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Full Time Roblox Game Developer Jobs (NOW HIRING)

... developer-facing tools and reusable tooling frameworks for Roblox Studio, a collaborative IDE for making Roblox games. The Builder Tools team is in charge of Roblox Studio's content making features ...

Work on various interactive tools for Roblox game developers * Define architecture and implement ... All full-time employees are also eligible for equity compensation and for benefits as described on ...

Principal Software Engineer

San Mateo, CA

$153K - $206K/yr

As a Principal Software Engineer of the Game Engine data model team, you will innovate on the core data structures that form the backbone of Roblox's platform. In this role you will have first hand ...

You Will * Work on various internal and external tools for Roblox game developers * Define ... All full-time employees are also eligible for equity compensation and for benefits as described on ...

Principal Software Engineer

San Mateo, CA · On-site

$295K - $345K/yr

Develop engine code that performs well for all user-created games on the Roblox platform ... All full-time employees are also eligible for equity compensation and for benefits as described on ...

Senior Software Engineer (C++)

San Mateo, CA

$139K - $183K/yr

You will work primarily in cross-platform C++ Roblox game engine code, partnering with teams across ... Collaborate closely with stakeholders across Engineering, Product, and Design to evaluate technical ...

At Roblox, we're building the tools and platform that empower our community to bring any experience ... Work closely with our game developer community to help achieve their creative vision * Have fun ...

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Full Time Roblox Game Developer information

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$32.5K

$108.5K

$180K

How much do full time roblox game developer jobs pay per year?

As of Sep 2, 2026, the average yearly pay for full time roblox game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

Can a full-time Roblox game developer be a full-time job?

Yes, a full-time Roblox game developer can work as a full-time job, often employed by game studios or as independent developers earning income through game sales, in-game purchases, or developer programs. This role typically requires skills in scripting, design, and familiarity with Roblox Studio, and may involve a regular work schedule similar to other full-time positions.

How much do full time Roblox game developers make?

Full-time Roblox game developers typically earn between $30,000 and $80,000 annually, depending on experience, skill level, and the complexity of their projects. Successful developers with popular games or in larger studios can earn higher salaries or revenue shares. Compensation may also include bonuses or profit sharing based on game performance.
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Infographic showing various Full Time Roblox Game Developer job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, 23% Part Time, 1% Temporary, and 9% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Senior Software Engineer - Studio Tools

Roblox

San Mateo, CA

$139K - $183K/yr

Full-time

Posted 26 days ago


Job description

As a Senior Software Engineer in the Builder Tools team, you'll work on interactive, developer-facing tools and reusable tooling frameworks for Roblox Studio, a collaborative IDE for making Roblox games. 

The Builder Tools team is in charge of Roblox Studio's content making features, from 3D draggers to world-class character animation tools, tooling for making terrain for huge worlds, in-game UI authoring tools, and many more. 

In this role, you will have a direct impact on how streamlined and enjoyable making games on Roblox is for hundreds of thousands developers worldwide!

You will:  

  • Work on various interactive tools for Roblox game developers
  • Define architecture and implement reusable tooling frameworks
  • Work with UX designers and Product Manager to come up with most optimal and ergonomic solutions
  • Design and execute on the architecture and technical direction that will be the future of our application
  • Own and deliver complex technical projects from the planning stage through execution
  • Work cross functionally, across teams and technology platforms
  • Mentor team members helping them improve their professional skills and expertise
  • Design, develop, and implement technological practices, patterns, and strategies
  • Participate in building the world's best professional application for massively multiplayer game development

You have:

  • 5+ years in developing and deploying top of the line user-facing applications
  • Bachelor's degree in Computer Science, or a similar technical field
  • 1+ years of experience with C++ or another lower-level language
  • A passion for end-user experience
  • Experience with UI frameworks like React, Cocoa, WPF, or others is a plus
  • Experience in making developer-, engineer- or artist-facing tools, such as game development tooling, CADs, 3D editors, design tools  is a big plus.