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Internship Unity Animation Jobs (NOW HIRING)

... environment (Unity, Unreal, or equivalent). • Basic understanding of game loops, gameplay ... projects, or internships. • Exposure to areas such as physics, animation systems, UI ...

This is not a traditional internship. Youll work directly alongside experienced automotive HMI ... Unity or 3D visualization tools * Motion graphics or animation * Blender, 3ds Max, or other 3D ...

Junior Game Developer

Redmond, WA

$75K - $97.40K/yr

... Unity, Unreal, or equivalent). * Basic understanding of game loops, gameplay mechanics, and real ... or internships. * Exposure to areas such as physics, animation systems, UI implementation, or ...

Internship Unity Animation information

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$8

$15

$21

How much do internship unity animation jobs pay per hour?

As of Jun 2, 2026, the average hourly pay for internship unity animation in the United States is $15.54, according to ZipRecruiter salary data. Most workers in this role earn between $12.50 and $17.55 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Unity Animation, and why are they important?

To thrive as an Internship Unity Animation, you need a solid understanding of 3D animation principles, familiarity with Unity, and coursework or experience in animation or digital arts. Experience using animation tools like Unity Animator, Blender, or Maya, along with basic scripting in C#, is highly beneficial. Strong creativity, attention to detail, and effective teamwork skills help interns stand out in collaborative, fast-paced environments. These skills ensure the creation of engaging animations and smooth integration into game or interactive media projects.

What types of projects and responsibilities can an intern expect when working with Unity Animation teams?

As an intern with a Unity Animation team, you can expect to assist in creating and refining animated assets for interactive projects such as games, simulations, or educational apps. Your daily tasks may include working closely with animators and developers, importing and configuring animations within Unity, optimizing assets for performance, and participating in team meetings to review progress and receive feedback. This hands-on experience provides valuable exposure to industry-standard workflows and collaborative development environments, helping you build both technical and teamwork skills.

What does an Internship Unity Animation position involve?

An Internship Unity Animation position typically involves learning and assisting with the creation of animations using the Unity game engine. Interns may work on animating characters, objects, or environments for games or interactive applications, often collaborating with developers, artists, and designers. Responsibilities often include importing animation assets, setting up animation controllers, and troubleshooting animation issues. This role provides hands-on experience with industry-standard tools and practices, making it a valuable opportunity for those interested in a career in game development or animation.

What is the difference between Internship Unity Animation vs Unity Developer?

AspectInternship Unity AnimationUnity Developer
Required CredentialsBasic knowledge of Unity, animation principles, often a student or entry-levelProficiency in Unity, C# programming, software development skills
Work EnvironmentCreative teams, animation departments, often in game or media companiesDevelopment teams, software projects, game studios or tech firms
Industry UsageUsed for creating animated assets, character animations, visual effectsBuilding interactive applications, game mechanics, software features
Search & Comparison IntentUnderstanding entry-level animation roles in UnityComparing animation-focused internships with development roles

Internship Unity Animation primarily focuses on creating animated assets and visual effects within Unity, suitable for students or beginners. In contrast, Unity Developer roles involve coding, software development, and building interactive features. Both roles are essential in game and media industries but differ in technical requirements and daily tasks.

More about Internship Unity Animation jobs
What cities are hiring for Internship Unity Animation jobs? Cities with the most Internship Unity Animation job openings:
What are the most commonly searched types of Unity Animation jobs? The most popular types of Unity Animation jobs are:
What states have the most Internship Unity Animation jobs? States with the most job openings for Internship Unity Animation jobs include:
What job categories do people searching Internship Unity Animation jobs look for? The top searched job categories for Internship Unity Animation jobs are:
Infographic showing various Internship Unity Animation job openings in the United States as of May 2026, with employment types broken down into 96% Full Time, and 4% Part Time. Highlights an 67% Physical, 4% Hybrid, and 29% Remote job distribution, with an average salary of $32,333 per year, or $15.5 per hour.

Assistant Teaching Professor, Animation, Film, and Television

Montclair State

Montclair, NJ

Full-time

Medical, Retirement

Posted 7 hours ago


Job description

IMPORTANT APPLICATION INSTRUCTIONS:

  • Upload Resume or Curriculum Vitae for automatic population of information to the application.
  • The contact information, work experience, and education listed on your Resume/CV will be parsed and input into your Montclair application.
  • Review information and double-check all fields containing information that the system parsed - the software is intelligent, but you need to verify that the data is accurate.
  • In the "My Experience" section, you will find a Resume/CV upload option where you can submit your cover letter and all other supporting documents.

Note: If you have an expansive CV, we recommend that you apply manually and only include the positions you have held in the last ten (10) years. You will then be able to attach your Resume/CV, as well as all other supporting documentation in the "My Experience" section of your application.

Job Description

DESCRIPTION

The BFA Animation & VFX program within the College of Communication and Media seeks a dynamic and innovative Assistant Teaching Professor (non-tenure track) specializing in Animation, Visual Effects (VFX), Gaming, and Virtual Reality (VR) to join our program. The successful candidate will update and enhance our curriculum to incorporate advancements in immersive media, VR production, and generative AI-ensuring alignment with industry trends and preparing students for emerging opportunities in creative and technical fields.

