1

Digital Game Design Jobs (NOW HIRING)

Game Mathematician II

Reno, NV ยท On-site

$70K - $131K/yr

We've recently leveled up -IGT Gaming and Digital have joined forces with Everi , creating a ... What You'll Do Design and implement mathematical models and game logic that define gameplay and ...

We've recently leveled up -IGT Gaming and Digital have joined forces with Everi , creating a ... Long Description At IGT PlayDigital, we design and build mobile and web casino games played by ...

Game Designer

San Francisco, CA ยท On-site

$182K/yr

Renowned for revolutionizing digital content creation, Beast Industries encompasses a diverse ... You'll design the mechanics, UI, UX, progression, and reward systems that power games and ...

Game Producer

Las Vegas, NV ยท On-site

$90 - $120/hr

At Light & Wonder, It's all about the games, and our digital team leads the global iGaming market ... Create and maintain design documentation for development teams. * Update and maintain assigned ...

New

Showing results 41-60

Digital Game Design information

See salary details

$23

$51

$111

How much do digital game design jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for digital game design in the United States is $51.33, according to ZipRecruiter salary data. Most workers in this role earn between $41.11 and $53.85 per hour, depending on experience, location, and employer.

What is digital game design?

A Digital Game Design job involves creating the concepts, mechanics, and interactive elements of video games. Designers collaborate with artists, programmers, and writers to develop engaging gameplay experiences. They use game engines, scripting languages, and prototyping tools to bring their ideas to life. This role requires creativity, problem-solving, and an understanding of player engagement.

What types of projects or games might I work on as part of a digital game design team?

As a member of a digital game design team, you'll have the opportunity to contribute to a wide range of projects, including mobile games, console or PC titles, educational products, or virtual reality experiences. Your daily tasks may involve level design, character development, prototyping game mechanics, or collaborating on the user interface and sound design elements. Teams are often highly collaborative, requiring regular brainstorming sessions and tight coordination with artists, programmers, and producers. This diversity in project scope not only keeps the role engaging but also provides valuable experience across different genres and platforms, supporting your career growth in the gaming industry.

What are the key skills and qualifications needed to thrive in digital game design, and why are they important?

To thrive in Digital Game Design, you need strong artistic ability, proficiency in design principles, and a solid understanding of game mechanics, usually supported by a degree in game design, computer science, or a related field. Familiarity with industry-standard software like Unity or Unreal Engine, experience with 3D modeling tools (such as Blender or Maya), and knowledge of scripting languages are highly valued. Creativity, effective teamwork, attention to detail, and the ability to give and receive constructive feedback are important soft skills. Mastering these abilities ensures engaging, polished gameplay experiences and smooth collaboration within multidisciplinary teams.

Do digital game designers get paid well?

Digital game designers' salaries vary based on experience, location, and company size, but they generally earn competitive wages within the tech and entertainment industries. Entry-level designers may start with lower pay, while experienced professionals with strong skills in programming, art, or storytelling can earn higher salaries, especially in larger studios or with specialized expertise.
More about Digital Game Design jobs

What are the most commonly searched types of Digital Game Design jobs?

The most popular types of Digital Game Design jobs are:

What states have the most Digital Game Design jobs?

States with the most job openings for Digital Game Design jobs include:

What job categories do people searching Digital Game Design jobs look for?

The top searched job categories for Digital Game Design jobs are:

Infographic showing various Digital Game Design job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 7% Part Time, and 4% Contract. Highlights an 83% Physical, 5% Hybrid, and 12% Remote job distribution, with an average salary of $106,766 per year, or $51.3 per hour.

