Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...
Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...
The Game, Dragons: Rise of Berk, Teenage Mutant Ninja Turtles: Legends, et bien d'autres. Avec plus ... Help define the development schedule and deliver programming tasks on time * Participate in code ...
The Game, Dragons: Rise of Berk, Teenage Mutant Ninja Turtles: Legends, et bien d'autres. Avec plus ... Help define the development schedule and deliver programming tasks on time * Participate in code ...
... game programming team to the next level. We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by ...
Quick apply
... game programming team to the next level. We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by ...
... game programming team to the next level. We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by ...
Quick apply
... game programming team to the next level. We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by ...
Gameplay Engineer
Montreal, QC · On-site
Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...
Gameplay Engineer
Montreal, QC · On-site
Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...
Have experience with programming game features and systems. * Work well in a co-located yet collaborative team environment. * Can explain and present technical solutions to both programmers and team ...
Have experience with programming game features and systems. * Work well in a co-located yet collaborative team environment. * Can explain and present technical solutions to both programmers and team ...
Nous recherchons un(e) Programmer-euse Senior Gameplay , specialise(e) dans les 3C (Character ... Vous travaillerez en etroite collaboration avec le Game Director, les designers et les autres ...
Nous recherchons un(e) Programmer-euse Senior Gameplay , specialise(e) dans les 3C (Character ... Vous travaillerez en etroite collaboration avec le Game Director, les designers et les autres ...
Have experience with programming game features and systems. * Work well in a co-located yet collaborative team environment. * Can explain and present technical solutions to both programmers and team ...
Have experience with programming game features and systems. * Work well in a co-located yet collaborative team environment. * Can explain and present technical solutions to both programmers and team ...
Work with the physics and gameplay engineers to synchronize animation with hitboxes, collisions, and camera events. Pipeline & Optimization * Establish efficient mocap → runtime pipelines ...
Quick apply
Work with the physics and gameplay engineers to synchronize animation with hitboxes, collisions, and camera events. Pipeline & Optimization * Establish efficient mocap → runtime pipelines ...
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Design andimplementwell-engineered, reliable,maintainable, and bug-free code.
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Design andimplementwell-engineered, reliable,maintainable, and bug-free code.
Designing and coding game systems; * Assisting with the scheduling of programming activities & tasks with respect to the schedule; Qualifications: * B.S. degree in Computer Science, Math, Engineering ...
Designing and coding game systems; * Assisting with the scheduling of programming activities & tasks with respect to the schedule; Qualifications: * B.S. degree in Computer Science, Math, Engineering ...
Game Software Developer, iGaming/Développeur ou Développeuse logiciel de jeu, Jeux en ligne
Montreal, QC · Hybrid
Any combination of relevant school and work experience. * 5+ years programming experience, preferably in casino or video game development. * Demonstrated knowledge TypeScript and/or JavaScript and ...
Quick apply
Game Software Developer, iGaming/Développeur ou Développeuse logiciel de jeu, Jeux en ligne
Montreal, QC · Hybrid
Any combination of relevant school and work experience. * 5+ years programming experience, preferably in casino or video game development. * Demonstrated knowledge TypeScript and/or JavaScript and ...
Senior Game Designer
Montreal, QC · On-site
You will work closely with people from other teams, such as Art, Programming, and World, to design and implement features that will create a successful gameplay experience. You are passionate about ...
Senior Game Designer
Montreal, QC · On-site
You will work closely with people from other teams, such as Art, Programming, and World, to design and implement features that will create a successful gameplay experience. You are passionate about ...
Work with Animation Engineers on blending procedural motion with authored animations. * Collaborate with Gameplay on combat timing, collision volumes, and balance. * Coordinate with Design and Art to ...
Quick apply
Work with Animation Engineers on blending procedural motion with authored animations. * Collaborate with Gameplay on combat timing, collision volumes, and balance. * Coordinate with Design and Art to ...
You will work closely with people from other teams, such as Art, Programming, and World, to design and implement features that will create a successful gameplay experience. You are passionate about ...
You will work closely with people from other teams, such as Art, Programming, and World, to design and implement features that will create a successful gameplay experience. You are passionate about ...
