OR · On-site
... C++ programming skills Experience with Unreal Engine 5 and its rendering framework Experience ... Gameplay Networking
OR · On-site
... C++ programming skills Experience with Unreal Engine 5 and its rendering framework Experience ... Gameplay Networking
Are you on a mission to create games that bond players together into deeply invested communities? As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to ...
OR · On-site
$388K - $558K/yr
You will play a pivotal role in building the products and features that enable game developers to integrate their games into the Netflix service. In the process, you will help create an immersive ...
OR · On-site
And are you excited to build the systems and tools to help others create a rich, innovative game? As a Senior Gameplay Engineer - Gameplay Tools on teamLFG, you'll help build the bridge between the ...
OR · On-site
$388K - $558K/yr
Who We Are The Kids Experiences team is part of the Games Player Experience organization at Netflix ... We are looking for a Full Stack Engineer (L5) who leads with Android expertise and is equally ...
OR · On-site
$230K - $360K/yr
Whether you are having strategic conversations with Netflix Product or font conversations with game developers, your focus will be the global member experience and how we can continue to build a ...
Do you spend your time thinking about how different game mechanics can come together to create ... programmers, audio professionals, quality assurance and producers to achieve a common goal, with ...
OR · On-site +1
Data, Targeting & Optimization Collaborate with Data Science & Engineering and Games Title Product ... Management to analyze performance and improve the targeting, effectiveness, and efficiency of Games ...
OR · On-site +1
Data, Targeting & Optimization Collaborate with Data Science & Engineering and Games Title Product ... Management to analyze performance and improve the targeting, effectiveness, and efficiency of Games ...
As a Senior Online Game Services Engineering Lead for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to ...
OR · On-site +1
$170K - $250K/yr
Strong understanding of game development - Design, Programming, Art, Audio, Localization, QA, Release Management. Able to manage multiple projects, prioritize tasks, utilize analytical skills for ...
OR · On-site +1
$170K - $250K/yr
Strong understanding of game development - Design, Programming, Art, Audio, Localization, QA, Release Management. Able to manage multiple projects, prioritize tasks, utilize analytical skills for ...
OR · On-site
About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles ...
OR · On-site
About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles ...
OR · On-site +1
$100K - $140K/yr
Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work ...
OR · On-site +1
$100K - $140K/yr
Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work ...
Eugene, OR · Remote
$18 - $40/hr
Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.
Eugene, OR · Remote
$18 - $40/hr
Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.
OR · Remote
$18 - $40/hr
Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.
OR · Remote
$18 - $40/hr
Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.
OR · On-site +1
$126K - $151K/yr
... game engineers, designers and artists. This is a jack-of-all-trades Principal technical artist role with a creative and artistic focus, balanced by deep expertise in performance and technical ...
OR · On-site +1
$126K - $151K/yr
... game engineers, designers and artists. This is a jack-of-all-trades Principal technical artist role with a creative and artistic focus, balanced by deep expertise in performance and technical ...
Portland, OR · Remote
$18 - $40/hr
Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.
Portland, OR · Remote
$18 - $40/hr
Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.
Works directly with Gameplay Programming counterparts to best leverage skills and creativity across both departments for systems design and implementation. * Writes and regularly updates clear ...
Works directly with Gameplay Programming counterparts to best leverage skills and creativity across both departments for systems design and implementation. * Writes and regularly updates clear ...
$310K - $545K/yr
Empower game developers: Effectively farm for dissent to inform decision-making, drawing out opposing opinions and leveraging context to deploy streamlined internal and external tools, improving ...
New
OR · On-site +1
Collaborate closely with engineers to execute on the development of back-end systems for game development partners and the tooling to enable them to provision and optimise those experiences. Own the ...
OR · On-site +1
Collaborate closely with engineers to execute on the development of back-end systems for game development partners and the tooling to enable them to provision and optimise those experiences. Own the ...
OR · On-site
... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... programmers, audio professionals, quality assurance and producers to achieve a common goal, with ...
$21.7K is the 25th percentile. Wages below this are outliers.
$11.6K - $27.2K
39% of jobs
$27.2K - $42.9K
6% of jobs
$42.9K - $58.5K
3% of jobs
$58.5K - $74.1K
0% of jobs
$74.1K - $89.7K
0% of jobs
$89.7K - $105.3K
0% of jobs
$105.3K - $121K
0% of jobs
$121K - $136.6K
0% of jobs
The median wage is $137.7K / yr.
$136.6K - $152.2K
30% of jobs
$152.2K - $167.8K
11% of jobs
$167.8K - $183.4K
11% of jobs
$11.6K
$97.9K
$183.4K
| Aspect | Game Programming | Software Development |
|---|---|---|
| Required Credentials | Bachelor's in Computer Science, programming skills, knowledge of game engines | Bachelor's in Computer Science or related field, programming skills, software engineering knowledge |
| Work Environment | Game studios, entertainment industry, collaborative teams | Tech companies, various industries, team-based or individual projects |
| Industry Usage | Primarily in gaming and entertainment | Broad, including finance, healthcare, enterprise apps |
| Common Search/Comparison | Yes | Yes |
Game programming focuses on creating interactive entertainment using specialized game engines and graphics techniques, while software development encompasses a wide range of applications across industries. Both roles require strong programming skills and similar educational backgrounds, but game programming is more specialized towards gaming platforms and real-time graphics.

Other
Re-posted 8 days ago
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?
As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight
Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability
Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems
Optimize rendering performance across CPU, GPU, memory, and platform constraints
Investigate and fix graphics, rendering, and visual pipeline issues
REQUIRED SKILLS
Strong expertise in real-time rendering techniques and modern graphics pipelines
Excellent C++ programming skills
Experience with Unreal Engine 5 and its rendering framework
Experience building designer- and artist-facing components and tools
Ability to work autonomously and drive technical initiatives from concept to completion
Strong communication and collaboration skills with both engineers and artists
NICE-TO-HAVE SKILLS
Experience with development on a variety of platforms (PC, console)
Passion for creating visually expressive and polished player experiences
Experience in Gameplay Networking