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Unity Animation Jobs (NOW HIRING)

WI · On-site

$130.40 - $195.60/hr

The team behind Unity's visionOS support, Play-to-Device, and Record & Playback is growing as we ... Hands-on experience across multiple engine domains -- such as physics, animation, input, rendering ...

Technical Artist III- UI/UX (REMOTE)

OR · On-site +1

$126K - $151K/yr

Skills: Experience creating, integrating, or optimizing models, assets, graphics, lighting, materials, animations, animation rigs, skinning and VFX with Realtime engines like Unity and Unreal.

... up animators using Unity and C#. - Translate game design documents, creative direction, and cross-functional feedback into clean, functional, and engaging gameplay. - Make practical technical ...

... up animators using Unity and C#. - Translate game design documents, creative direction, and cross-functional feedback into clean, functional, and engaging gameplay. - Make practical technical ...

Bachelor's Degree in 3D animation or 3D art/ game design (with animation skills) Training and ... Autodesk Maya or 3DsMax Adobe Creative Suite o Premier o Photoshop Unity (non-coding) Other ...

Spine (2D animation) * Real-time asset pipelines (2D/3D) * Ability to build optimized, performance-ready assets * Understanding of how assets function inside a game engine (Unity, Unreal, etc.

Spine (2D animation) * Real-time asset pipelines (2D/3D) * Ability to build optimized, performance-ready assets * Understanding of how assets function inside a game engine (Unity, Unreal, etc.

Showing results 41-60

Unity Animation information

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$11K

$172.5K

How much do unity animation jobs pay per year?

As of Aug 13, 2026, the average yearly pay for unity animation in the United States is $171,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $171,000.00 and $171,000.00 per year, depending on experience, location, and employer.

What is a Unity Animation?

A Unity Animation job involves creating, implementing, and optimizing animations within the Unity game engine. Professionals in this role work with animators, designers, and developers to bring characters, objects, and environments to life using Unity's animation tools, such as the Animator Controller and Timeline. They may develop keyframe animations, blend trees, and procedural animations for games, simulations, or interactive applications. Strong knowledge of animation principles, rigging, and scripting (often using C#) is essential for this role.

What does an animator do in Unity?

An animator in Unity creates and manages character and object animations using tools like the Animator component and animation clips. They design movement sequences, set up animation states, and work with scripting to ensure smooth transitions and interactions within the game environment.

What are the key skills and qualifications needed to thrive in the Unity Animation position?

To thrive in Unity Animation, you need strong proficiency in 3D animation principles, rigging, and implementation within the Unity engine, often supported by a degree in animation, game design, or a related field. Experience using tools like Unity3D, Autodesk Maya, Blender, and version control systems is highly valued, and certification in Unity can enhance credibility. Creativity, collaboration, attention to detail, and effective communication are important soft skills for success. These abilities are vital for creating visually engaging animations that align with project goals and integrate smoothly into interactive environments.

What are the typical responsibilities and collaborative tasks for someone working in Unity Animation?

A professional in Unity Animation is responsible for creating, importing, and optimizing character and environmental animations within the Unity engine, ensuring smooth and visually appealing motion in games or interactive applications. This often involves closely collaborating with game designers, developers, and artists to integrate animations that meet both technical requirements and creative vision. You may be tasked with setting up animator controllers, fine-tuning rigs, troubleshooting animation issues, and ensuring assets perform efficiently across multiple platforms. Team-based feedback and iterative improvements are common, making strong communication and teamwork essential in daily workflows.

More about Unity Animation jobs
What are the most commonly searched types of Unity Animation jobs? The most popular types of Unity Animation jobs are:
What states have the most Unity Animation jobs? States with the most job openings for Unity Animation jobs include:
Infographic showing various Unity Animation job openings in the United States as of August 2026, with employment types broken down into 84% Full Time, 14% Part Time, and 2% Contract. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $171,000 per year, or $82.2 per hour.

Software Engineer

Pyramid Consulting, Inc

Basking Ridge, NJ • On-site

Full-time

Re-posted 7 days ago


Job description

Job Summary:
Pyramid Consulting, Inc is a leading company in the Telecom Industry, and they are seeking a Software Engineer for a contract opportunity. The role requires expertise in C++ and experience with game engines, aimed at supporting various development tasks.
Responsibilities:
• An expert in C++ with exceptional problem solving and debugging skills.
• Knowledge and experience in at least one freely available game engine, e.g. Unity or Unreal.
• Experience with a range of 3D game engine systems, such as physics, animation, AI, rendering, etc.
• Familiarity with some of the many tools and environments used in development. e.g. CMake, Git, Perforce, PIX, RenderDoc, Maya, Max, Unity, Unreal etc.
• Knowledge of memory management, multi-threading and low-level optimizations.
Qualifications:
Required:
• 2 – 4 years of relevant work experience
• An expert in C++ with exceptional problem solving and debugging skills.
• Knowledge and experience in at least one freely available game engine, e.g. Unity or Unreal.
• Experience with a range of 3D game engine systems, such as physics, animation, AI, rendering, etc.
• Familiarity with some of the many tools and environments used in development. e.g. CMake, Git, Perforce, PIX, RenderDoc, Maya, Max, Unity, Unreal etc.
• Knowledge of memory management, multi-threading and low-level optimizations
• Bachelor's degree or higher.
Company:
Pyramid Consulting, a global leader in workforce and technology solutions, empowers individuals and organizations to transform and thrive in the most challenging and competitive markets. Founded in 1996, the company is headquartered in Alpharetta, USA, with a team of 5001-10000 employees. The company is currently Late Stage.