Introduction to Game Development (using GameMaker Studio 2) * Introductory Programming for Game Developers (using C# and Unity) * Object-Oriented Design, Analysis, and Implementation (using C# and ...
Introduction to Game Development (using GameMaker Studio 2) * Introductory Programming for Game Developers (using C# and Unity) * Object-Oriented Design, Analysis, and Implementation (using C# and ...
Introduction to Game Development (using GameMaker Studio 2) * Introductory Programming for Game Developers (using C# and Unity) * Object-Oriented Design, Analysis, and Implementation (using C# and ...
Introduction to Game Development (using GameMaker Studio 2) * Introductory Programming for Game Developers (using C# and Unity) * Object-Oriented Design, Analysis, and Implementation (using C# and ...
NodeJS Developer
Greenwood Village, CO · On-site
$50.50 - $65.50/hr
Knowledge of Unity (game engine) is considered a strong asset. * Proven track record of conducting code reviews and mentoring junior developers. * Solid understanding and practical experience with ...
NodeJS Developer
Greenwood Village, CO · On-site
$50.50 - $65.50/hr
Knowledge of Unity (game engine) is considered a strong asset. * Proven track record of conducting code reviews and mentoring junior developers. * Solid understanding and practical experience with ...
$133K - $166K/yr
... engineers following best practices. This is a long term freelance/contract position. We hope to ... Blockchain, Machine Learning, Gaming experience Employment Type: CONTRACTOR
$133K - $166K/yr
... engineers following best practices. This is a long term freelance/contract position. We hope to ... Blockchain, Machine Learning, Gaming experience Employment Type: CONTRACTOR
Senior Software Engineer Lead and Architect
Colorado Springs, CO · On-site +1
$129K - $184K/yr
Are you a highly skilled Senior Software Engineer Lead and Architect ready to help shape the future ... Experience designing and developing interactive experiences using the Unity game engine
Senior Software Engineer Lead and Architect
Colorado Springs, CO · On-site +1
$129K - $184K/yr
Are you a highly skilled Senior Software Engineer Lead and Architect ready to help shape the future ... Experience designing and developing interactive experiences using the Unity game engine
Senior Software Engineer Lead and Architect
Colorado Springs, CO · On-site
$129K - $184K/yr
Are you a highly skilled Senior Software Engineer Lead and Architect ready to help shape the future ... Experience designing and developing interactive experiences using the Unity game engine
Senior Software Engineer Lead and Architect
Colorado Springs, CO · On-site
$129K - $184K/yr
Are you a highly skilled Senior Software Engineer Lead and Architect ready to help shape the future ... Experience designing and developing interactive experiences using the Unity game engine
Are you a highly skilled Senior Software Engineer Lead and Architect ready to help shape the future ... Experience designing and developing interactive experiences using the Unity game engine
Are you a highly skilled Senior Software Engineer Lead and Architect ready to help shape the future ... Experience designing and developing interactive experiences using the Unity game engine
Frontend Software Engineer
Longmont, CO · On-site
$130K - $180K/yr
Experience with game development (Godot, Unity, Unreal, etc.) * Experience with C#, .NET, Python ... Experience in DevOps * Familiarity with real-time hardware. * Familiarity with MATLAB, C, and/or C+
Frontend Software Engineer
Longmont, CO · On-site
$130K - $180K/yr
Experience with game development (Godot, Unity, Unreal, etc.) * Experience with C#, .NET, Python ... Experience in DevOps * Familiarity with real-time hardware. * Familiarity with MATLAB, C, and/or C+
Senior Software Engineer - TrainingPeaks (TrainingPeaks Virtual)
Louisville, CO · On-site +1
$111K - $185K/yr
The engineering team is building toward a polished, professional product ready for trainer season ... Game development or Unity experience is a plus but not required * Demonstrated commitment to ...
Senior Software Engineer - TrainingPeaks (TrainingPeaks Virtual)
Louisville, CO · On-site +1
$111K - $185K/yr
The engineering team is building toward a polished, professional product ready for trainer season ... Game development or Unity experience is a plus but not required * Demonstrated commitment to ...
Senior Integrated Construction Coordinator
$98K - $133K/yr
... in Civil Engineering, Construction Engineering, Construction Management, Civil Engineering ... game engine technologies (Unity, Unreal, Lumion 3D), Parametric Analysis solutions (Dynamo ...
Senior Integrated Construction Coordinator
$98K - $133K/yr
... in Civil Engineering, Construction Engineering, Construction Management, Civil Engineering ... game engine technologies (Unity, Unreal, Lumion 3D), Parametric Analysis solutions (Dynamo ...
Senior Integrated Construction Coordinator
Denver, CO · On-site
$98K - $133K/yr
... in Civil Engineering, Construction Engineering, Construction Management, Civil Engineering ... game engine technologies (Unity, Unreal, Lumion 3D), Parametric Analysis solutions (Dynamo ...
