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Game Engine Jobs (NOW HIRING)

Part Time Unity Game Designer

Huntsville, AL ยท On-site

$152K/yr

Daily work will require experience in the Unity game engine and the ability to learn custom frameworks, toolsets, and workflows. This role is primarily geared towards college students looking to get ...

Design, develop, and maintain engine-level systems and game development tools using C++. * Build and enhance game modding tools, editor extensions, and development pipelines. * Extend engine ...

Part Time Unreal Game Designer

Huntsville, AL ยท On-site

$152K/yr

Daily work will require experience in the Unreal game engine and the ability to learn custom frameworks, toolsets, and workflows. This role is primarily geared towards college students looking to get ...

Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support ...

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Game Engine information

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$5

$15

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How much do game engine jobs pay per hour?

As of Jul 28, 2026, the average hourly pay for game engine in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What is a game engine?

A game engine is a software framework designed to provide the core functionalities needed to develop video games. It typically includes tools and libraries for rendering graphics, simulating physics, handling audio, managing assets, and supporting scripting. By using a game engine, developers can focus on designing gameplay and content rather than building these systems from scratch. Popular examples include Unity, Unreal Engine, and Godot. Game engines are essential for streamlining the game development process and enabling cross-platform compatibility.

What are some common challenges faced by professionals working on game engines, and how can they be addressed?

Professionals working on game engines often encounter challenges such as balancing performance optimization with feature complexity, ensuring cross-platform compatibility, and maintaining clear documentation for large codebases. Addressing these challenges typically involves close collaboration with other developers, adopting modular design principles, and conducting regular code reviews. Additionally, staying updated with advances in graphics hardware and development tools is crucial for delivering a high-quality, efficient game engine.

What are the key skills and qualifications needed to thrive as a Game Engine Developer, and why are they important?

To thrive as a Game Engine Developer, you need strong programming skills in languages like C++ or C#, a solid understanding of computer graphics, and a degree in computer science or a related field. Familiarity with industry-standard game engines (such as Unity or Unreal Engine), debugging tools, and version control systems is typically required. Creativity, problem-solving, and effective teamwork are essential soft skills for designing innovative features and collaborating with artists and designers. These competencies are crucial for building robust, high-performance engines that power engaging and visually impressive games.

What is the difference between Game Engine vs Game Developer?

AspectGame EngineGame Developer
Primary RoleSoftware framework used to build gamesProfessional who designs, develops, and codes games
Required SkillsProgramming, software architecture, tools integrationProgramming, creative design, problem-solving
Work EnvironmentTools and software development environmentGame studios, independent projects, freelance
CertificationsNone typically required, but programming certifications helpComputer science, software engineering degrees often preferred

While a game engine is a software platform that provides the tools to create games, a game developer is a professional who uses these tools to design and build games. The game engine is the foundation, whereas the game developer is the creator leveraging that foundation to produce interactive entertainment.

More about Game Engine jobs
What cities are hiring for Game Engine jobs? Cities with the most Game Engine job openings:
What states have the most Game Engine jobs? States with the most job openings for Game Engine jobs include:
Infographic showing various Game Engine job openings in the United States as of July 2026, with employment types broken down into 100% Full Time. Highlights an 60% In-person, and 40% Remote job distribution, with an average salary of $31,769 per year, or $15.3 per hour.

Game Engine Engineer, Platform

Worldscape Technology Inc.