Exciting projects with opportunities for creating positive change to our game engineering ecosystem. And if that is not enough; you will get to enjoy a stunning work location and flexible working ...
Exciting projects with opportunities for creating positive change to our game engineering ecosystem. And if that is not enough; you will get to enjoy a stunning work location and flexible working ...
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Design andimplementwell-engineered, reliable,maintainable, and bug-free code.
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Design andimplementwell-engineered, reliable,maintainable, and bug-free code.
Machine Learning & Game Tech Architect
Montreal, QC · On-site +1
Support programming and ML teams throughout development. * Establish and maintain quality ... Familiarity with game engines and real-time simulations. * Intellectually curious. Humble and ...
Quick apply
Machine Learning & Game Tech Architect
Montreal, QC · On-site +1
Support programming and ML teams throughout development. * Establish and maintain quality ... Familiarity with game engines and real-time simulations. * Intellectually curious. Humble and ...
Lead AI/ML Engineer
CA$130K - CA$160K/yr
ABOUT YOU We're seeking a Lead AI/ML Engineer to architect and scale our data infrastructure ... Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ...
Lead AI/ML Engineer
CA$130K - CA$160K/yr
ABOUT YOU We're seeking a Lead AI/ML Engineer to architect and scale our data infrastructure ... Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ...
Senior Gameplay Programmer (3Cs) - Co-Development Project| Programmeurse Seniore Jouabilite - Pro...
Montreal, QC · On-site
Working within a gameplay feature team, you will contribute to the design and implementation of ... professional programming experience, with proven experience working with Unreal Engine 4/5. * ...
Senior Gameplay Programmer (3Cs) - Co-Development Project| Programmeurse Seniore Jouabilite - Pro...
Montreal, QC · On-site
Working within a gameplay feature team, you will contribute to the design and implementation of ... professional programming experience, with proven experience working with Unreal Engine 4/5. * ...
Game Programming Job information
What is the difference between Game Programming Job vs Software Developer?
| Aspect | Game Programming Job | Software Developer |
|---|---|---|
| Required Credentials | Bachelor's in Computer Science, experience with game engines | Bachelor's in Computer Science or related field, coding skills |
| Work Environment | Game studios, entertainment industry | Tech companies, various industries |
| Industry Usage | Primarily in gaming and entertainment | Broad, including finance, healthcare, tech |
Game Programming Jobs focus on creating interactive entertainment using game engines and graphics programming, often requiring specialized knowledge of game development tools. Software Developers have a broader scope, working on various applications across industries. While both roles require strong programming skills and similar educational backgrounds, Game Programmers specialize in game-specific technologies, whereas Software Developers work on diverse software solutions.
Other
Posted 15 days ago
Job description
As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will work in close collaboration with a talented development team, report to our Associate Technical Director, and be responsible for helping the team craft compelling and immersive gameplay systems that support our creative ambitions, ultimately bringing the world of BioShock to life.
What You'll Do:
- Work closely and constructively with design and art teams to realize creative ambitions.
- Architect and coordinate the implementation of new Gameplay systems and features for player verbs, camera, weapon, etc.
- Work within Unreal 5 engine, both adapting existing systems and building new technology, in order to fulfill the project's technical needs and achieve its creative goals.
- Keep current on technological developments and advancements in the game industry.
- Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks.
- Partner closely with design, engineering, animation, and audio to further the goals of the project.
What We'll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
Skills & Experiences:
- 3+ years industry or related experience.
- Previous experience being a contributor to a gameplay engineering team.
- Strong 3D Math skills with C/C++ experience.
- Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented (OO) design principles.
- Commitment to code quality, documentation and sound testing procedures.
- Debugging/Problem-Solving Skills.
- Understanding of current data structures, algorithms and methodologies.
- Experience working with player-centric systems, such as character, camera, and control (3Cs).
- Current console experience.
- Strong understanding and familiarity with current Unreal Engine technology is desired.
Who You Are:
- A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
- A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
- A persistent and self-motivated person with a proactive mindset.
- Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
- An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
- Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
- A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
- Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
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