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Digital Game Design Jobs (NOW HIRING)

DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago ... The BS in Game Design degree prepares students to become leaders in the diversifying field of games.

The Game Recorder Engineer will design, develop, and maintain a high-performance game recorder ... Medal is a developer of a short-form gaming video clips platform to share digital game clips and ...

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Digital Game Design information

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How much do digital game design jobs pay per hour?

As of Jun 15, 2026, the average hourly pay for digital game design in the United States is $51.33, according to ZipRecruiter salary data. Most workers in this role earn between $41.11 and $53.85 per hour, depending on experience, location, and employer.

Will game Dev be replaced by AI?

Game developers in digital game design use creativity, problem-solving, and technical skills that are difficult for AI to fully replicate. While AI tools can assist with tasks like procedural content generation and testing, human oversight remains essential for designing engaging and innovative games. Therefore, game development is unlikely to be completely replaced by AI in the near future.

What types of projects or games might I work on as part of a digital game design team?

As a member of a digital game design team, you'll have the opportunity to contribute to a wide range of projects, including mobile games, console or PC titles, educational products, or virtual reality experiences. Your daily tasks may involve level design, character development, prototyping game mechanics, or collaborating on the user interface and sound design elements. Teams are often highly collaborative, requiring regular brainstorming sessions and tight coordination with artists, programmers, and producers. This diversity in project scope not only keeps the role engaging but also provides valuable experience across different genres and platforms, supporting your career growth in the gaming industry.

What are the key skills and qualifications needed to thrive in the Digital Game Design position, and why are they important?

To thrive in Digital Game Design, you need strong artistic ability, proficiency in design principles, and a solid understanding of game mechanics, usually supported by a degree in game design, computer science, or a related field. Familiarity with industry-standard software like Unity or Unreal Engine, experience with 3D modeling tools (such as Blender or Maya), and knowledge of scripting languages are highly valued. Creativity, effective teamwork, attention to detail, and the ability to give and receive constructive feedback are important soft skills. Mastering these abilities ensures engaging, polished gameplay experiences and smooth collaboration within multidisciplinary teams.

How much does an AAA game designer make?

An AAA game designer typically earns between $70,000 and $120,000 annually, depending on experience, location, and the company's size. Senior designers or those with specialized skills may earn higher salaries, especially in competitive markets or large studios.

What is a Digital Game Design job?

A Digital Game Design job involves creating the concepts, mechanics, and interactive elements of video games. Designers collaborate with artists, programmers, and writers to develop engaging gameplay experiences. They use game engines, scripting languages, and prototyping tools to bring their ideas to life. This role requires creativity, problem-solving, and an understanding of player engagement.

What is digital game design?

Digital game design involves creating the concepts, rules, and mechanics of video games, including storylines, characters, and gameplay systems. It requires skills in programming, graphic design, and user experience, often using tools like game engines such as Unity or Unreal Engine. Game designers collaborate with artists, programmers, and testers to develop engaging interactive experiences.

Is digital design a good career?

Digital game design is a viable career that involves creating interactive entertainment using skills in programming, art, and storytelling. It often requires proficiency with design tools and knowledge of game development processes, with job opportunities available in both large studios and independent projects. The field can offer creative fulfillment and competitive salaries, but it also demands continuous learning and adaptation to industry trends.
More about Digital Game Design jobs
What are the most commonly searched types of Digital Game Design jobs? The most popular types of Digital Game Design jobs are:
What states have the most Digital Game Design jobs? States with the most job openings for Digital Game Design jobs include:
Infographic showing various Digital Game Design job openings in the United States as of June 2026, with employment types broken down into 58% Full Time, 37% Part Time, and 5% Contract. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $106,766 per year, or $51.3 per hour.
Instructor, Computer Science (Simulation and Game Development)

Instructor, Computer Science (Simulation and Game Development)