Redmond, WA โ€ข On-site

$100K - $130K/yr

Full-time

Posted 18 days ago


Job description

Worldscapeย is aย cutting-edgeย platform designed to unify distributed data, sensors, and intelligent agents across cloud, on-prem, and edge environments. By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI,ย Worldscapeย enables organizations to build immersive digital twins for predictive modeling, scenario planning, and adaptive decision-making. With a zero-trust security framework, seamless integration with legacy systems, and robust developer tools,ย Worldscapeย empowers rapid deployment of agentic applications that drive resilience and efficiency in sectors likeย logistics, telecom, defense, and infrastructure.ย 
Key Attributes:
  • Innovation Mindset: Passion for pushing the boundaries of real-time physics in interactive simulation.
  • Coding-Skills: expertise in coding languages, including C++ and game scripting.
  • Problem-Solving: Creative and analytical approach to complex simulation challenges.
  • Communication: Clear articulation of technical concepts to non-technical stakeholders.ย 
Responsibilities:
  • Work on game physics: data models, simulation loops, solver strategies, and integration points across engine and simulation systems.
  • Focus on core physics features: Collision detection (broadโ€‘phase/narrowโ€‘phase),ย entityย controllers, vehicle dynamicsย with an emphasis on orbital mechanics, particles/fluidย mechanicsย (with an emphasis on atmospheric dynamics).
  • Integrate with simulation logic (gameplay) & animation: Build physicsโ€‘driven interactions, authoring tools, and runtime hooks (e.g.,ย inverse kinematics, state machines, event systems).
  • Help with performance optimization: Profile, optimize, and budget frame time and memory across platforms; lead multi-threading/Job System/SIMD efforts; evaluate GPU compute opportunities.
  • Stability & robustness: Establish test suites, golden scenarios, and verification and validation practices; reduce edgeโ€‘case instability (stacking, tunneling, jitter, constraint drift).
  • Tooling & workflow: Build/debug tools, visualizers, probes, and authoring pipelines that accelerate designer iteration and QA efficiency.
  • Quality & live support: work on crashes and regressions for the game engine; support content changes postโ€‘launch without destabilizing theย simulation.ย 
Professional Qualifications:
  • Education: BS/MS in Computer Science, Software Engineering, Physics, Mathematics (or equivalent practical experience).
  • Experience: 0 to 4+ years in realโ€‘time/game physics engineering; shippedย aย title,ย AA/AAA preferred.
  • Programming: Experience C++ (modern standards), dataโ€‘oriented design, memory management, profiling/debugging (VTune, PIX, Nsight,ย RenderDoc, etc.).
  • Rigidโ€‘bodyย dynamics,collisionย detection (GJK, SAT, continuous collision detection/time of impact), integration schemes (semiโ€‘implicit Euler, RK, constraint solvers).
  • Numerical stability, error control, and performance tradeโ€‘offs under realโ€‘time constraints.
  • Engine Integration: Experience integrating physics with animation (animation blending, IK), gameplay systems, and rendering pipelines.
  • Performance: Multi-threading/job systems, SIMD/vectorization, cacheโ€‘friendly data structures, frame/memory budgeting across platforms.
  • Collaboration: Proven ability to lead crossโ€‘disciplinary efforts and communicate complex technical topics clearly.ย 
Preferred Qualifications:
  • 2+ yearsโ€™ experience inย Modern Gameย Engines & Middleware: Unreal Engine (Chaos), Unity (DOTS/Physics), Havok, Bullet, PhysX; customย engineย experienceย strongly preferred.
  • 1+ yearsโ€™ experience in Advanced Simulation: Fracture systems, granular materials, vehicle tire models, buoyancy/aero effects; GPU compute (CUDA, compute shaders).
  • Experience with existing physics models and systems integration.
  • Networking: Deterministic simulation strategies, rollback/prediction, server authority models, crossโ€‘platform latency mitigation.
  • Console/Platform: Shipping experience on Xbox, PlayStation, Switch, and PC; familiarity with platform TRCs/TCRs and performance certification.
  • Tooling & Scripting: Python/C#/Lua for tools and editor extensions; inโ€‘engine visualization/debugging overlays.
  • Optimization Expertise: Broadโ€‘phase structures (sweep-and-prune, BVH), island building, sleeping strategies, CCD tunneling avoidance; job scheduling and affinity tuning.
  • Content Pipelines: Collaboration with design/tech art to create authoring guidelines for physics assets; LOD strategies for physics complexity.ย 
Final compensation will beย determinedย based on factors such as experience, skills, and qualifications.ย In addition to base salary,ย this role may be eligible for performance-based bonuses and equity awards.ย 
Whyย Worldscape?ย 
There is nothing more important toย Worldscapeย than our culture. It is the fundamental means by which we will succeed as an organization. Talent, ability, drive, experience, knowledge cannot be maximized without first embracing the culture we espouse and will live every single day.โ€ฏย Worldscapeย offers greatย benefits,ย opportunities for continued growth, and the ability to directlyย affectย change in ourย organizationย and be part of a high-growth startup at a pivotal stage.ย 

What we offer:ย 
- Competitive salary and meaningful equityย 
- Attractive benefits packageย ย 
- Flexible time off policyย 
- Medical, Dentalย and Vision insuranceย 
- HSAย health insurance optionsย 
- 401kย planย 
- Basic and Voluntary Life Insurance
- Fast paced environment with flexibilityย andย ownership
ย 
Worldscapeย is committed to creating a diverse and inclusive workplace and is proud to be an equal opportunity employer.ย All qualified applicants will receive consideration for employment without regard to age, color, gender identity or expression, marital status, national origin, disability, protected veteran status, race, religion, pregnancy, sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances.

Employment is contingent upon successful completion of a background check.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.