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Internship Digital Game Design Jobs (NOW HIRING)

As our Digital Marketing Intern , you will assist the Marketing Team with various projects to ... design and event planning/coordination. Other areas you may support are: * Website * Social media

Paid Internship- Digital Media

Irving, TX ยท On-site

$14.50 - $18.50/hr

Join Blaze Media's Summer Internship program and ignite your career in graphic design, marketing ... digital media company. Blaze Media provides housing (for out-of-state students), creating a ...

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Internship Digital Game Design information

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$18

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How much do internship digital game design jobs pay per hour?

As of May 29, 2026, the average hourly pay for internship digital game design in the United States is $18.07, according to ZipRecruiter salary data. Most workers in this role earn between $15.38 and $21.15 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Digital Game Design, and why are they important?

To thrive as an Internship Digital Game Design, you need a foundational understanding of game design principles, creativity, and basic proficiency in relevant software, often supported by coursework in game development or related fields. Familiarity with tools such as Unity or Unreal Engine, graphic design software like Photoshop, and version control systems is typically expected. Strong problem-solving abilities, teamwork, and effective communication help interns contribute ideas and adapt to feedback within collaborative environments. These skills ensure that interns can effectively participate in the game development process, contribute to creative solutions, and grow professionally within the industry.

What types of projects and tasks can I expect to work on during a Digital Game Design internship?

As a Digital Game Design intern, you'll typically assist with a variety of tasks such as brainstorming game concepts, creating level designs, building prototypes, and testing gameplay mechanics. You may also work closely with artists, programmers, and writers to help refine game assets and improve player experiences. Interns often gain hands-on experience using industry-standard tools and software, which provides valuable insight into the game development pipeline. This collaborative environment not only enhances your technical skills but also helps you build a professional portfolio for future opportunities.

What is an Internship in Digital Game Design?

An Internship in Digital Game Design is a temporary position, often for students or recent graduates, that provides hands-on experience in creating and developing video games. Interns typically work with a professional game development team and may assist with tasks such as concept art, programming, level design, testing, or user interface creation. The goal is to gain practical skills, industry knowledge, and professional connections that can help launch a career in game design.

What is the difference between Internship Digital Game Design vs Digital Game Artist?

AspectInternship Digital Game DesignDigital Game Artist
Required CredentialsTypically pursuing or recent graduate in game design, computer science, or related fieldsUsually holds a degree or diploma in digital art, graphic design, or visual arts
Work EnvironmentCollaborative, team-based within game development studios or companiesCreative, visual-focused work often in design teams or freelance settings
Industry UsageCommonly used in game development companies, studios, and educational programsUsed across game studios, freelance projects, and digital art firms

Internship Digital Game Design focuses on learning game mechanics, level design, and gameplay development, while Digital Game Artist emphasizes creating visual assets, character designs, and environments. Both roles are essential in game development but differ in skill focus and responsibilities.

More about Internship Digital Game Design jobs
What cities are hiring for Internship Digital Game Design jobs? Cities with the most Internship Digital Game Design job openings:
What are the most commonly searched types of Digital Game Design jobs? The most popular types of Digital Game Design jobs are:
What states have the most Internship Digital Game Design jobs? States with the most job openings for Internship Digital Game Design jobs include:
Infographic showing various Internship Digital Game Design job openings in the United States as of May 2026, with employment types broken down into 33% Internship, 50% Full Time, and 17% Part Time. Highlights an 66% In-person, 17% Hybrid, and 17% Remote job distribution, with an average salary of $37,588 per year, or $18.1 per hour.
Instructor, Computer Science (Simulation and Game Development)

Instructor, Computer Science (Simulation and Game Development)

