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Unity Animation Jobs (NOW HIRING)

Senior 3D Animator

Midvale, UT

$100K - $114K/yr

What You'll Bring * 7+ years of professional 3D animation experience, ideally in product ... Familiarity with real-time engines (Unreal Engine, Unity) for interactive or AR product ...

Mid-Level/Senior Animator

Madison, WI · On-site +1

$106K - $121K/yr

Professional experience with animation workflows in Unreal Engine or Unity-based engines. * A deep understanding of state machines, blending, and root motion systems. * Ability to self-manage ...

The Game Software Developer III joins each element of a game: graphics, animation, audio and ... High proficiency and expertise of C, C++, C# and Unity 3D. * Experience with the Visual Studio ...

OR

$126K - $151K/yr

Skills: Experience creating, integrating, or optimizing models, assets, graphics, lighting, materials, animations, animation rigs, skinning and VFX with Realtime engines like Unity and Unreal.

Act as a technical resource for artists, animators, designers, and developers across the project. * Help unblock day-to-day production issues in Unity, DCC tools, source control, content workflows ...

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Unity Animation information

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$11K

$172.5K

How much do unity animation jobs pay per year?

As of Jul 23, 2026, the average yearly pay for unity animation in the United States is $171,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $171,000.00 and $171,000.00 per year, depending on experience, location, and employer.

What is a Unity Animation job?

A Unity Animation job involves creating, implementing, and optimizing animations within the Unity game engine. Professionals in this role work with animators, designers, and developers to bring characters, objects, and environments to life using Unity's animation tools, such as the Animator Controller and Timeline. They may develop keyframe animations, blend trees, and procedural animations for games, simulations, or interactive applications. Strong knowledge of animation principles, rigging, and scripting (often using C#) is essential for this role.

What are the key skills and qualifications needed to thrive in the Unity Animation position, and why are they important?

To thrive in Unity Animation, you need strong proficiency in 3D animation principles, rigging, and implementation within the Unity engine, often supported by a degree in animation, game design, or a related field. Experience using tools like Unity3D, Autodesk Maya, Blender, and version control systems is highly valued, and certification in Unity can enhance credibility. Creativity, collaboration, attention to detail, and effective communication are important soft skills for success. These abilities are vital for creating visually engaging animations that align with project goals and integrate smoothly into interactive environments.

What are some typical responsibilities and collaborative tasks for someone working in Unity Animation?

A professional in Unity Animation is responsible for creating, importing, and optimizing character and environmental animations within the Unity engine, ensuring smooth and visually appealing motion in games or interactive applications. This often involves closely collaborating with game designers, developers, and artists to integrate animations that meet both technical requirements and creative vision. You may be tasked with setting up animator controllers, fine-tuning rigs, troubleshooting animation issues, and ensuring assets perform efficiently across multiple platforms. Team-based feedback and iterative improvements are common, making strong communication and teamwork essential in daily workflows.

More about Unity Animation jobs
What are the most commonly searched types of Unity Animation jobs? The most popular types of Unity Animation jobs are:
What states have the most Unity Animation jobs? States with the most job openings for Unity Animation jobs include:
Infographic showing various Unity Animation job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 63% Full Time, 28% Part Time, 3% Temporary, and 5% Contract. Highlights an 68% Physical, 4% Hybrid, and 28% Remote job distribution, with an average salary of $171,000 per year, or $82.2 per hour.
Senior 3D Animator

$100K - $114K/yr

Full-time

Posted 4 days ago


Zagg rating

7.3

Company rating: 7.3 out of 10

Based on 6 frontline employees who took The Breakroom Quiz


Job description

Senior 3D Animator

Location: Midvale, UT, 84047

Employment Type: Full-Time | On-site

Department: Creative/Marketing

About Us

At ZAGG Brands, we’re at the forefront of innovation, empowering mobile lifestyles in an ever-evolving world. As the creators of trusted brands like mophie and ZAGG, we deliver premium solutions that keep your devices connected, protected, and looking their best. From cutting-edge portable power to industry-leading screen protection and durable phone cases, our products are designed to meet the demands of modern, on-the-go living.

Our culture is rooted in innovation, creativity, and continuous growth. We thrive on pushing the boundaries of what’s possible, combining advanced technology with thoughtful design to create products that elevate your digital experience. At ZAGG Brands, we’re not just responding to industry trends—we’re setting them, leading the way with solutions that empower you to live life untethered. If you’re passionate about shaping the future of mobile technology, come join us and grow in an environment where your ideas are valued, your potential is limitless, and your contributions make a real impact.

Job Overview

As Senior 3D Animator, you'll own the look, motion, and rendering quality of Mophie's product visuals — from photoreal hero shots to dynamic animated spots for paid social, web, and retail. You'll work closely with the Creative Director, motion design, and product marketing teams to translate product features into compelling, technically polished 3D content, and you'll bring deep hands-on expertise in Cinema 4D, 3ds Max, or Blender to every project.

What You'll Do
  • Model, texture, light, and animate photoreal and stylized 3D representations of Mophie products for use in advertising, e-commerce, social, and retail.
  • Create product reveal animations, explainer loops, and hero renders that highlight design and functional details (charging mechanisms, materials, moving parts).
  • Build and maintain a library of reusable rigs, materials, lighting setups, and render templates to speed up production across product lines.
  • Collaborate with the Creative Director and brand team to translate concepts, mood boards, and storyboards into finished 3D animation.
  • Partner with product development and industrial design to obtain accurate CAD/reference files and ensure renders are true to spec.
  • Optimize scenes and renders for a range of outputs — high-resolution stills, broadcast-quality video, and lightweight web/social formats.
  • Stay current on rendering engines (Redshift, Octane, V-Ray, Arnold, or Cycles) and animation techniques, and recommend tools or workflow improvements.
  • Manage multiple projects and deadlines simultaneously in a fast-paced, launch-driven environment.
  • Provide creative and technical mentorship to junior animators and freelance contributors as needed.
What You'll Bring
  • 7+ years of professional 3D animation experience, ideally in product visualization, advertising, or consumer electronics.
  • Expert-level proficiency in at least one of: Cinema 4D, 3Ds Max, or Blender, with working knowledge of others (Keyshot) a plus.
  • Strong command of a physically based render engine (Redshift, Octane, V-Ray, Arnold, or Cycles).
  • Excellent eye for lighting, materials, composition, and motion timing — you can make hard surfaces feel premium and tactile.
  • Experience animating mechanical or product-based motion (hinges, sliders, magnetic attachment, charging connections, etc.).
  • Proficiency with Adobe After Effects and NLE for compositing and final edit integration.
  • Comfort working from industrial design files (OBJ, FBX) and converting them into animation-ready assets.
  • Solid understanding of production pipelines, file management, and version control for collaborative projects.
  • A portfolio or reel demonstrating product animation, lighting, and rendering work is required for consideration.
  • Bachelor's degree in animation, motion design, industrial design, or a related field, or equivalent professional experience.
Nice to Have
  • Experience in the consumer tech, mobile accessories, or CE (consumer electronics) industry.
  • Familiarity with real-time engines (Unreal Engine, Unity) for interactive or AR product visualization.
  • Background in motion graphics or live-action compositing.
  • Photography or product-lighting experience for hybrid CGI/photo workflows.
How to Apply

Tell us why you're the right person for this role — and show us. A strong portfolio is required. Include a portfolio link with your application. Applications without a portfolio will not be considered.


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