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Console Game Tester Jobs in Colorado (NOW HIRING)

Senior Mission Operations Engineer - Blue Ring

Denver, CO · On-site

$107K - $147K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Conduct testing and validation of ops products using a variety of hardware and software simulation ... of on-console personnel. * Support mission readiness activities including mission rehearsals ...

Marketing Success Manager

Fort Collins, CO · On-site

$30K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

You are resilient - You understand that digital marketing involves constant testing and learning ... This is a fast-paced environment focused on staying ahead of the game in order to bring the best ...

Marketing Success Manager

Fort Collins, CO · On-site

$30K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

You are resilient - You understand that digital marketing involves constant testing and learning ... This is a fast-paced environment focused on staying ahead of the game in order to bring the best ...

Console Game Tester information

See Colorado salary details

$14

$19

$23

How much do console game tester jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for console game tester in Colorado is $19.23, according to ZipRecruiter salary data. Most workers in this role earn between $17.21 and $20.96 per hour, depending on experience, location, and employer.

What is a console game tester?

A Console Game Tester is responsible for playing video games on gaming consoles (such as PlayStation, Xbox, or Nintendo) to identify bugs, glitches, and other issues before a game's release. They follow test plans, document problems, and report them to the development team for fixing. Testers ensure the game runs smoothly, meets quality standards, and provides a great player experience. This role requires attention to detail, patience, and strong communication skills.

What does a console game tester do?

A typical day for a Console Game Tester involves playing pre-release versions of video games on various consoles, carefully documenting any bugs or issues encountered, and submitting detailed reports through specialized tracking systems. Testers often follow structured test cases but are also encouraged to explore games creatively to discover unexpected errors or glitches. Collaboration with developers, QA leads, and fellow testers is a key part of the workflow, as clear communication is necessary to clarify issues and verify fixes. Deadlines can be tight near release, so adaptability and time management are important. Over time, experienced testers may take on advanced roles such as lead tester or move into other areas of game development or quality assurance.

What skills and qualifications are needed to be a console game tester?

To thrive as a Console Game Tester, you need strong attention to detail, analytical skills, and familiarity with gaming platforms, often supported by a basic understanding of software testing concepts or related certifications. Experience with bug tracking tools like JIRA, test case management software, and familiarity with various console gaming systems are common technical requirements. Excellent communication, patience, and problem-solving abilities help testers provide clear feedback and work effectively within development teams. These skills are essential for accurately identifying issues, collaborating with developers, and ensuring a high-quality gaming experience for end users.

Do console game testers actually get paid?

Yes, console game testers are paid employees or contractors who earn wages or salaries for their work testing video games. Compensation varies depending on experience, location, and the employer, and testers often work in environments that require attention to detail and knowledge of gaming systems.

How do I become a console game tester?

To become a console game tester, you typically need a strong passion for gaming, good attention to detail, and familiarity with gaming consoles and software. Many testers have prior experience in quality assurance or related fields, and some companies may require a high school diploma or equivalent. Applying for entry-level testing positions, building a portfolio of gaming experience, and understanding bug tracking tools can improve your chances of getting hired.

How do I get a job as a console game tester?

To become a console game tester, you should have a strong knowledge of video games, good attention to detail, and the ability to identify bugs and issues. Many testers start with entry-level positions at gaming companies or through freelance testing opportunities, often requiring familiarity with testing tools and basic understanding of game development processes. Relevant skills include communication, patience, and sometimes a certification in quality assurance or related fields.

How to become a console game tester?

To become a console game tester, you should have a strong understanding of gaming consoles and experience with playing a variety of games. Many testers have a background in quality assurance, attention to detail, and good communication skills. Some companies may require familiarity with bug tracking software and the ability to follow testing protocols.

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For Console Game Tester jobs in Colorado, the most frequently searched job titles are:

What job categories do people searching Console Game Tester jobs in Colorado look for?

The top searched job categories for Console Game Tester jobs in Colorado are:

What cities in Colorado are hiring for Console Game Tester jobs?

