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Game Programming Jobs in Oregon (NOW HIRING)

Game Engineering Director

OR ยท On-site +1

Are you on a mission to create games that bond players together into deeply invested communities? As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to ...

And are you excited to build the systems and tools to help others create a rich, innovative game? As a Senior Gameplay Engineer - Gameplay Tools on teamLFG, you'll help build the bridge between the ...

Game Designer

$154K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...

Do you spend your time thinking about how different game mechanics can come together to create ... programmers, audio professionals, quality assurance and producers to achieve a common goal, with ...

Data, Targeting & Optimization Collaborate with Data Science & Engineering and Games Title Product ... Management to analyze performance and improve the targeting, effectiveness, and efficiency of Games ...

As a Senior Online Game Services Engineering Lead for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to ...

About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles ...

Video Game Design Tutor

Eugene, OR ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

OR ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Portland, OR ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... programmers, audio professionals, quality assurance and producers to achieve a common goal, with ...

We're looking for a versatile and engaged Tech Director to join our Internal Game Development team ... You'll set the bar for engineering excellence, drive integration with Netflix's platform ...

Lead Systems Designer

OR ยท On-site +1

Works directly with Gameplay Programming counterparts to best leverage skills and creativity across both departments for systems design and implementation. * Writes and regularly updates clear ...

Product Manager - Games, TV as a Platform (L5)

OR ยท On-site +1

$310K - $545K/yr

Act as the central node between Game Studios, Platform Engineering, Mobile App teams, and Data Science to deliver complex, multi-device features on time and at scale. Requirements: 5-8+ years of ...

Product Manager - Games, TV as a Platform (L5)

OR ยท On-site +1

$310K - $545K/yr

Act as the central node between Game Studios, Platform Engineering, Mobile App teams, and Data Science to deliver complex, multi-device features on time and at scale. Requirements: 5-8+ years of ...

Senior Gameplay Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

... the game, providing constructive feedback as necessary. * Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project Managers, Art, Audio, Character and ...

Senior ML Engineer, GenAI - Games

OR ยท On-site +1

$466K - $750K/yr

We are looking for a Senior ML Engineer to bridge the gap between cutting-edge AI research and shipped game features. You will be a core technical contributor, responsible for implementing GenAI ...

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Showing results 1-20

Game Programming information

See Oregon salary details

$11.6K

$97.9K

$183.4K

How much do game programming jobs pay per year?

As of Aug 19, 2026, the average yearly pay for game programming in Oregon is $97,943.00, according to ZipRecruiter salary data. Most workers in this role earn between $25,400.00 and $153,800.00 per year, depending on experience, location, and employer.

What is game programming?

Game programming is the process of writing code to create video games. Game programmers use programming languages, such as C++ or C#, to develop the mechanics, graphics, physics, and interactions that make up a video game. They work closely with game designers, artists, and sound engineers to bring a game to life, ensuring it runs smoothly and meets the desired gameplay experience. Game programming also involves debugging, optimizing performance, and sometimes creating tools for other team members. It is a key part of the game development process, blending technical skill with creativity.

What are the key skills and qualifications needed to thrive as a game programmer?

To thrive as a Game Programmer, you need strong programming skills in languages such as C++, C#, or Java, along with a solid understanding of computer science fundamentals and a relevant degree or equivalent experience. Familiarity with game engines like Unity or Unreal Engine, version control systems, and debugging tools is typically required. Creativity, problem-solving, and effective teamwork distinguish outstanding game programmers in collaborative development environments. These skills ensure efficient code development, innovative gameplay experiences, and seamless project execution in the dynamic gaming industry.

How do game programmers typically collaborate with designers and artists during the development process?

Game programmers work closely with designers and artists to bring the creative vision of a game to life. They translate design documents into functional gameplay systems, implement features, and ensure that artistic assets are integrated seamlessly into the game engine. Regular meetings, collaborative tools, and iterative feedback loops are common, allowing teams to quickly identify and resolve issues. Clear communication and flexibility are essential, as requirements often evolve throughout development.

What is the difference between Game Programming vs Software Development?

AspectGame ProgrammingSoftware Development
Required CredentialsBachelor's in Computer Science, programming skills, knowledge of game enginesBachelor's in Computer Science or related field, programming skills, software engineering knowledge
Work EnvironmentGame studios, entertainment industry, collaborative teamsTech companies, various industries, team-based or individual projects
Industry UsagePrimarily in gaming and entertainmentBroad, including finance, healthcare, enterprise apps
Common Search/ComparisonYesYes

Game programming focuses on creating interactive entertainment using specialized game engines and graphics techniques, while software development encompasses a wide range of applications across industries. Both roles require strong programming skills and similar educational backgrounds, but game programming is more specialized towards gaming platforms and real-time graphics.

Is game programming a good career?

Game programming is a viable career that involves designing and developing video games using programming languages like C++ and tools such as game engines. It requires strong technical skills, creativity, and often a bachelor's degree in computer science or related fields. The industry offers opportunities in entertainment, education, and simulation, with job prospects influenced by industry demand and technological advancements.

What are the most commonly searched types of Game Programming jobs in Oregon?

The most popular types of Game Programming jobs in Oregon are:

What cities in Oregon are hiring for Game Programming jobs?

Cities in Oregon with the most Game Programming job openings:

Infographic showing various Game Programming job openings in Oregon as of August 2026, with employment types broken down into 1% Internship, 78% Full Time, 17% Part Time, 3% Contract, and 1% Nights. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $97,943 per year, or $47.1 per hour.

Senior Game Engineer - Graphics

teamLFG

OR โ€ข On-site, Remote

Full-time

Re-posted 28 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability

Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems

Optimize rendering performance across CPU, GPU, memory, and platform constraints

Investigate and fix graphics, rendering, and visual pipeline issues

REQUIRED SKILLS

Strong expertise in real-time rendering techniques and modern graphics pipelines

Excellent C++ programming skills

Experience with Unreal Engine 5 and its rendering framework

Experience building designer- and artist-facing components and tools

Ability to work autonomously and drive technical initiatives from concept to completion

Strong communication and collaboration skills with both engineers and artists

NICE-TO-HAVE SKILLS

Experience with development on a variety of platforms (PC, console)

Passion for creating visually expressive and polished player experiences

Experience in Gameplay Networking