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Unity Animation Jobs (NOW HIRING)

3D Artist

San Francisco, CA · On-site +1

$110K - $140K/yr

Retargeting character animation using mocap data; * Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile Standalone VR; * Creating 3D explainer animations ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Retargeting character animation using mocap data; * Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile Standalone VR; * Creating 3D explainer animations ...

Senior Technical Artist

Austin, TX · On-site

$80 - $100/hr

Proficient in Unity animation systems and knowledge of event driven programming* Proficient in implementing art into Unity prefabs complete with animations and atlases* Excellent written and verbal ...

Proficient in software and tools related to game design (e.g., Unity, Unreal Engine), design (Procreate, Canva) animation (e.g., Blender, Adobe Animate, Premier Pro, After Effects, Maya, and Canva)

Technical Animator

San Francisco, CA · On-site

$90K - $110K/yr

Create State Machine and Blend Trees in Unity. * Augment and maintain the animation pipeline. * Propose or create tools to automate the animation pipeline. * Assist the animation team with high ...

Technical Animator

San Francisco, CA · On-site

$90 - $110/hr

Create State Machine and Blend Trees in Unity. * Augment and maintain the animation pipeline. * Propose or create tools to automate the animation pipeline. * Assist the animation team with high ...

Create State Machine and Blend Trees in Unity. * Augment and maintain the animation pipeline. * Propose or create tools to automate the animation pipeline. * Assist the animation team with high ...

Technical Animator

San Francisco, CA · On-site

$90K - $110K/yr

Create State Machine and Blend Trees in Unity. * Augment and maintain the animation pipeline. * Propose or create tools to automate the animation pipeline. * Assist the animation team with high ...

As a Unity Developer, you will be responsible for planning and implementing game functionality ... Knowledge of scripting, animation, session management, and textures. * Excellent troubleshooting ...

As a Unity Developer, you will be responsible for planning and implementing game functionality ... Knowledge of scripting, animation, session management, and textures. * Excellent troubleshooting ...

Core Animator

Duluth, GA · On-site

$60 - $90/hr

Technically proficient in 2D animation with proficiency in Photoshop, Illustrator, After Effects, Spine and Unity. * Experience with effects, compositing, creating fluid and natural character ...

Technically proficient in 2D animation with proficiency in Photoshop, Illustrator, After Effects, Spine and Unity. * Experience with effects, compositing, creating fluid and natural character ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Play and evaluate games in studio test environments, Unity builds, and standalone game versions, providing constructive feedback to elevate animation quality and player impact. * Innovate new ...

$117 - $145/hr

Play and evaluate games in studio test environments, Unity builds, and standalone game versions, providing constructive feedback to elevate animation quality and player impact. * Innovate new ...

New

Unity Developer

Charleston, SC · On-site

$85K - $90K/yr

Unity Developer / Programmer Location: NIWC LANT, Charleston SC 29419 Clearance: Must have a Secret ... animations, and graphical assets are efficiently integrated into application features while ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Play and evaluate games in studio test environments, Unity builds, and standalone game versions, providing constructive feedback to elevate animation quality and player impact. * Innovate new ...

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Unity Animation information

See salary details

$11K

$172.5K

How much do unity animation jobs pay per year?

As of Sep 3, 2026, the average yearly pay for unity animation in the United States is $171,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $171,000.00 and $171,000.00 per year, depending on experience, location, and employer.

What is a Unity Animation?

A Unity Animation job involves creating, implementing, and optimizing animations within the Unity game engine. Professionals in this role work with animators, designers, and developers to bring characters, objects, and environments to life using Unity's animation tools, such as the Animator Controller and Timeline. They may develop keyframe animations, blend trees, and procedural animations for games, simulations, or interactive applications. Strong knowledge of animation principles, rigging, and scripting (often using C#) is essential for this role.

What are the typical responsibilities and collaborative tasks for someone working in Unity Animation?

A professional in Unity Animation is responsible for creating, importing, and optimizing character and environmental animations within the Unity engine, ensuring smooth and visually appealing motion in games or interactive applications. This often involves closely collaborating with game designers, developers, and artists to integrate animations that meet both technical requirements and creative vision. You may be tasked with setting up animator controllers, fine-tuning rigs, troubleshooting animation issues, and ensuring assets perform efficiently across multiple platforms. Team-based feedback and iterative improvements are common, making strong communication and teamwork essential in daily workflows.