Adjunct Faculty - Game Development and Production (Evergreen)

DigiPen Institute of Technology

Redmond, WA โ€ข On-site

$5.4K - $13K/mo

Part-time

Re-posted 22 days ago


Job description

Adjunct - Department of Game Development and Production (Evergreen)
Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, Computer Engineering, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade.
To learn more, visit: https://www.digipen.edu/ .
Position: Adjunct Faculty - Department of Game Development and Production
Reports to: Game Development and Production Department Chair
The Department of Game Development and Production at DigiPen Institute of Technology invites applicants for potential future positions of Adjunct Faculty - Game Development and Production Instructor. Join our faculty team and help students develop the necessary skills to succeed in their chosen fields.
Making a video game is no easy task - not only for the technical skills required, but also due to the challenges that come from working as part of a multidisciplinary creative team. Our faculty from the Department of Game Development and Production bring decades of insight and experience in team-based collaboration, with a specific emphasis on game and software production. Through the project-based courses they teach, students learn the ins and outs of product development, user experience, testing and iteration, project management, and more.
After completing the application process, you may be invited to participate in the interview process. If accepted, you will be added to our pool of pre-approved adjuncts. The Department of Game Development and Production hires adjunct faculty from the pool of pre-approved adjuncts each semester on an as-needed basis.
The Department of Game Development and Production is accepting applications for adjunct instructors for courses in:
  • Design Process
  • Digital Production
  • Narrative Design
  • Game Mechanics
  • 2D / 3D Game Design
  • Project / Production

This is an ongoing posting. For more information about DigiPen's offerings, visit:
Current Courses | DigiPen
Essential Functions/Duties
  • Teach team-based courses in Game Software Design and Production, such as 2D and 3D game development, game production pipelines and team dynamics and roles
  • Grade, review and critique student team project-based work, providing creative direction and critique to students as well as technical guidance for the tools required in the course
  • Lecture and teach in classroom and/or lab settings
  • Mentor student teams in research-based or industry-driven projects
  • Participate in teaching-related service roles, including scheduled office hours, archiving of student work, and program assessment activities
  • Teach courses in accordance with departmental policies and procedures
  • Prepare and submit (on Moodle) timely grade reports and other reports on student performance
  • Demonstrate evidence of teaching experience that supports a diverse student body and individuals from a variety of backgrounds and experiences
  • Organize class activities, demos, and assignments
  • Relate assignments and tests to learning outcomes
  • Manage Student Teaching Assistants, supervising their timecards and reviewing their weekly hours, if required
  • Provide input, create, and improve course materials
  • Offer weekly office hours
  • In-person teaching, with online classes when necessary, in Redmond, WA

Knowledge, Skills and Abilities
  • Extensive knowledge of the subject areas in which the individual is responsible for instruction
  • Knowledge and understanding of principles of curriculum development
  • Knowledge and understanding of the fundamentals of effective communication and of effective instruction
  • Skills in Word, PowerPoint, Moodle, and MS Teams
  • In-person teaching, with online classes when necessary

Qualifications / Competencies
  • Bachelor's degree and 4+ years of experience and knowledge within the game industry
  • Strong grasp of fundamentals of game development
  • Strong understanding of team dynamics, team organization, and team communication
  • Ability to provide quality feedback, practical work solutions, and instruction
  • Ability to communicate the art, audio, design and programming team's roles, tasks and expectations
  • Working knowledge of game design fundamentals and best practices
  • Excellent interpersonal and communication skills
  • Relevant academic experience and/or relevant industry experience
  • Solid grounding in interdisciplinary teaching
  • Excellent interpersonal communication skills
  • Comfortable with technology
  • Ability to accommodate a wide variety of learning styles, special needs, etc.

Salary Range:
$5,400 - $13,608 per term, depending on credit hours, class size, and faculty rank
Not benefits eligible.
Application Procedure:
Applications should include, or you will be asked to provide, the following:
โ€ข A cover letter
โ€ข Current curriculum vitae / rรฉsumรฉ
โ€ข Academic Transcripts of most recently attended educational institutions
โ€ข Statement of teaching philosophy
โ€ข Statement of experience on maximizing quality and engagement across broad subjects and perspectives
Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE: Complete application files will be accepted on a continuous basis and remain active for one year. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
  • All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.

Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws.
For further information, please review the Know Your Rights notice from the Department of Labor.