Guilford Technical Community College

Jamestown, NC โ€ข On-site

Full-time

Retirement

Posted 12 days ago


Job description

Position Information
Job Title Instructor, Computer Science (Simulation and Game Development) Status Regular Full Time/Part Time Full-time Location High Point Campus Job Description
At Guilford Technical Community College (GTCC), we are dedicated to transforming lives through education and creating a lasting impact on our community. We invite passionate and innovative educators to join our mission-driven team, where you can enjoy a fulfilling work-life balance and competitive benefits, including a robust pension plan. Our beautiful, well-maintained campuses provide an inspiring environment for both teaching and learning, within an atmosphere of collaboration and excellence. At GTCC, you'll be part of a supportive, dynamic, and inclusive culture committed to delivering exceptional results, making it a truly amazing place to work and thrive.
Teaching faculty at Guilford Technical Community College are responsible for supporting student success by creating an optimum learning environment, responding to student needs, managing effective instructional activities, developing curriculum courses, modeling employability skills, demonstrating professionalism, developing cooperative work relationships with other faculty and staff, supporting college administrative requirements, and maintaining competency in their instructional field. He/she will be responsible for quality instruction and for effective participation and interest in the total affairs of the college.
Under general supervision, this individual will develop, prepare, and teach simulation and gaming courses in the areas of 3D modeling, 2D animation, simulation and game design and programming, character development, mobile programming, simulation/game engine design, simulation/game quality assurance, and HTML programming designed for career technical programs. The successful candidate will also be responsible for recruiting and advising students. The faculty member will collaborate with industry partners to ensure relevancy of the curriculum and provide necessary training and education. This person is responsible for facilitating the Simulation and Game Development Advisory Committee and serving as a member, as well as recruiting industry professionals to join the Advisory Committee.
Min Salary Mid Salary Duties/Functions Difficult Challenges Contacts Education Required
  • Master's degree in Simulation and Game Development, Game Design, Digital Game Theory, Interactive Media, Digital Technologies, Computer Science, or related field and 18 graduate hours in Simulation and Game Development from an institutional accreditor.
Education Preferred
  • Doctoral degree in Simulation and Game Development, Game Design, Digital Game Theory, Interactive Media, Digital Technologies, Computer Science, or related field and 18 graduate hours in Simulation and Game Development from an institutional accreditor.
Experience Required
  • 3 years relevant industry experience in the games industry.
  • Teaching and/or industry training experience in simulation and game design topics in any of the following formats: teaching courses, training sessions, conducting professional development workshops, and/or other continuing education seminars.
  • Experience with scripting in C#, visual scripting and/or other coding languages.
Experience Preferred
  • Greater than 3 years relevant industry experience in the games industry.
  • Post-secondary teaching experience in simulation and game design, such as Digital Game Creation, Game Theory, or Digital Game Art courses.
  • Experience with Unity, Unreal and/or other game engines.
  • Experience with 3D modeling and animation software, such as 3ds Max, Blender, Maya, or other graphic design software, such as Adobe Photoshop, GIMP, or related software.
  • Experience with assessment of student learning outcomes.
  • Experience with distance learning and/or alternate instructional delivery systems.
KSA Required
The Instructor shall possess an understanding of and commitment to the nature and role of the Community College, particularly its "open door" policy. He/she shall have demonstrated personal and professional competence for the responsibilities assigned. The Instructor must be able to:
1. Multi-task
2. Supporting the Vision and Mission of the College
3. Adapt to changing procedures, protocols or assignments.
4. Create and maintain a learner centered environment
5. Communicate effectively
6. Ability to effectively implement and apply technology solutions.
KSA Preferred Department/Job Specific Requirements
Mandatory GTCC Trainings (upon initial hire) and annual updates as required; other required trainings may be added as needed):
1. Reporting Requirements
2. Discrimination & Anti-Harassment (within 30 days of hire; annual refresher thereafter)
3. Shooter on Campus (within 30 days of hire; annual refresher thereafter)
4. Personal Information Protection (within 30 days of hire; annual refresher thereafter)
5. Ethics and Social Responsibility (within 30 days of hire; annual refresher thereafter)
6. eLearning Level One in Canvas before the first day of the first semester teaching
7. eLearning Level Two and Three in Canvas for instructors who teach online or hybrid delivery methods before the first day of the first semester teaching in that format
Physical Demands
1. May include teaching day and evening and/or weekend hours.
2. Physical Requirements
a. Ability to sit/stand for long periods of time
b. Ability to move between classrooms, buildings, and campuses.
Other:
  1. Criminal history checks, with acceptable results, are required.
Posting Type Faculty
Posting Detail Information
Posting Number 2026-040-REG Open Date 06/04/2026 Close Date 06/11/2026 Open Until Filled No Special Instructions to Applicants
This is for an in person teaching position.