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Console Game Tester Jobs in Colorado (NOW HIRING)

Console Game Tester information

See Colorado salary details

$14

$19

$23

How much do console game tester jobs pay per hour?

As of Jul 29, 2026, the average hourly pay for console game tester in Colorado is $19.23, according to ZipRecruiter salary data. Most workers in this role earn between $17.21 and $20.96 per hour, depending on experience, location, and employer.

How do I become a game tester?

To become a console game tester, you should have a strong understanding of video games, good attention to detail, and the ability to identify bugs and issues. Many testers have prior experience in gaming or related fields and may need to pass a skills assessment or demonstrate knowledge of testing tools. Entry-level positions often require a high school diploma or equivalent, and some companies may prefer candidates with familiarity with game development or quality assurance processes.

How much does a gaming tester make?

A console game tester typically earns between $10 and $20 per hour, with annual salaries ranging from approximately $20,000 to $40,000 depending on experience and location. Entry-level testers often start at the lower end, while experienced testers or those working for larger companies may earn higher wages. The role may require testing on various gaming consoles and reporting bugs using specialized tools.

How do I become a game tester for PlayStation?

To become a PlayStation game tester, you should have strong attention to detail, good communication skills, and a passion for gaming. Typically, companies look for candidates with prior gaming experience, familiarity with testing procedures, and the ability to identify bugs and issues. Applying through official company careers pages or game development studios' job listings is the standard approach.

What are the key skills and qualifications needed to thrive in the Console Game Tester position, and why are they important?

To thrive as a Console Game Tester, you need strong attention to detail, analytical skills, and familiarity with gaming platforms, often supported by a basic understanding of software testing concepts or related certifications. Experience with bug tracking tools like JIRA, test case management software, and familiarity with various console gaming systems are common technical requirements. Excellent communication, patience, and problem-solving abilities help testers provide clear feedback and work effectively within development teams. These skills are essential for accurately identifying issues, collaborating with developers, and ensuring a high-quality gaming experience for end users.

What is a Console Game Tester job?

A Console Game Tester is responsible for playing video games on gaming consoles (such as PlayStation, Xbox, or Nintendo) to identify bugs, glitches, and other issues before a game's release. They follow test plans, document problems, and report them to the development team for fixing. Testers ensure the game runs smoothly, meets quality standards, and provides a great player experience. This role requires attention to detail, patience, and strong communication skills.

Do game testers actually get paid?

Yes, game testers, including console game testers, are paid employees or contractors who earn wages or salaries for their work testing video games. Compensation varies by company and location but typically includes hourly pay or project-based fees, and testers often need to have specific skills or experience in gaming and quality assurance. Payment is a standard part of the job, which may also involve working flexible hours or overtime during testing phases.

What does a typical day look like for a Console Game Tester?

A typical day for a Console Game Tester involves playing pre-release versions of video games on various consoles, carefully documenting any bugs or issues encountered, and submitting detailed reports through specialized tracking systems. Testers often follow structured test cases but are also encouraged to explore games creatively to discover unexpected errors or glitches. Collaboration with developers, QA leads, and fellow testers is a key part of the workflow, as clear communication is necessary to clarify issues and verify fixes. Deadlines can be tight near release, so adaptability and time management are important. Over time, experienced testers may take on advanced roles such as lead tester or move into other areas of game development or quality assurance.

What are popular job titles related to Console Game Tester jobs in Colorado? For Console Game Tester jobs in Colorado, the most frequently searched job titles are:
What job categories do people searching Console Game Tester jobs in Colorado look for? The top searched job categories for Console Game Tester jobs in Colorado are:
What cities in Colorado are hiring for Console Game Tester jobs? Cities in Colorado with the most Console Game Tester job openings:
Infographic showing various Console Game Tester job openings in Colorado as of July 2026, with employment types broken down into 71% Full Time, 8% Part Time, and 21% Contract. Highlights an 70% In-person, 6% Hybrid, and 24% Remote job distribution, with an average salary of $39,999 per year, or $19.2 per hour.

