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Game Programming Jobs in Colorado (NOW HIRING)

Role Overview This Expert Game Engineer works in our studio organization to develop high quality features and exciting new gameplay modes for our portfolio of successful mobile games. You will work ...

$122K - $140K/yr

Collaborate with instructional designers, developers, and government stakeholders to align gameplay systems with training and educational outcomes. * Advise on player engagement strategies, usability ...

$150K - $200K/yr

Collaborate across engineering, simulation, design, and operational teams to ensure coherence ... Strong background in game production, simulation design, or immersive media development. Preferred ...

... Automation Engineer, Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer ... Proficiency in programming languages * Experience with software testing and debugging * Familiarity ...

... Automation Engineer, Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer ... Proficiency in programming languages * Experience with software testing and debugging * Familiarity ...

Senior Engineer - Studio Sirens

Loveland, CO · On-site +1

$105K - $135K/yr

About Studio Sirens Founded in 2024 under Snail Games, Studio Sirens is a development team focused ... About the Role We're seeking a hands-on Senior Engineer with strong Unreal Engine expertise and a ...

Senior Engineer - Studio Sirens

Loveland, CO · On-site +1

$105K - $135K/yr

About Studio Sirens Founded in 2024 under Snail Games, Studio Sirens is a development team focused ... About the Role We're seeking a hands-on Senior Engineer with strong Unreal Engine expertise and a ...

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Game Programming information

See Colorado salary details

$11.6K

$97.4K

$182.4K

How much do game programming jobs pay per year?

As of Jun 30, 2026, the average yearly pay for game programming in Colorado is $97,408.00, according to ZipRecruiter salary data. Most workers in this role earn between $25,200.00 and $153,000.00 per year, depending on experience, location, and employer.

What is the difference between Game Programming vs Software Development?

AspectGame ProgrammingSoftware Development
Required CredentialsBachelor's in Computer Science, programming skills, knowledge of game enginesBachelor's in Computer Science or related field, programming skills, software engineering knowledge
Work EnvironmentGame studios, entertainment industry, collaborative teamsTech companies, various industries, team-based or individual projects
Industry UsagePrimarily in gaming and entertainmentBroad, including finance, healthcare, enterprise apps
Common Search/ComparisonYesYes

Game programming focuses on creating interactive entertainment using specialized game engines and graphics techniques, while software development encompasses a wide range of applications across industries. Both roles require strong programming skills and similar educational backgrounds, but game programming is more specialized towards gaming platforms and real-time graphics.

What are the key skills and qualifications needed to thrive as a Game Programmer, and why are they important?

To thrive as a Game Programmer, you need strong programming skills in languages such as C++, C#, or Java, along with a solid understanding of computer science fundamentals and a relevant degree or equivalent experience. Familiarity with game engines like Unity or Unreal Engine, version control systems, and debugging tools is typically required. Creativity, problem-solving, and effective teamwork distinguish outstanding game programmers in collaborative development environments. These skills ensure efficient code development, innovative gameplay experiences, and seamless project execution in the dynamic gaming industry.

How do game programmers typically collaborate with designers and artists during the development process?

Game programmers work closely with designers and artists to bring the creative vision of a game to life. They translate design documents into functional gameplay systems, implement features, and ensure that artistic assets are integrated seamlessly into the game engine. Regular meetings, collaborative tools, and iterative feedback loops are common, allowing teams to quickly identify and resolve issues. Clear communication and flexibility are essential, as requirements often evolve throughout development.

How much do game coders get paid?

Game programmers typically earn between $50,000 and $120,000 annually, depending on experience, location, and the complexity of projects. Entry-level positions often start around $50,000, while experienced developers with specialized skills or working in high-cost areas can earn higher salaries. Knowledge of programming languages like C++ and experience with game engines such as Unity or Unreal can influence compensation.

Is game programming a good career?

Game programming is a viable career that involves designing and developing video games using programming languages like C++ and tools such as game engines. It requires strong coding skills, creativity, and often a bachelor's degree in computer science or related fields. The industry offers opportunities in entertainment, education, and simulation, with job stability depending on industry trends and individual skill level.

What is game programming?

Game programming is the process of writing code to create video games. Game programmers use programming languages, such as C++ or C#, to develop the mechanics, graphics, physics, and interactions that make up a video game. They work closely with game designers, artists, and sound engineers to bring a game to life, ensuring it runs smoothly and meets the desired gameplay experience. Game programming also involves debugging, optimizing performance, and sometimes creating tools for other team members. It is a key part of the game development process, blending technical skill with creativity.

