ago


Job description

As a Principal Engineer in the Builder Tools team, you'll work on interactive, developer-facing tools and reusable tooling frameworks for Roblox Studio, a collaborative IDE for making Roblox games. 

The Builder Tools team is in charge of Roblox Studio's content making features, from 3D draggers to world-class character animation tools, tooling for making terrain for huge worlds, in-game UI authoring tools, and many more. 

In this role, you will have a direct impact on how streamlined and enjoyable making games on Roblox is for hundreds of thousands developers worldwide!

You will:  

  • Work on various interactive tools for Roblox game developers
  • Define architecture and implement reusable tooling frameworks
  • Work with UX designers and Product Manager to come up with most optimal and ergonomic solutions
  • Design and execute on the architecture and technical direction that will be the future of our application
  • Own and deliver complex technical projects from the planning stage through execution
  • Work cross functionally, across teams and technology platforms
  • Mentor team members helping them improve their professional skills and expertise
  • Design, develop, and implement technological practices, patterns, and strategies
  • Participate in building the world's best professional application for massively multiplayer game development

You have:

  • 8+ years in developing and deploying top of the line user-facing applications
  • Bachelor's degree in Computer Science, or a similar technical field (or related work experience)
  • 3+ years of experience with C++ or another lower-level language
  • A passion for end-user experience
  • Experience with UI frameworks like React, Cocoa, WPF, or others is a plus
  • Experience in making developer-, engineer- or artist-facing tools, such as game development tooling, CADs, 3D editors, design tools  is a big plus.