Lead Unreal Engineer - Multiplayer & Console - Studio Sirens

Snail Games USA

Loveland, CO โ€ข On-site

$125K - $160K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 3 days ago


Job description

About Studio Sirens
Founded in 2024 under Snail Games, Studio Sirens is a development team focused on prototyping innovative gameplay systems, crafting bold new IP, and co-development projects. Blending technical precision with narrative ambition, the studio brings immersive worlds to life through a gameplay-first approach, supporting major releases while forging its own creative path within the Snail Games portfolio.wtf is
About the Role
We're seeking a highly technical Principal Engineer with deep Unreal Engine expertise and extensive experience in console development and multiplayer systems. This is primarily a hands-on engineering role (approximately 90% programming and 10% technical leadership), ideal for someone who enjoys solving complex technical challenges while mentoring a small engineering team.
You will lead implementation of multiplayer functionality, console-specific features, networking architecture, and performance optimization across multiple platforms. You'll help define engineering standards, review technical designs, and provide guidance to other engineers while remaining actively involved in day-to-day development.
Job Type: Full-Time
Location: Hybrid preferred in Loveland, Colorado (preferred 4 days/week onsite).
Remote may be considered for highly qualified candidates in the following states: Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming.
Responsibilities
  • Lead the design, implementation, and optimization of multiplayer gameplay systems, networking architecture, and online functionality within Unreal Engine.
  • Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal Engine.
  • Own console development workflows, including platform optimization, certification readiness, platform-specific debugging, and compliance across Xbox, PlayStation, Nintendo Switch, and PC.
  • Design and improve multiplayer networking systems, client-server architecture, replication, matchmaking integration, and online gameplay features.
  • Profile and optimize performance across CPU, GPU, memory, networking, and platform-specific constraints.
  • Collaborate closely with the studio leadership on architecture decisions, technical planning, and engineering best practices.
  • Mentor and provide technical guidance through code reviews, design discussions, and knowledge sharing while remaining primarily hands-on in development.
  • Work cross-functionally with design, art, production, and QA to deliver scalable and maintainable technical solutions.
  • Contribute to build pipelines, tools, debugging utilities, and workflow improvements to increase team efficiency.

Minimum Requirements
  • 8+ years of professional game engineering experience.
  • Expert-level proficiency in C++ and Unreal Engine (UE4/UE5).
  • Extensive experience shipping multiplayer games or online gameplay systems.
  • Strong understanding of Unreal networking, replication, client-server architecture, matchmaking, and online services.
  • Strong understanding of first-party certification processes and TRC/XR compliance across console platforms.
  • Proven experience developing and shipping console titles (Xbox, PlayStation, Nintendo Switch).
  • Strong debugging, profiling, and performance optimization skills across multiple platforms.
  • Demonstrated technical leadership experience, including mentoring engineers, reviewing code, and driving engineering best practices.
  • Excellent communication skills with the ability to collaborate across multiple disciplines.

Nice to Have
  • Experience leading engineering teams or serving as a Principal or Lead Engineer.
  • Experience with dedicated servers, backend services, authentication, and live-service infrastructure.
  • Experience with ARK Survival Ascended or Atlas Modkit environments.
  • Familiarity with cloud-hosted multiplayer infrastructure and online services.
  • Experience with CI/CD pipelines, automated testing, telemetry, crash reporting, and developer tools.
  • Experience shipping live-service or cross-platform multiplayer titles.

Salary Range
$125,000 - $160,000 Annually (depending on experience)
Why Join the Studio Sirens Team?
  • True focus on work/life balance
  • Paid company holidays, vacation, and separate sick leave
  • Medical, dental, vision, and Life/LTD
  • 401(k) with company match

Application Deadline: Applications will be accepted on an ongoing basis until the position is filled.
Work Authorization Requirements
Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).
Additional Information
As part of the Company's activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as "Mature Content"). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.