Guilford Technical Community College

Jamestown, NC โ€ข On-site

Full-time

Retirement

Posted 25 days ago


Job description

Posting Details
Position Information
Job Title
Instructor, Computer Science (Simulation and Game Development)
Status
Regular
Full Time/Part Time
Full-time
Location
High Point Campus
Job Description
At Guilford Technical Community College (GTCC), we are dedicated to transforming lives through education and creating a lasting impact on our community. We invite passionate and innovative educators to join our mission-driven team, where you can enjoy a fulfilling work-life balance and competitive benefits, including a robust pension plan. Our beautiful, well-maintained campuses provide an inspiring environment for both teaching and learning, within an atmosphere of collaboration and excellence. At GTCC, you'll be part of a supportive, dynamic, and inclusive culture committed to delivering exceptional results, making it a truly amazing place to work and thrive.
Teaching faculty at Guilford Technical Community College are responsible for supporting student success by creating an optimum learning environment, responding to student needs, managing effective instructional activities, developing curriculum courses, modeling employability skills, demonstrating professionalism, developing cooperative work relationships with other faculty and staff, supporting college administrative requirements, and maintaining competency in their instructional field. He/she will be responsible for quality instruction and for effective participation and interest in the total affairs of the college.
Under general supervision, this individual will develop, prepare, and teach simulation and gaming courses in the areas of 3D modeling, 2D animation, simulation and game design and programming, character development, mobile programming, simulation/game engine design, simulation/game quality assurance, and HTML programming designed for career technical programs. The successful candidate will also be responsible for recruiting and advising students. The faculty member will collaborate with industry partners to ensure relevancy of the curriculum and provide necessary training and education. This person is responsible for facilitating the Simulation and Game Development Advisory Committee and serving as a member, as well as recruiting industry professionals to join the Advisory Committee.
Min Salary
Mid Salary
Duties/Functions
Difficult Challenges
Contacts
Education Required
  • Master's degree in Simulation and Game Development, Game Design, Digital Game Theory, Interactive Media, Digital Technologies, Computer Science, or related field and 18 graduate hours in Simulation and Game Development from an institutional accreditor.

Education Preferred
  • Doctoral degree in Simulation and Game Development, Game Design, Digital Game Theory, Interactive Media, Digital Technologies, Computer Science, or related field and 18 graduate hours in Simulation and Game Development from an institutional accreditor.

Experience Required
  • 3 years relevant industry experience in the games industry.
  • Teaching and/or industry training experience in simulation and game design topics in any of the following formats: teaching courses, training sessions, conducting professional development workshops, and/or other continuing education seminars.
  • Experience with scripting in C#, visual scripting and/or other coding languages.

Experience Preferred
  • Greater than 3 years relevant industry experience in the games industry.
  • Post-secondary teaching experience in simulation and game design, such as Digital Game Creation, Game Theory, or Digital Game Art courses.
  • Experience with Unity, Unreal and/or other game engines.
  • Experience with 3D modeling and animation software, such as 3ds Max, Blender, Maya, or other graphic design software, such as Adobe Photoshop, GIMP, or related software.
  • Experience with assessment of student learning outcomes.
  • Experience with distance learning and/or alternate instructional delivery systems.

KSA Required
The Instructor shall possess an understanding of and commitment to the nature and role of the Community College, particularly its "open door" policy. He/she shall have demonstrated personal and professional competence for the responsibilities assigned. The Instructor must be able to:
1. Multi-task
2. Supporting the Vision and Mission of the College
3. Adapt to changing procedures, protocols or assignments.
4. Create and maintain a learner centered environment
5. Communicate effectively
6. Ability to effectively implement and apply technology solutions.
KSA Preferred
Department/Job Specific Requirements
Mandatory GTCC Trainings (upon initial hire) and annual updates as required; other required trainings may be added as needed):
1. Reporting Requirements
2. Discrimination & Anti-Harassment (within 30 days of hire; annual refresher thereafter)
3. Shooter on Campus (within 30 days of hire; annual refresher thereafter)
4. Personal Information Protection (within 30 days of hire; annual refresher thereafter)
5. Ethics and Social Responsibility (within 30 days of hire; annual refresher thereafter)
6. eLearning Level One in Canvas before the first day of the first semester teaching
7. eLearning Level Two and Three in Canvas for instructors who teach online or hybrid delivery methods before the first day of the first semester teaching in that format
Physical Demands
1. May include teaching day and evening and/or weekend hours.
2. Physical Requirements
a. Ability to sit/stand for long periods of time
b. Ability to move between classrooms, buildings, and campuses.
Other:
  1. Criminal history checks, with acceptable results, are required.

Posting Type
Faculty
Posting Detail Information
Posting Number
2026-040-REG
Open Date
05/04/2026
Close Date
06/03/2026
Open Until Filled
No
Special Instructions to Applicants
This is for an in person teaching position.