1

Game Programming Jobs in Oregon (NOW HIRING)

Associate Mathematician

$15 - $19.75/hr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...

Associate Software Engineer

Corvallis, OR ยท On-site

$70 - $90/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

We are looking for a talented and motivated Associate Software Engineer to join our development ... Familiarity with game engines such as Unreal Engine, Unity, or others. * Experience working on ...

Associate Software Engineer

Corvallis, OR ยท On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

We are looking for a talented and motivated Associate Software Engineer to join our development ... Familiarity with game engines such as Unreal Engine, Unity, or others. Experience working on real ...

System Engineer Number of Openings: 2 Duration: 6-month assignment with possibility for extension ... Experience/interest in GPUs/gaming. * Hillsboro team focuses on the enterprise side of things ...

Associate Software Engineer

Corvallis, OR ยท On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... game development. Our technology powers innovation at some of the world's leading research ... We are looking for a talented and motivated Associate Software Engineer to join our development ...

Associate Software Engineer

Corvallis, OR ยท On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... game development. Our technology powers innovation at some of the world's leading research ... We are looking for a talented and motivated Associate Software Engineer to join our development ...

Maya Software Engineer

Portland, OR ยท On-site +1

$139K - $249K/yr

Work with other developers, user experience designers, QAs, and product owners to identify ... Demonstrated knowledge of Game and/or Film Production Pipelines * Experience and strong coding ...

Physical Design Engineer

Beaverton, OR ยท On-site

$141K - $145K/yr

Do you like changing the game? We have an opportunity for a forward-thinking and unusually hardworking Physical Design Engineer. As a member of our wide-ranging group, you will have the rare and ...

Senior Creative Designer, Creative Publishing

OR ยท On-site +1

$210K - $300K/yr

  • Medical

  • Life

  • Retirement

  • PTO

As a Senior Creative Designer, you will work across disciplines to support our developers in building the highest quality games. You will be a point of contact for creative guidance and feedback ...

Level Designer

Eugene, OR ยท On-site +1

$109K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Place, configure, and tune enemies, NPCs, gameplay objects, and environmental elements to support intended player behaviors and challenge. * Collaborate with design, engineering, art, production, QA, ...

Level Designer

Eugene, OR ยท On-site +1

$70K - $92K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Place, configure, and tune enemies, NPCs, gameplay objects, and environmental elements to support intended player behaviors and challenge. * Collaborate with design, engineering, art, production, QA, ...

Level Designer

Eugene, OR ยท On-site +1

$70K - $92K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Place, configure, and tune enemies, NPCs, gameplay objects, and environmental elements to support intended player behaviors and challenge. * Collaborate with design, engineering, art, production, QA, ...

Senior UX/UI Design Lead

OR ยท On-site +1

... Game Design, Art, Engineering, Test, etc.) Expert ability to give constructive feedback, receive feedback, and determine next steps Proficiency in design tools such as Figma, Sketch, Adobe XD, or ...

Showing results 41-60

Game Programming information

See Oregon salary details

$11.6K

$97.9K

$183.4K

How much do game programming jobs pay per year?

As of Aug 19, 2026, the average yearly pay for game programming in Oregon is $97,943.00, according to ZipRecruiter salary data. Most workers in this role earn between $25,400.00 and $153,800.00 per year, depending on experience, location, and employer.

What is game programming?

Game programming is the process of writing code to create video games. Game programmers use programming languages, such as C++ or C#, to develop the mechanics, graphics, physics, and interactions that make up a video game. They work closely with game designers, artists, and sound engineers to bring a game to life, ensuring it runs smoothly and meets the desired gameplay experience. Game programming also involves debugging, optimizing performance, and sometimes creating tools for other team members. It is a key part of the game development process, blending technical skill with creativity.

What are the key skills and qualifications needed to thrive as a game programmer?

To thrive as a Game Programmer, you need strong programming skills in languages such as C++, C#, or Java, along with a solid understanding of computer science fundamentals and a relevant degree or equivalent experience. Familiarity with game engines like Unity or Unreal Engine, version control systems, and debugging tools is typically required. Creativity, problem-solving, and effective teamwork distinguish outstanding game programmers in collaborative development environments. These skills ensure efficient code development, innovative gameplay experiences, and seamless project execution in the dynamic gaming industry.

How do game programmers typically collaborate with designers and artists during the development process?

Game programmers work closely with designers and artists to bring the creative vision of a game to life. They translate design documents into functional gameplay systems, implement features, and ensure that artistic assets are integrated seamlessly into the game engine. Regular meetings, collaborative tools, and iterative feedback loops are common, allowing teams to quickly identify and resolve issues. Clear communication and flexibility are essential, as requirements often evolve throughout development.