Will game dev be replaced by AI?

Game programming involves creative problem-solving, design, and coding that currently require human expertise. While AI tools can assist with tasks like asset generation and testing, they are unlikely to fully replace game developers, who bring unique creativity and understanding of player experience to the job.

What jobs can a game developer do?

A game developer can work as a software engineer, game designer, level designer, graphics programmer, or quality assurance tester. These roles involve programming, designing game mechanics, creating assets, and testing for bugs, often using tools like Unity or Unreal Engine. Additional skills in C++, scripting, and understanding of game physics are also valuable.
What job categories do people searching Game Programming jobs in Colorado look for? The top searched job categories for Game Programming jobs in Colorado are:
What cities in Colorado are hiring for Game Programming jobs? Cities in Colorado with the most Game Programming job openings:
Infographic showing various Game Programming job openings in Colorado as of June 2026, with employment types broken down into 77% Full Time, 16% Part Time, 1% Temporary, 5% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $97,408 per year, or $46.8 per hour.
Lecturer - Game Design & Development

Lecturer - Game Design & Development

University of Colorado

Colorado Springs, CO • On-site, Remote

Part-time

Medical, Retirement, PTO

Posted 11 days ago


Key responsibilities

  • Provide instruction to undergraduate and graduate students in Game Design and Development classes based on course modality.

  • Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.

  • Maintain, develop, and schedule student learning experiences to achieve desired learning outcomes.


University Of Colorado Boulder rating

8.1

Company rating: 8.1 out of 10

Based on 38 frontline employees who took The Breakroom Quiz

134th of 544 rated colleges and universities


Job description

Lecturer - Game Design and Development (pool)

College of Engineering & Applied Science


Engage. Educate. Empower. Join UCCS as a Lecturer!

Who We Are

The University of Colorado Colorado Springs (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking Lecturers in Computer Science - Game Design and Development to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students. 

The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.

Explore the Computer Science Department and undergraduate and graduate degrees: https://eas.uccs.edu/departments/computer-science

Pay Range: Generally starting at $4,000-$5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.

Work Location: Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.

Summary

The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of Lecturers in Game Design and Development from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.

This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject area include the following:

  • Introduction to Game Development (using GameMaker Studio 2)
  • Introductory Programming for Game Developers (using C# and Unity)
  • Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
  • Game Design for Diverse Populations (using GameMaker Studio 2)
  • Special Topics in Game Design (various topics in game design and game art)
  • Special Topics in Game Programming (various topics in game programming)

Essential Functions

The duties and responsibilities of the position include, but are not limited to:

  • Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
  • Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
  • Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
  • Be familiar with learning management systems, such as Canvas.
  • Other duties as determined by the Department Chair.

Tentative Search Timeline

This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. Applications will be reviewed on a semester-by-semester basis as business needs arise.

  • Priority Application Dates: Applications submitted by the following dates will receive priority consideration:
    • Fall Semester: May 1
    • Spring Semester: October 1
    • Summer Semester: March 1
  • Interview Dates: Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
  • Potential Start Dates: Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.

Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs. You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.

CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.

This position does not include new visa sponsorship for individuals outside the U.S. Candidates must already be in the United States with valid work authorization or an employment-based visa. The university will not initiate sponsorship for those who do not currently hold a U.S. work visa or authorization. If you already have valid U.S. work authorization or are on a visa that permits employment, we welcome your application.
Applicants should either reside in Colorado or be prepared to relocate within two months of starting employment. We're excited to welcome new team members and will provide support and resources to help make your transition to Colorado as smooth as possible.
The University of Colorado Colorado Springs has implemented amisconduct history check programwith respect to final candidates for specific appointments. The misconduct history check program is intended to allow UCCS to collect and review information about a candidate's conduct at their previous institutions, specifically conduct related to sexual misconduct, harassment, and/or discrimination - before making hiring decisions. All final candidates to these appointments are required to complete an Authorization to Release Information and provide contact information for their previous institutions.

In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.

  • Applicants must have a Master’s degree in Computer Science, Game Design, Game Art, or a related field. 
  • At least 3 years of experience designing and developing video games is required.
  • At least four months teaching experience is preferred. 
  • Commercial game development experience is preferred. 

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