This role includes the opportunity to collaborate with students in developing VR experiences for both Dreamscape Learn's free-roam and stationary platforms, integrating storytelling, animation, and interactive design into immersive environments. The ideal candidate will bring a combination of academic expertise, hands-on industry experience, and strong professional connections across animation, VFX, gaming, and virtual reality sectors.

The University is committed to the success of teaching faculty through opportunities for promotion and professional development to support long-term success and flourishing at the University.

Position is a two-year, ten-month, non-tenure track (NTT) appointment, with eligibility for reappointment based on established NTT procedures.

KEY RESPONSIBILITIES

Teaching and Curriculum Development:

  • Design and teach undergraduate and/or graduate courses in animation, VFX, and gaming, with emphases on:

  • Gaming engines, specifically Unity.

  • The latest workflows in the animation and VFX Industry.

  • Industry-standard VFX software (e.g., Houdini, Nuke).

  • Continuously update curriculum to reflect evolving technologies and methodologies, including AI-driven processes, real-time rendering, and virtual production pipelines.

  • Mentor students in developing creative, technical, and professional skills.

Industry Engagement:

  • Build partnerships with industry professionals, companies, and studios to provide students with networking and internship opportunities.

  • Serve as a bridge between academia and industry by maintaining professional practice and staying updated on trends and innovations.

Service and Leadership:

  • Participate actively in departmental, college, and university committees, including curriculum design and student success initiatives.

  • Support success for all students through teaching, mentorship, and departmental activities.

  • Collaborate on interdisciplinary projects within the institution and externally.

QUALIFICATIONS

Education:

  • Bachelor's in Animation, VFX, Game Design, or a related field. Preferred: Master's degree.

Experience:

  • Professional experience in the animation, VFX, or gaming industries.

  • Demonstrated expertise in gaming engines (specifically Unity), industry-standard VFX tools, and generative AI.

  • Experience teaching in higher education strongly preferred; experience teaching, training or mentoring in non-formal settings required.

Skills and Competencies:

  • Proficiency in Unity, Unreal Engine, and VFX software such as Houdini, Maya, Nuke, or similar.

  • Strong knowledge of generative AI tools and their applications in animation, VFX, and gaming.

  • Effective communication, collaboration, and mentorship skills.

  • Ability to foster an inclusive and supportive learning environment.

THE COLLEGE OF COMMUNICATION AND MEDIA

The College of Communication and Media features eight dynamic programs and a talented and diverse student population of over 2,000. Offering degrees in Film and Television, Social Media and Public Relations, Advertising, Journalism and Digital Media, Sports Communication, Communication and Media Studies, Animation and VFX, and an online MA devoted to strategic communication, the College prepares the next generation of communication and media practitioners and leaders. Housed in world-class, state-of-the-art facilities just 12 miles from New York City, the College is the only program in the country that offers the following opportunities for students: a radio station (WMSC), newspaper (The Montclarion), strategic communications agency (Hawk Communications), sports network (Red Hawk Sports Network) streaming platform (Hawk+) and Digital Newsroom(News Lab). The College also has its own Career Services team dedicated to preparing students for the internship and job search process.Student projects and programs have recently received national recognition from PRSSA's Bateman Competition, an Edward R Murrow Award, several Marconi Award nominations, and College Television ("Student Emmy") Awards from the Academy of Television Arts & Sciences.

SALARY RANGE: $67,027.48 - $92,581.50

STARTING DATE: August 28, 2026

REQUIRED MATERIALS:

Cover letter and curriculum vitae, which should be uploaded during the application process via Workday.

Candidates who are shortlisted will be asked to supply 3 letters of recommendation separately.

APPLY BY:

The position is open until filled, and application review begins immediately.

Salary Range

$67,027.48-$92,581.50 Annually

The position may also be eligible for comprehensive benefits, including health insurance, retirement plans, and tuition assistance. For further details, please visit:https://www.montclair.edu/human-resources/benefits/

Montclair State University considers factors such as, but not limited to, scope and responsibilities of the position, candidate's relevant work experience, education, skills, and internal equity, when extending an offer.

Salary offers for internal employees who are part of a collective bargaining unit (CBU) and are applying to a position that is withina CBU will be determined in accordance with contractual provisions.

Department

College of Communication and Media

Position Type

Teaching Faculty

Contact Information:

For questions or concerns, please contact Human Resources' Workday Recruiting Support at 973-655-5000 (Option 2), or email talent@montclair.edu.

Inclusion Statement

Montclair State University values access and educational excellence. We are committed to an environment of diverse perspectives which ensures that graduates will be civically engaged, committed to democracy, and prepared to thrive as global citizens. We foster a community that promotes varied experiences and voices. We seek applicants who will contribute diverse ideas and perspectives and who value an environment that promotes educational growth and advancement for all.

EEO/AA Statement

Montclair State University is an Equal Opportunity/Affirmative Action institution with a strong commitment to diversity.

Additional information can be found on the website at
www.montclair.edu/human-resources/about-us/eo-aa-and-diversity/

Title IX and 34 C.F.R. 106 Policy

Montclair State is required by Title IX and 34 C.F.R. 106 not to discriminate on the basis of sex or gender, and does not discriminate on the basis of sex or gender in the operation of education programs and activities. The requirement to not discriminate on the basis of sex or gender in the operation of education programs and activities extends to admission and employment. For further details, please visit: https://www.montclair.edu/human-resources/job-seekers/