What is the difference between Game Programming vs Software Development?

AspectGame ProgrammingSoftware Development
Required CredentialsBachelor's in Computer Science, programming skills, knowledge of game enginesBachelor's in Computer Science or related field, programming skills, software engineering knowledge
Work EnvironmentGame studios, entertainment industry, collaborative teamsTech companies, various industries, team-based or individual projects
Industry UsagePrimarily in gaming and entertainmentBroad, including finance, healthcare, enterprise apps
Common Search/ComparisonYesYes

Game programming focuses on creating interactive entertainment using specialized game engines and graphics techniques, while software development encompasses a wide range of applications across industries. Both roles require strong programming skills and similar educational backgrounds, but game programming is more specialized towards gaming platforms and real-time graphics.

Is game programming a good career?

Game programming is a viable career that involves designing and developing video games using programming languages like C++ and tools such as game engines. It requires strong technical skills, creativity, and often a bachelor's degree in computer science or related fields. The industry offers opportunities in entertainment, education, and simulation, with job prospects influenced by industry demand and technological advancements.

What are the most commonly searched types of Game Programming jobs in Oregon?

The most popular types of Game Programming jobs in Oregon are:

What cities in Oregon are hiring for Game Programming jobs?

Cities in Oregon with the most Game Programming job openings:

Infographic showing various Game Programming job openings in Oregon as of August 2026, with employment types broken down into 1% Internship, 78% Full Time, 17% Part Time, 3% Contract, and 1% Nights. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $97,943 per year, or $47.1 per hour.

Marketing Developer: Video & Playable Ads

Goodgame Studios

OR โ€ข On-site, Remote

Full-time

Posted 14 days ago


Job description

We're looking for a Marketing Developer to join the creative marketing team behind a new mobile 4X strategy game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative-led. We acquire players through video and playable ads, and we hold our work to the standard of the best creative in the genre.
This is a hands-on role that runs from mechanic to shipped ad unit. You design the mechanic, build the 3D playable, build the Unity version of our video artist films, and package both for the networks. In this role you build the same mechanic twice, once for the browser and once in-engine, so you should be equally at home in a web 3D stack and in the Unity editor.
YOUR MISSION
  • Build 3D playable ads from scratch. Fast-loading, self-contained, and engineered to convert in paid UA campaigns
  • Build lightweight minigames and prototypes in Unity
  • Package and finalize playables for the major networks (Unity, Google, AppLovin), respecting each one's MRAID, size, and CTA rules
  • Design custom setups, including animations, scenes, environments, skins, rebranding, and code changes for creative video production
  • Comfort using AI tools in the production workflow (welcome and encouraged - just tell us where you used them)
YOUR BACKSTORY
  • Hands-on playable ad experience for mobile game
  • At least +3 years of experience in a similar role
  • Strong JavaScript/TypeScript, HTML5, and CSS, with a web game framework (PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser)
  • Working knowledge of Unity and C#, enough to build marketing minigames and to reason about what transfers between Unity and the HTML5 playable ads
  • Knowledge of the single-file, no-network, MRAID, and size constraints of the major ad networks, and how to hit them without killing the experience
BIG PLUS
  • Node.js for build scripts and build automation
  • Experience in Idle Arcade genre mechanics
  • 3D asset basics (Blender) and an eye for what makes a casual mechanic satisfying
What You Can Expect
  • Full ownership of the ad units you build, from mechanic through build to delivery
  • A new game heading into launch, where your creative helps decide who tries it
  • An environment where AI tools are welcome and you can use them without justifying it
  • A collaborative, international team at one of Europe's leading mobile and live-service game studios
How We Hire
Shortlisted candidates receive a three-task paid case study plus a short creative concept write-up. The tasks mirror the day-to-day work: a teardown of a reference playable, a small playable built from our assets, and packaging that build to a named network's spec.
Please include links to playables or interactive work you have shipped. We need builds we can open, not only video captures.
About Goodgame Studios
Goodgame Studios is known for data-driven game development and successful live-service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany, and we welcome applications from international candidates. English is our working language. As part of Stillfront Group, one of Europe's leading game publishers, we work on long-term IP growth with a strong focus on execution.
Department Marketing & User Acquisition Locations Remote, Hamburg (BorselstraรŸe 20) Remote status Fully Remote Studios Goodgame Studios Employment types Permanent Employment contracts Full time