Senior Integrated Construction Coordinator
Denver, CO · On-site
$98K - $133K/yr
... in Civil Engineering, Construction Engineering, Construction Management, Civil Engineering ... game engine technologies (Unity, Unreal, Lumion 3D), Parametric Analysis solutions (Dynamo ...
Freelance Unity Game Developer information
See Colorado salary details
$34.2K - $48.3K
3% of jobs
$48.3K - $62.4K
10% of jobs
$62.4K - $76.5K
8% of jobs
$83.1K is the 25th percentile. Wages below this are outliers.
$76.5K - $90.6K
10% of jobs
$90.6K - $104.7K
16% of jobs
The median wage is $107.3K / yr.
$104.7K - $118.8K
20% of jobs
$126.1K is the 75th percentile. Wages above this are outliers.
$118.8K - $132.9K
16% of jobs
$132.9K - $147K
0% of jobs
$147K - $161.1K
1% of jobs
$161.1K - $175.2K
5% of jobs
$175.2K - $189.3K
11% of jobs
$34.2K
$114.1K
$189.3K
How much do freelance unity game developer jobs pay per year?
What are the key skills and qualifications needed to thrive in the Freelance Unity Game Developer position, and why are they important?
To thrive as a Freelance Unity Game Developer, you need strong proficiency in C# programming, Unity engine expertise, and experience in 2D/3D game development, supported by a solid portfolio. Familiarity with source control systems (like Git), project management tools (such as Trello or Jira), and sometimes Unity certifications is often expected. Excellent communication, self-motivation, time management, and problem-solving skills help you excel in remote or client-based projects. These competencies are crucial for delivering high-quality games, maintaining effective client relationships, and managing the varied demands of freelance work.
What is a Freelance Unity Game Developer job?
A Freelance Unity Game Developer is a self-employed professional who creates, prototypes, and develops games or interactive experiences using the Unity game engine. They typically work on a project basis for clients, handling tasks such as coding, asset integration, debugging, and optimization. Freelancers may collaborate with designers, artists, and other developers to bring games to life. Their job requires proficiency in C#, knowledge of Unity's tools and systems, and problem-solving skills. They often manage their own schedules, client communication, and project scope.
What are some common challenges freelance Unity game developers face, and how can they be managed?
Freelance Unity game developers often encounter challenges such as juggling multiple projects, ensuring clear communication with remote clients, and managing fluctuating workloads or income streams. Staying organized with effective project management tools and setting clear timelines with clients can help manage these demands. It's also important to regularly update technical skills and maintain a strong professional network to secure consistent work. Overcoming these challenges can lead to a rewarding freelance career with increased flexibility and the ability to work on diverse, creative projects.
Part-time
Medical, Retirement, PTO
Posted 20 days ago
University Of Colorado rating
8.0
Based on 28 frontline employees who took The Breakroom Quiz
149th of 535 rated colleges and universities
Job description
Lecturer - Game Design and Development (pool)
College of Engineering & Applied Science
Engage. Educate. Empower. Join UCCS as a Lecturer!
Who We Are
The University of Colorado Colorado Springs (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking Lecturers in Computer Science - Game Design and Development to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students.
The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.
Explore the Computer Science Department and undergraduate and graduate degrees: https://eas.uccs.edu/departments/computer-science
Pay Range: Generally starting at $4,000-$5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.
Work Location: Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.
Summary
The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of Lecturers in Game Design and Development from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.
This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject area include the following:
- Introduction to Game Development (using GameMaker Studio 2)
- Introductory Programming for Game Developers (using C# and Unity)
- Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
- Game Design for Diverse Populations (using GameMaker Studio 2)
- Special Topics in Game Design (various topics in game design and game art)
- Special Topics in Game Programming (various topics in game programming)
Essential Functions
The duties and responsibilities of the position include, but are not limited to:
- Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
- Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
- Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
- Be familiar with learning management systems, such as Canvas.
- Other duties as determined by the Department Chair.
Tentative Search Timeline
This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. Applications will be reviewed on a semester-by-semester basis as business needs arise.
- Priority Application Dates: Applications submitted by the following dates will receive priority consideration:
- Fall Semester: May 1
- Spring Semester: October 1
- Summer Semester: March 1
- Interview Dates: Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
- Potential Start Dates: Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.
Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs. You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.
CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.
In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.
- Applicants must have a Master’s degree in Computer Science, Game Design, Game Art, or a related field.
- At least 3 years of experience designing and developing video games is required.
- At least four months teaching experience is preferred.
- Commercial game development experience is preferred.
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About University of Colorado
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Industry
Colleges, universities, and professional schools
Company size
10,000+ Employees
Headquarters location
Boulder, CO, US
Year founded
1876