What are the key skills and qualifications needed to thrive in the Unity Animation position?

To thrive in Unity Animation, you need strong proficiency in 3D animation principles, rigging, and implementation within the Unity engine, often supported by a degree in animation, game design, or a related field. Experience using tools like Unity3D, Autodesk Maya, Blender, and version control systems is highly valued, and certification in Unity can enhance credibility. Creativity, collaboration, attention to detail, and effective communication are important soft skills for success. These abilities are vital for creating visually engaging animations that align with project goals and integrate smoothly into interactive environments.

What does a Unity Animation animator do in Unity?

A Unity Animation animator creates and manages animations within the Unity game engine, using tools like the Animator component and Animation window. They design character movements, object behaviors, and visual effects to bring scenes to life, often working with rigging, keyframes, and scripting to ensure smooth and realistic animations.
More about Unity Animation jobs

What are the most commonly searched types of Unity Animation jobs?

The most popular types of Unity Animation jobs are:

What states have the most Unity Animation jobs?

States with the most job openings for Unity Animation jobs include:

Infographic showing various Unity Animation job openings in the United States as of August 2026, with employment types broken down into 81% Full Time, 16% Part Time, 1% Temporary, and 2% Contract. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $171,000 per year, or $82.2 per hour.

3D Artist

Prisms VR

San Francisco, CA • On-site, Remote

$110K - $140K/yr

Full-time

Re-posted 29 days ago


Job description

OUR MISSION:
Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.
JOB DESCRIPTION:
Prisms is looking for a multifaceted 3D Artist who enjoys designing all aspects of 3D content development. As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content development process and have a working knowledge of developing assets for Unity.
KEY RESPONSIBILITIES
  • Collaborate with a team of content designers and developers to design rich and attractive immersive environments and interactive props in a fast and iterative manner.
  • Demonstrate the generalist ability to problem-solve multiple facets of a 3D-for-real-time pipeline fo numerous projects with tight deadlines. Day-to-day tasks include but are not limited to:
    • Designing & creating characters, environments & prop assets;
    • Rigging and animating characters and props;
    • Retargeting character animation using mocap data;
    • Scene Layout and Lighting in Unity;
    • Creating Particle Effects;
    • Asset optimization for Mobile Standalone VR;
    • Creating 3D explainer animations based on STEM concepts using the in-house Unity Animation Timeline tool.
  • Design and adhere to standards and specifications that are consistent with the project vision and brand
    aesthetics.
  • Be a proactive member of the development team and report on task status and potential issues to
  • Ensure the product meets brand standards and expectations in all aspects.
  • Create and maintain documentation and guidelines relating to Art development.

REQUIREMENTS
  • Solid understanding of compositions, color theories, and other industry-standard best 3D art practices.
  • Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.)
  • Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer, Photoshop, etc.
  • Solid understanding of the technical limitations of real-time game engines and mobile VR platforms.
  • Experience in creating Motion Graphic Animation in After Effects or a similar tool.
  • Working experience in Unity.
  • Experience in creating shaders using Shadergraph or Amplify Editor.
  • Experience in creating particle effects using Unity Shuriken Particle System or VFX Graph.
  • Working experience in version control systems (Git Preferred).
  • Ability to maintain clean, organized, and non-destructive workflow.
  • Receptive to the iterative design process and willing to participate in many areas of VR development beyond art responsibilities.
  • Highly motivated and skilled at both working individually and collaborating with a team.
  • Strong written and verbal communication skills

PREFERRED QUALIFICATIONS
  • Experience in Virtual Reality Development.
  • Experience working in a fast-paced production environment
  • Experience in 3D Simulation, such as cloth, water, and/or particles.

PORTFOLIO
  • Applicant must provide a link to the portfolio in the resume.
  • The ideal portfolio should showcase all aspects of 3D generalist skills, including your ability in modeling, texturing, Unity scene layout and lighting, and motion graphic animation.
  • Ability to complete an art test if requested.

3D Artist