1

Game Programming Jobs in Kansas (NOW HIRING)

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

We are a global team of game lovers who are developing, publishing, and innovating the mobile games ... Mentoring engineers, raising the quality of technical decision-making, and helping the team develop ...

MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating ... Mentoring engineers, improving technical decision-making, and helping the team adopt strong ...

Emphasizes logical thinking and systematic debugging skills and connects programming to web development, data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating ... Mentoring engineers, improving technical decision-making, and helping the team adopt strong ...

$91K - $103K/yr

We are a global team of game lovers who are developing, publishing, and innovating the mobile games ... Collaborate across disciplines (animation, art, audio, VFX, engineering, UI/UX) to deliver ...

$105K - $144K/yr

We are a global team of game lovers who are developing, publishing, and innovating the mobile games ... Participating in a strong engineering team and culture through clear communication, ownership, and ...

$105K - $138K/yr

Interest or experience in computational graphics, GPU programming, game development, game theory, or financial trading systems.

Proficiency with C#, Python, or similar scripting/programming languages. * Experience optimizing game content for memory, performance, asset size, loading, or runtime efficiency. * Strong ...

... Engineering, and more * Grow as a PM: Learn product development best practices from Senior and Lead PMs What We're Looking For * 2-4 years of experience in product management, game production, or ...

Company Description We are Technicolor Games, part of the TransPerfect family. As a leading provider of world-class art, animation, VFX, and engineering services for the video game industry, we ...

Lead cross-disciplinary efforts with engineers, level designers, and technical artists to build procedural systems and workflows that generate distinctive, high-quality gameplay at scale.

next page

Showing results 1-20

Game Programming information

See Kansas salary details

$9.8K

$82.6K

$154.7K

How much do game programming jobs pay per year?

As of Jun 19, 2026, the average yearly pay for game programming in Kansas is $82,617.00, according to ZipRecruiter salary data. Most workers in this role earn between $21,400.00 and $129,800.00 per year, depending on experience, location, and employer.

What is the difference between Game Programming vs Software Development?

AspectGame ProgrammingSoftware Development
Required CredentialsBachelor's in Computer Science, programming skills, knowledge of game enginesBachelor's in Computer Science or related field, programming skills, software engineering knowledge
Work EnvironmentGame studios, entertainment industry, collaborative teamsTech companies, various industries, team-based or individual projects
Industry UsagePrimarily in gaming and entertainmentBroad, including finance, healthcare, enterprise apps
Common Search/ComparisonYesYes

Game programming focuses on creating interactive entertainment using specialized game engines and graphics techniques, while software development encompasses a wide range of applications across industries. Both roles require strong programming skills and similar educational backgrounds, but game programming is more specialized towards gaming platforms and real-time graphics.

What are the key skills and qualifications needed to thrive as a Game Programmer, and why are they important?

To thrive as a Game Programmer, you need strong programming skills in languages such as C++, C#, or Java, along with a solid understanding of computer science fundamentals and a relevant degree or equivalent experience. Familiarity with game engines like Unity or Unreal Engine, version control systems, and debugging tools is typically required. Creativity, problem-solving, and effective teamwork distinguish outstanding game programmers in collaborative development environments. These skills ensure efficient code development, innovative gameplay experiences, and seamless project execution in the dynamic gaming industry.

How do game programmers typically collaborate with designers and artists during the development process?

Game programmers work closely with designers and artists to bring the creative vision of a game to life. They translate design documents into functional gameplay systems, implement features, and ensure that artistic assets are integrated seamlessly into the game engine. Regular meetings, collaborative tools, and iterative feedback loops are common, allowing teams to quickly identify and resolve issues. Clear communication and flexibility are essential, as requirements often evolve throughout development.

How much do game coders get paid?

Game programmers typically earn between $50,000 and $120,000 annually, depending on experience, location, and the complexity of projects. Entry-level positions often start around $50,000, while experienced developers with specialized skills or working in high-cost areas can earn higher salaries. Knowledge of programming languages like C++ and experience with game engines such as Unity or Unreal can influence compensation.

Is game programming a good career?

Game programming is a viable career that involves designing and developing video games using programming languages like C++ and tools such as game engines. It requires strong coding skills, creativity, and often a bachelor's degree in computer science or related fields. The industry offers opportunities in entertainment, education, and simulation, with job stability depending on industry trends and individual skill level.

What is game programming?

Game programming is the process of writing code to create video games. Game programmers use programming languages, such as C++ or C#, to develop the mechanics, graphics, physics, and interactions that make up a video game. They work closely with game designers, artists, and sound engineers to bring a game to life, ensuring it runs smoothly and meets the desired gameplay experience. Game programming also involves debugging, optimizing performance, and sometimes creating tools for other team members. It is a key part of the game development process, blending technical skill with creativity.

