Remote teaching opportunities may be available under certain conditions. Summary The College of ... Object-Oriented Design, Analysis, and Implementation (using C# and Unity) * Game Design for Diverse ...
Remote teaching opportunities may be available under certain conditions. Summary The College of ... Object-Oriented Design, Analysis, and Implementation (using C# and Unity) * Game Design for Diverse ...
Senior Game Engineer - PC & Console
Loveland, CO · On-site +1
$107K - $147K/yr
Working in Unreal, Unity, or a proprietary engine * Improving tools and quality of life for the ... How We Work Second Unit is a remote-first U.S. studio. Our primary employment model is W-2 hourly.
Senior Game Engineer - PC & Console
Loveland, CO · On-site +1
$107K - $147K/yr
Working in Unreal, Unity, or a proprietary engine * Improving tools and quality of life for the ... How We Work Second Unit is a remote-first U.S. studio. Our primary employment model is W-2 hourly.
Engineering Lead
Loveland, CO · On-site +1
$105K - $138K/yr
Engineering Lead Second Unit Games | Remote - U.S. Second Unit is looking for an experienced ... Professional experience with Unreal Engine, Unity, Perforce, Git, PC/console development ...
Engineering Lead
Loveland, CO · On-site +1
$105K - $138K/yr
Engineering Lead Second Unit Games | Remote - U.S. Second Unit is looking for an experienced ... Professional experience with Unreal Engine, Unity, Perforce, Git, PC/console development ...
UI/UX Specialist
Boulder, CO · On-site +1
$97K - $121K/yr
... Unity * Design and implement UI systems: HUD, menus, onboarding, settings, with equal weight on ... Craft "game feel": micro-interactions, transitions, easing curves, screen shake, particle timing ...
UI/UX Specialist
Boulder, CO · On-site +1
$97K - $121K/yr
... Unity * Design and implement UI systems: HUD, menus, onboarding, settings, with equal weight on ... Craft "game feel": micro-interactions, transitions, easing curves, screen shake, particle timing ...
UI/UX Specialist
Boulder, CO · On-site +1
$97K - $121K/yr
... Unity * Design and implement UI systems: HUD, menus, onboarding, settings, with equal weight on ... Craft "game feel": micro-interactions, transitions, easing curves, screen shake, particle timing ...
UI/UX Specialist
Boulder, CO · On-site +1
$97K - $121K/yr
... Unity * Design and implement UI systems: HUD, menus, onboarding, settings, with equal weight on ... Craft "game feel": micro-interactions, transitions, easing curves, screen shake, particle timing ...
Art Lead
Loveland, CO · On-site +1
Art Lead Second Unit Games | Remote - U.S. Second Unit is looking for an experienced Art Lead for ... Engine, Unity, or proprietary engines and art pipelines is useful. We're less concerned with ...
Art Lead
Loveland, CO · On-site +1
Art Lead Second Unit Games | Remote - U.S. Second Unit is looking for an experienced Art Lead for ... Engine, Unity, or proprietary engines and art pipelines is useful. We're less concerned with ...
Remote. For qualified candidates in the following states: Alaska, Arizona, California, Colorado ... Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal ...
Quick apply
Remote. For qualified candidates in the following states: Alaska, Arizona, California, Colorado ... Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal ...
Lead Unreal Engineer - Multiplayer & Console - Studio Sirens
Loveland, CO · On-site +1
$125K - $160K/yr
Remote. For qualified candidates in the following states: Alaska, Arizona, California, Colorado ... Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal ...
Lead Unreal Engineer - Multiplayer & Console - Studio Sirens
Loveland, CO · On-site +1
$125K - $160K/yr
Remote. For qualified candidates in the following states: Alaska, Arizona, California, Colorado ... Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal ...
Digital Marketing Strategist (Account Management, SEO, PPC, Social)
Denver, CO · On-site +1
$55K - $70K/yr
Keynotes: 100% Remote Role. US-Based candidates only. Salary Level: $55,000 - $70,000/year (depends ... If this position feels like a great fit for you, we encourage you to bring your A-game, be specific ...
