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Unity Animation Jobs (NOW HIRING)

... Unity's Shuriken Particle Editor REQUIREMENTS: - A strong portfolio demonstrating understanding of animation principles as they apply to a variety of stylized 3D characters - Art degree preferred or ...

... and animation that feel great on a phone. · Bring the UI to life. Implement UI/UX in Unity in ... close collaboration with our Lead Designer, bridging design intent and technical execution. · Own ...

Principal Animator

San Diego, CA · On-site +1

$160K - $180K/yr

... or Unity) and understanding of how animation assets integrate into gameplay systems Demonstrated expertise in character animation fundamentals including weight, posing, timing, arcs, anticipation ...

Animator

Reno, NV · On-site +1

$114K - $141K/yr

Strong portfolio/reel showcasing animation, timing, and visual storytelling * Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.) * Experience creating animations in Unity or other ...

Animator

Reno, NV · On-site +1

$114K - $141K/yr

Strong portfolio/reel showcasing animation, timing, and visual storytelling * Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.) * Experience creating animations in Unity or other ...

You're good at 3D character animation Bonus if you have used mocap and understand the mocap workflow at a studio. Bonus for having your assets on the Unity store. You're excited about the potential ...

You're good at 3D character animation Bonus if you have used mocap and understand the mocap workflow at a studio. Bonus for having your assets on the Unity store. You're excited about the potential ...

... animations, secondary motion, haptics, camera shake, VFX, anticipation/overshoot, responsive UI ... Unity or Unreal fluency. You're comfortable working in either engine at a high level. * Hands-on ...

Senior 3D Animator

Midvale, UT · On-site

$100K - $114K/yr

What You'll Bring * 7+ years of professional 3D animation experience, ideally in product ... Familiarity with real-time engines (Unreal Engine, Unity) for interactive or AR product ...

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Unity Animation information

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$11K

$172.5K

How much do unity animation jobs pay per year?

As of Jul 23, 2026, the average yearly pay for unity animation in the United States is $171,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $171,000.00 and $171,000.00 per year, depending on experience, location, and employer.

What is a Unity Animation job?

A Unity Animation job involves creating, implementing, and optimizing animations within the Unity game engine. Professionals in this role work with animators, designers, and developers to bring characters, objects, and environments to life using Unity's animation tools, such as the Animator Controller and Timeline. They may develop keyframe animations, blend trees, and procedural animations for games, simulations, or interactive applications. Strong knowledge of animation principles, rigging, and scripting (often using C#) is essential for this role.

What are the key skills and qualifications needed to thrive in the Unity Animation position, and why are they important?

To thrive in Unity Animation, you need strong proficiency in 3D animation principles, rigging, and implementation within the Unity engine, often supported by a degree in animation, game design, or a related field. Experience using tools like Unity3D, Autodesk Maya, Blender, and version control systems is highly valued, and certification in Unity can enhance credibility. Creativity, collaboration, attention to detail, and effective communication are important soft skills for success. These abilities are vital for creating visually engaging animations that align with project goals and integrate smoothly into interactive environments.

What are some typical responsibilities and collaborative tasks for someone working in Unity Animation?

A professional in Unity Animation is responsible for creating, importing, and optimizing character and environmental animations within the Unity engine, ensuring smooth and visually appealing motion in games or interactive applications. This often involves closely collaborating with game designers, developers, and artists to integrate animations that meet both technical requirements and creative vision. You may be tasked with setting up animator controllers, fine-tuning rigs, troubleshooting animation issues, and ensuring assets perform efficiently across multiple platforms. Team-based feedback and iterative improvements are common, making strong communication and teamwork essential in daily workflows.

More about Unity Animation jobs
What are the most commonly searched types of Unity Animation jobs? The most popular types of Unity Animation jobs are:
What states have the most Unity Animation jobs? States with the most job openings for Unity Animation jobs include:
Infographic showing various Unity Animation job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 63% Full Time, 28% Part Time, 3% Temporary, and 5% Contract. Highlights an 68% Physical, 4% Hybrid, and 28% Remote job distribution, with an average salary of $171,000 per year, or $82.2 per hour.

Full-time

Posted 24 days ago


Job description

Job Title: 3D Animator
Department: NC Art
Location: Greenville, NC
Reports To: Art Lead
Status: Exempt
Online portfolio (Required at the time of application) - This can be work-related or personal projects outside of work-related activities
WHO WE ARE:

We are Valicy.

We make games. We also make the machines they run on.
What we're building matters. How we treat people matters more.
OUR MISSION
We exist to create excellent gaming experiences, treat our customers the way we want to be treated, and positively impact people's lives through a culture of care.
Seven values guide how we work. We call it our FIGHTER mindset:
Fun: Enjoy the journey together
Innovative: Consistently pushing new boundaries through creativity
Growth: Committed to growing personally and professionally
Humble amp; Passionate: It’s important to be both
Teamwork: Built on trust, healthy conflict, commitment, accountability, and results
Excellence: Pursuing high standards in everything we do
Relational: Building trust and relationships with customers and teammates


If this is the kind of place you've been looking for, let's talk.


SUMMARY: The ideal candidate has experience with animating characters and assets in a fun, stylized approach. A solid grasp of animation principles demonstrated through character, VFX, and motion graphics animation is essential. The 3D Animator will work across all aspects of a game’s life cycle, owning the responsibility of animation through pre-production to the final milestone. Blending artistic expertise and technical ability, the 3D Animator will bring visually stimulating content to life that will enhance game play-ability and showcase original experiences to a wide player audience.
QUALIFICATIONS: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required.
RESPONSIBILITIES:
- Understand company Mission, Vision, and Values and be an ambassador of MVV.
- Collaborate effectively with artists and programmers to create high quality, stylized 3d character animations for games produced by the team
- Rigging and weight painting the prepared 3d characters for animation
- Animate real time popups/motion graphics in 3d space to be used in Unity3D
- Assist in creating entertaining Unity3D transitions to and from game features
- Create high quality animations of characters or key art assets specifically for marketing promotions and sizzle reel videos
- Work with the art team to create dynamic and engaging particle systems in Unity’s Shuriken Particle Editor
REQUIREMENTS:
- A strong portfolio demonstrating understanding of animation principles as they apply to a variety of stylized 3D characters
- Art degree preferred or equivalent work experience
- 1-2 years prior experience in a related position
- Experience developing motion graphics elements for any type of media
PREFERRED REQUIREMENTS:
- Experience in using the Unity3D engine (importing assets, animation editor, shuriken particle system)
- Competency in both Photoshop and After Effects
- Work experience in mobile or casino gaming industries
- Familiarity with VFX pipelines in games
- Knowledge of Unity 3D particle systems
Online portfolio (Required at the time of application) - This can be work-related or personal projects outside of work-related activities
This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed. The inclusion of those duties would not alter the overall evaluation of this position.
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