Will game dev be replaced by AI?

Game programming involves creative problem-solving, design, and coding that currently require human expertise. While AI tools can assist with tasks like asset generation and testing, they are unlikely to fully replace game developers, who bring unique creativity and understanding of player experience to the job.

What jobs can a game developer do?

A game developer can work as a software engineer, game designer, level designer, graphics programmer, or quality assurance tester. These roles involve programming, designing game mechanics, creating assets, and testing for bugs, often using tools like Unity or Unreal Engine. Additional skills in C++, scripting, and understanding of game physics are also valuable.
What are the most commonly searched types of Game Programming jobs in Kansas? The most popular types of Game Programming jobs in Kansas are:
What are popular job titles related to Game Programming jobs in Kansas? For Game Programming jobs in Kansas, the most frequently searched job titles are:
What job categories do people searching Game Programming jobs in Kansas look for? The top searched job categories for Game Programming jobs in Kansas are:
Infographic showing various Game Programming job openings in Kansas as of June 2026, with employment types broken down into 85% Full Time, 12% Part Time, 1% Temporary, and 2% Contract. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $82,617 per year, or $39.7 per hour.

Game Software Tester, Battle Road [Fort Leavenworth]

Onebrief, Inc

Leavenworth, KS

Other

Posted 27 days ago


Job description

About Onebrief
Onebrief is collaboration and AI-powered workflow software designed specifically for military staffs. By transforming this work, Onebrief makes the staff as a whole superhuman - meaning faster, smarter, and more efficient.
We take ownership, seek excellence, and play to win with the seriousness and camaraderie of an Olympic team. Onebrief operates as an all-remote company, though many of our employees work alongside our customers at military commands around the world.
Founded in 2019 by a group of experienced planners, today, Onebrief's team spans veterans from all forces and global organizations, and technologists from leading-edge software companies. We've raised $320m+ from top-tier investors, including Battery Ventures, General Catalyst, Sapphire Ventures, Insight Partners, and Human Capital, and today, Onebrief is valued at $2.15B. With this continued growth, Onebrief is able to make an impact where it matters most.
Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable.
Security Clearance, Location, and Onsite Notice:
This role requires regularly working on-site at customer locations in Fort Leavenworth, Kansas.
If you are not currently within commuting distance, you must be willing to relocate (note that Onebrief will provide relocation assistance).
Active Secret Clearance required.
We're looking for a highly motivated, technically minded Game and Hardware Tester to help us build the Atom Engine - a new generation of game engine that's cloud first. AtomEngine brings turnkey solutions for simulating millions of entities in a persistent, comprehensive, planet-scale sandbox. Specifically, we are looking for a game developer hobbyist or tinkerer type that is comfortable and proficient in writing gameplay scripts or has a passion for creating mods for games. This role will focus on testing AtomEngine's ModKit that customers use to customize and extend AtomEngine for anything they can dream up! Come join our small, expert team of technologists, game developers, and innovators as we shape the future!
What You'll Do
Learn to use and master AtomEngine to create and run war-game scenarios in single-player and multi-player configurations.
  • Identify bugs, provide feedback, and identify opportunities for improvement in AtomEngine and in Battle Road's processes.
  • Perform a variety of Testing tasks in a timely, efficient, and thorough manner.
    • Tasks include Load Testing, Stability Testing, Functionality Testing, and other tasks as needed.
  • Communicate effectively with team members to learn new systems quickly, get & stay unblocked, and provide actionable test results in real time.
  • Be agile and adaptive to the demands of fast-moving workflows, priorities, and deliverables.
  • Work with Test leadership to create and maintain clear, detailed test plans and procedures.
  • Test AtomEngine's Developer Mod Kit, identifying and reporting bugs as well as providing feedback to ensure the best user experience possible.
What we look for
  • Experience as a game developer hobbyist, using scripting and visual scripting tools like Unreal Blueprints and/or preferably, GDScript.
  • Familiarity with PC gaming hardware
  • Strong organizational skills
  • 3 to 5 years of experience in video game quality assurance, with a strong understanding of QA principles, methodologies, and processes.
  • Proficiency in using industry-standard testing tools and software, such as version control systems, bug tracking systems, and test management tools.
  • Strong attention to detail and analytical skills, with the ability to identify and prioritize testing activities based on project requirements and objectives.
  • Concise, effective communication skills (spoken and written).
  • Requirement to be on-site in Fort Leavenworth, Kansas 3 days per week
  • Active Secret Clearance
  • Due to federal contract requirements, U.S. Citizenship is mandatory for this position.

Notice to Third Party Recruitment Agencies
Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.