Digital Marketing Strategist (Account Management, SEO, PPC, Social)
Denver, CO · On-site +1
$55K - $70K/yr
Keynotes: 100% Remote Role. US-Based candidates only. Salary Level: $55,000 - $70,000/year (depends ... If this position feels like a great fit for you, we encourage you to bring your A-game, be specific ...
Software Engineer
Boulder, CO · On-site +1
$120K - $155K/yr
Experience with tvOS / Apple TV (focus engine, remote interactions, TV-safe UX patterns ... Access to Free Tickets to Baseball Games & MLB.TV * Discounts at MLB Store | MLBShop.com * Employee ...
Software Engineer
Boulder, CO · On-site +1
$120K - $155K/yr
Experience with tvOS / Apple TV (focus engine, remote interactions, TV-safe UX patterns ... Access to Free Tickets to Baseball Games & MLB.TV * Discounts at MLB Store | MLBShop.com * Employee ...
Remote Unity Game Engine information
What is the difference between Remote Unity Game Engine vs Remote Unreal Engine Developer?
| Aspect | Remote Unity Game Engine | Remote Unreal Engine Developer |
|---|---|---|
| Required Credentials | Unity Certification, relevant programming skills | Unreal Certification, C++ proficiency |
| Work Environment | Game development, AR/VR projects, mobile apps | High-fidelity AAA games, VR/AR experiences |
| Industry Usage | Mobile, indie, and casual games; simulations | AAA titles, immersive experiences, architectural visualization |
| Common Search/Comparison | Yes | Yes |
Remote Unity Game Engine developers focus on creating interactive content using Unity, often for mobile and indie projects, while Remote Unreal Engine Developers work on high-end, immersive experiences for AAA games and visualization. Both roles require specialized skills and certifications but differ mainly in the target platforms and project complexity.
What are the most commonly searched types of Unity Game Engine jobs in Colorado?
The most popular types of Unity Game Engine jobs in Colorado are:
What are popular job titles related to Remote Unity Game Engine jobs in Colorado?
For Remote Unity Game Engine jobs in Colorado, the most frequently searched job titles are:
What job categories do people searching Remote Unity Game Engine jobs in Colorado look for?
The top searched job categories for Remote Unity Game Engine jobs in Colorado are:
What cities in Colorado are hiring for Remote Unity Game Engine jobs?
Cities in Colorado with the most Remote Unity Game Engine job openings:

Part-time
Medical, Retirement, PTO
Re-posted 15 days ago
University Of Colorado Boulder rating
8.2
Based on 39 frontline employees who took The Breakroom Quiz
149th of 627 rated colleges and universities
Job description
Lecturer - Game Design and Development (pool)
College of Engineering & Applied Science
Engage. Educate. Empower. Join UCCS as a Lecturer!
Who We Are
The University of Colorado Colorado Springs (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking Lecturers in Computer Science - Game Design and Development to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students.
The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.
Explore the Computer Science Department and undergraduate and graduate degrees: https://eas.uccs.edu/departments/computer-science
Pay Range: Generally starting at $4,000-$5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.
Work Location: Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.
Summary
The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of Lecturers in Game Design and Development from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.
This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject area include the following:
- Introduction to Game Development (using GameMaker Studio 2)
- Introductory Programming for Game Developers (using C# and Unity)
- Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
- Game Design for Diverse Populations (using GameMaker Studio 2)
- Special Topics in Game Design (various topics in game design and game art)
- Special Topics in Game Programming (various topics in game programming)
Essential Functions
The duties and responsibilities of the position include, but are not limited to:
- Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
- Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
- Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
- Be familiar with learning management systems, such as Canvas.
- Other duties as determined by the Department Chair.
Tentative Search Timeline
This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. Applications will be reviewed on a semester-by-semester basis as business needs arise.
- Priority Application Dates: Applications submitted by the following dates will receive priority consideration:
- Fall Semester: May 1
- Spring Semester: October 1
- Summer Semester: March 1
- Interview Dates: Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
- Potential Start Dates: Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.
Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs. You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.
CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.
In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.
- Applicants must have a Master’s degree in Computer Science, Game Design, Game Art, or a related field.
- At least 3 years of experience designing and developing video games is required.
- At least four months teaching experience is preferred.
- Commercial game development experience is preferred.
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