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Game Programming Job Jobs (NOW HIRING)

Adjunct Faculty in Game Programming Full-time Faculty Positions Full-time faculty positions will be posted on a per-opening basis. Postings are organized by college/school and department. Applicants ...

Production-level ability in one game programming language, such as C#. Working knowledge of development tools and environments such as Unity. Passion for developing player feedback / game feel. Game ...

Programming * Audio integration * Refining gameplay experiences Requirements Must-Haves: * Strong programming skills in Unity (C#). * Passion for music education and experience playing a musical ...

Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support ...

The Associate Game Developer works closely with the Development Director and Development Manager to ensure game rules reflect the core pillars of Atomic Mass Games. The Associate Game Developer ...

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You deeply understand Unity We're looking for someone with 5+ years of programming experience and a high level of familiarity with Unity. A good candidate must have shipped at least one game with ...

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Game Programming Job information

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$11K

$92.6K

$173.5K

How much do game programming job jobs pay per year?

As of Aug 22, 2026, the average yearly pay for game programming job in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What is the difference between Game Programming Job vs Software Developer?

AspectGame Programming JobSoftware Developer
Required CredentialsBachelor's in Computer Science, experience with game enginesBachelor's in Computer Science or related field, coding skills
Work EnvironmentGame studios, entertainment industryTech companies, various industries
Industry UsagePrimarily in gaming and entertainmentBroad, including finance, healthcare, tech

Game Programming Jobs focus on creating interactive entertainment using game engines and graphics programming, often requiring specialized knowledge of game development tools. Software Developers have a broader scope, working on various applications across industries. While both roles require strong programming skills and similar educational backgrounds, Game Programmers specialize in game-specific technologies, whereas Software Developers work on diverse software solutions.

More about Game Programming Job jobs

What cities are hiring for Game Programming Job jobs?

Cities with the most Game Programming Job job openings:

What states have the most Game Programming Job jobs?

States with the most job openings for Game Programming Job jobs include:

Infographic showing various Game Programming Job job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 70% Full Time, 23% Part Time, and 6% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.

Other

Posted 3 days ago

New


Job description

University of Advancing Technology is currently recruiting an instructor to effectively instruct students in using a scripting language to study basics of game programming, graphics programming. Position requires knowledge of C++, data base, Direct X and Graphic Libraries. Knowledge of variables, data types, looping, conditional logic, functions, arrays, types, and other basic concepts allows the student to learn game concepts without a language course and prepares the student for future courses in this program during the first year. Students will gain valuable programming experience by writing simple tutorial-based games.

Essential Duties:

  • Recognize the fundamentals of computer programming such as variables, data types, branching and looping
  • Demonstrate 2D computer graphics theory using bitmaps and animated sprites
  • Identify device input commands including keyboard, mouse and joystick
  • Apply game logistics of collision detection, object motion and finite state based programming
  • Describe the fundamental theory of digital sound, file formats, effects commands and music playback commands
  • Demonstrate 3D computer graphics theory using 3D object creation, manipulation and animation