Cities in Colorado with the most Console Game Tester job openings:

Infographic showing various Console Game Tester job openings in Colorado as of August 2026, with employment types broken down into 86% Full Time, and 14% Part Time. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $39,999 per year, or $19.2 per hour.

Lead Unreal Engineer - Multiplayer & Console - Studio Sirens

Snail Games USA

Loveland, CO • On-site

$125K - $160K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 24 days ago


Job description

About Studio Sirens
Founded in 2024 under Snail Games, Studio Sirens is a development team focused on prototyping innovative gameplay systems, crafting bold new IP, and co-development projects. Blending technical precision with narrative ambition, the studio brings immersive worlds to life through a gameplay-first approach, supporting major releases while forging its own creative path within the Snail Games portfolio.wtf is
About the Role
We're seeking a highly technical Principal Engineer with deep Unreal Engine expertise and extensive experience in console development and multiplayer systems. This is primarily a hands-on engineering role (approximately 90% programming and 10% technical leadership), ideal for someone who enjoys solving complex technical challenges while mentoring a small engineering team.
You will lead implementation of multiplayer functionality, console-specific features, networking architecture, and performance optimization across multiple platforms. You'll help define engineering standards, review technical designs, and provide guidance to other engineers while remaining actively involved in day-to-day development.
Job Type: Full-Time
Location: Hybrid preferred in Loveland, Colorado (preferred 4 days/week onsite).
Remote may be considered for highly qualified candidates in the following states: Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming.
Responsibilities
  • Lead the design, implementation, and optimization of multiplayer gameplay systems, networking architecture, and online functionality within Unreal Engine.
  • Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal Engine.
  • Own console development workflows, including platform optimization, certification readiness, platform-specific debugging, and compliance across Xbox, PlayStation, Nintendo Switch, and PC.
  • Design and improve multiplayer networking systems, client-server architecture, replication, matchmaking integration, and online gameplay features.
  • Profile and optimize performance across CPU, GPU, memory, networking, and platform-specific constraints.
  • Collaborate closely with the studio leadership on architecture decisions, technical planning, and engineering best practices.
  • Mentor and provide technical guidance through code reviews, design discussions, and knowledge sharing while remaining primarily hands-on in development.
  • Work cross-functionally with design, art, production, and QA to deliver scalable and maintainable technical solutions.
  • Contribute to build pipelines, tools, debugging utilities, and workflow improvements to increase team efficiency.

Minimum Requirements
  • 8+ years of professional game engineering experience.
  • Expert-level proficiency in C++ and Unreal Engine (UE4/UE5).
  • Extensive experience shipping multiplayer games or online gameplay systems.
  • Strong understanding of Unreal networking, replication, client-server architecture, matchmaking, and online services.
  • Strong understanding of first-party certification processes and TRC/XR compliance across console platforms.
  • Proven experience developing and shipping console titles (Xbox, PlayStation, Nintendo Switch).
  • Strong debugging, profiling, and performance optimization skills across multiple platforms.
  • Demonstrated technical leadership experience, including mentoring engineers, reviewing code, and driving engineering best practices.
  • Excellent communication skills with the ability to collaborate across multiple disciplines.

Nice to Have
  • Experience leading engineering teams or serving as a Principal or Lead Engineer.
  • Experience with dedicated servers, backend services, authentication, and live-service infrastructure.
  • Experience with ARK Survival Ascended or Atlas Modkit environments.
  • Familiarity with cloud-hosted multiplayer infrastructure and online services.
  • Experience with CI/CD pipelines, automated testing, telemetry, crash reporting, and developer tools.
  • Experience shipping live-service or cross-platform multiplayer titles.

Salary Range
$125,000 - $160,000 Annually (depending on experience)
Why Join the Studio Sirens Team?
  • True focus on work/life balance
  • Paid company holidays, vacation, and separate sick leave
  • Medical, dental, vision, and Life/LTD
  • 401(k) with company match

Application Deadline: Applications will be accepted on an ongoing basis until the position is filled.
Work Authorization Requirements
Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).
Additional Information
As part of the Company's activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as "Mature Content"). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.