Job Summary:
Zynga is a global leader in interactive entertainment, known for its diverse game portfolio connecting players worldwide. The Principal Game Designer will lead and participate in the design and creative input for new mobile games, focusing on content and system design.
Responsibilities:
• Create or adapt game features and large scale systems to work with the game
• Write user experience stories and design documentation for new features and systems
• Own, drive, and collaborate with other disciplines for system development
• Work closely with other disciplines to design and prototype new gameplay and systems
• Create flexible sheets and models to balance sophisticated systems
• Design and balance content for new systems
• Create and improve tools to make the design pipeline faster and more efficient for the team
• Be the advocate of good design practices across the studio
• Pitch new ideas to the team/ lead brainstorming sessions
• Analyze real-time feedback and metrics, and adjust game designs accordingly while maintaining live game balance
• Remain up-to-date with Game Design literature and standard methodologies to be an evangelist for the craft of Game Design
Qualifications:
Required:
• At least 6 years' relevant experience
• Strong verbal, written, and interpersonal communication skills
• Expert with math, levels, and formulas in game environment
• Possesses an extensive knowledge of games and strategies
• Solid knowledge of game balancing and pacing
• Translates direct consumer insights, market data, and analysis into creative design solutions
• Passionate gamer
• 2+ shipped games
Company:
Zynga is a mobile game developer that creates and operates social games as live services played on the Internet. Founded in 2007, the company is headquartered in San Mateo, USA, with a team of 1001-5000 employees. The company is currently Late Stage.