REQUIREMENTS: -3-5 years of professional experience or demonstratable equivalent personal experience developing interactive applications or games using Unity -Strong C# programming skills with an ...
REQUIREMENTS: -3-5 years of professional experience or demonstratable equivalent personal experience developing interactive applications or games using Unity -Strong C# programming skills with an ...
Lead Gameplay Engineer
Irvine, CA · On-site +1
$168K - $347K/yr
Experience bringing multiple large-scale game titles to completion on PC and consoles * 7+ years of professional game programming experience * Experience managing direct reports * Experience ...
Lead Gameplay Engineer
Irvine, CA · On-site +1
$168K - $347K/yr
Experience bringing multiple large-scale game titles to completion on PC and consoles * 7+ years of professional game programming experience * Experience managing direct reports * Experience ...
REQUIREMENTS: - 8+ years of Unity and C# Game Development experience - Strong C# programming skills, including the ability to write clean, maintainable, readable, and reliable production code ...
REQUIREMENTS: - 8+ years of Unity and C# Game Development experience - Strong C# programming skills, including the ability to write clean, maintainable, readable, and reliable production code ...
REQUIREMENTS: - 8+ years of Unity and C# Game Development experience - Strong C# programming skills, including the ability to write clean, maintainable, readable, and reliable production code ...
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Colorado Springs, CO · On-site +1
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Colorado Springs, CO · On-site +1
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Quick apply
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Game Developer - Casino Gaming Location: Boca Raton, FL or Las Vegas, NV (Onsite) Employment Type: Full-Time (W2) My client is seeking a production-proven Game Developer to build high-performance ...
Quick apply
Game Developer - Casino Gaming Location: Boca Raton, FL or Las Vegas, NV (Onsite) Employment Type: Full-Time (W2) My client is seeking a production-proven Game Developer to build high-performance ...
Game Developer - Casino Gaming Location: Boca Raton, FL or Las Vegas, NV (Onsite) Employment Type: Full-Time (W2) My client is seeking a production-proven Game Developer to build high-performance ...
Game Developer - Casino Gaming Location: Boca Raton, FL or Las Vegas, NV (Onsite) Employment Type: Full-Time (W2) My client is seeking a production-proven Game Developer to build high-performance ...
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Learn how our story-loving game people came to join Netflix's team of game-loving story people. ENGINEERING AT NIGHT SCHOOL Software development is just as creative as other roles at Night School.
Learn how our story-loving game people came to join Netflix's team of game-loving story people. ENGINEERING AT NIGHT SCHOOL Software development is just as creative as other roles at Night School.
Game Programming information
See salary details
$20.5K is the 25th percentile. Wages below this are outliers.
$11K - $25.8K
39% of jobs
$25.8K - $40.5K
6% of jobs
$40.5K - $55.3K
3% of jobs
$55.3K - $70.1K
0% of jobs
$70.1K - $84.9K
0% of jobs
$84.9K - $99.6K
0% of jobs
$99.6K - $114.4K
0% of jobs
$114.4K - $129.2K
0% of jobs
The median wage is $130.2K / yr.
$129.2K - $144K
30% of jobs
$144K - $158.7K
11% of jobs
$158.7K - $173.5K
11% of jobs
$11K
$92.6K
$173.5K
How much do game programming jobs pay per year?
How do I become a game programmer?
What is the difference between Game Programming vs Software Development?
| Aspect | Game Programming | Software Development |
|---|---|---|
| Required Credentials | Bachelor's in Computer Science, programming skills, knowledge of game engines | Bachelor's in Computer Science or related field, programming skills, software engineering knowledge |
| Work Environment | Game studios, entertainment industry, collaborative teams | Tech companies, various industries, team-based or individual projects |
| Industry Usage | Primarily in gaming and entertainment | Broad, including finance, healthcare, enterprise apps |
| Common Search/Comparison | Yes | Yes |
Game programming focuses on creating interactive entertainment using specialized game engines and graphics techniques, while software development encompasses a wide range of applications across industries. Both roles require strong programming skills and similar educational backgrounds, but game programming is more specialized towards gaming platforms and real-time graphics.
What are the key skills and qualifications needed to thrive as a Game Programmer, and why are they important?
How do game programmers typically collaborate with designers and artists during the development process?
How much do game coders get paid?
What is game programming?
Will game dev be replaced by AI?
What jobs can a game developer do?

Full-time
Posted 5 days ago
Job description
Locations: Wilmington, NC or Greenville, NC
Department: NC Game Development
Reports To: Game Development Manager
Status: Exempt
WHO WE ARE:
What we're building matters. How we treat people matters more.
OUR MISSION: We exist to create excellent gaming experiences, treat our customers the way we want to be treated, and positively impact people's lives through a culture of care.
Seven values guide how we work. We call it our FIGHTER mindset:
Fun: Enjoy the journey together
Innovative: Consistently pushing new boundaries through creativity
Growth: Committed to growing personally and professionally
Humble amp; Passionate: It’s important to be both
Teamwork: Built on trust, healthy conflict, commitment, accountability, and results
Excellence: Pursuing high standards in everything we do
Relational: Building trust and relationships with customers and teammates
If this is the kind of place you've been looking for, let's talk.
SUMMARY The Game Developer is responsible for designing, implementing, and maintaining high‑quality games built on the Unity framework across multiple regulated gaming platforms. This role is hands‑on and impact‑driven, focused on translating game design and creative direction into performant, reliable, and engaging gameplay systems.
This role is based in either Wilmington or Greenville and collaborates daily across both locations.
QUALIFICATIONS
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required.
RESPONSIBILITIES:
-Act as an ambassador of Valicy’s Mission, Vision, and Values through daily work and team interactions.
-Design, develop, and implement gameplay systems using Unity for multiple target platforms.
-Translate game design documents, concepts, and creative direction into clean, functional, and engaging gameplay.
-Actively participate in the full game development lifecycle, from concept through release and post‑launch support.
-Collaborate closely with designers, artists, audio, QA, and production to resolve issues and improve game quality.
-Build internal tools, tech‑art utilities, and workflows that accelerate development and reduce friction across teams.
-Empower content creators by creating flexible, data‑driven systems that minimize ongoing engineering intervention.
-Maintain and improve existing games through debugging, optimization, and feature enhancements
-Identify technical risks early and propose practical solutions that balance speed, quality, and scalability.
-Provide clear recommendations and technical insights to leadership to support strategic and operational goals.
REQUIREMENTS:
-3–5 years of professional experience or demonstratable equivalent personal experience developing interactive applications or games using Unity
-Strong C# programming skills with an emphasis on clean, maintainable, and performant code
-Solid understanding of game architecture, gameplay systems, and real‑time performance considerations
-Experience debugging complex systems and maintaining live or legacy products
-Ability to work collaboratively in a cross‑disciplinary team environment
-Strong ownership mentality and willingness to take responsibility for shipped features
Preferred Requirements:
-Experience building tools or frameworks to support designers and artists.
-Familiarity with data‑driven or configuration‑based game systems.
-Experience working on regulated, distributed, or hardware‑integrated gaming platforms.
-Exposure to optimization, profiling, and performance tuning in Unity.
-Interest or expertise in AI‑assisted workflows, automation, or tooling to improve developer productivity.