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Game Studio Jobs in Quebec (NOW HIRING)

In every pursuit our mission is to inspire a lifetime love of games. Whether it's through the ... As the Studio Director for our Montreal Co-Development Team, you will lead and manage an internal ...

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by a single ambition: to create ...

The Gathering, the rich storytelling of Dungeons & Dragons, or our AAA digital game studios, we build worlds that bring people together, spark creativity, and fuel adventure. As we continue to grow ...

Benefits About Side Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the ...

Description Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across ...

Description Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across ...

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Game Studio information

See Quebec salary details

$19K

$71.1K

$112.5K

How much do game studio jobs pay per year?

As of Aug 29, 2026, the average yearly pay for game studio in Quebec is $71,056.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,000.00 and $91,500.00 per year, depending on experience, location, and employer.

What is a game studio?

A Game Studio job involves working in a team to design, develop, and produce video games. Roles vary widely, including game design, programming, art, animation, sound design, and quality assurance. Game studio employees collaborate to bring creative ideas to life, ensuring smooth gameplay and an engaging player experience. Depending on the studio's size, responsibilities may be highly specialized or involve multiple aspects of development.

What does the typical workflow look like in a game studio environment?

A typical workflow in a Game Studio involves close collaboration between multidisciplinary teams such as designers, artists, programmers, and producers. Projects often progress through distinct phases: concept development, prototyping, production, testing, and post-launch support. Daily responsibilities may include team meetings to coordinate tasks, creative brainstorming sessions, code or art reviews, and iterative development based on feedback. The environment is fast-paced and highly collaborative, encouraging ongoing learning and the sharing of ideas to achieve a shared vision for each game.

What are the key skills and qualifications needed to thrive in the game studio position, and why are they important?

To thrive as a Game Studio, a team collectively needs strong skills in game design, programming, project management, and art production, often supported by degrees in computer science, graphic design, or related fields. Familiarity with industry-standard tools such as Unity or Unreal Engine, version control systems, and production pipelines is essential, along with relevant certifications. Excellent communication, creativity, and collaborative problem-solving are important soft skills for navigating multidisciplinary teamwork and evolving project requirements. These capabilities ensure the successful development, launch, and maintenance of high-quality games in a competitive market.

What are the most commonly searched types of Game Studio jobs in Quebec?

The most popular types of Game Studio jobs in Quebec are:

What are popular job titles related to Game Studio jobs in Quebec?

For Game Studio jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Game Studio jobs in Quebec look for?

The top searched job categories for Game Studio jobs in Quebec are:

Infographic showing various Game Studio job openings in Quebec as of August 2026, with employment types broken down into 68% Full Time, 22% Part Time, 1% Temporary, and 9% Contract. Highlights an 82% Physical, 2% Hybrid, and 16% Remote job distribution, with an average salary of $71,056 per year, or $34.2 per hour.

Associate Director, Game Services

Ubisoft

Montreal, QC • On-site

Full-time

Posted 28 days ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As an Associate Director, Game Services at Ubisoft Montréal, you will lead a multidisciplinary organization supporting Ubisoft games, studios, and Creative Houses. In this senior people leadership role, you will directly lead and develop a team of managers, strengthen leadership capabilities, shape the organization, and create the conditions for teams to perform, grow, and successfully navigate change.You will be accountable for the overall health, effectiveness, engagement, and performance of the organization, as well as for the reliable delivery of its IT and operational services.


Working closely with game, studio, Creative House, and technology leadership, you will ensure that our teams, operating model, capabilities, and service-delivery priorities remain aligned with Ubisoft’s evolving business and production needs.
 

What you’ll do

  • Lead multidisciplinary teams composed of managers, team leads, technical experts, and operational teams supporting Ubisoft productions
  • Develop managers through coaching, performance management, succession planning, and leadership development
  • Foster an environment built on clarity, collaboration, trust, and sustainable team performance
  • Shape the organizational structure and operating model to align skills, capacity, and business priorities
  • Guide teams through organizational change and evolving priorities while maintaining engagement and delivery continuity
  • Drive workforce and capacity planning, including recruitment, internal mobility, vendor strategy, and long term skills development
  • Oversee service delivery, operational risks, incidents, dependencies, and continuous improvement initiatives
  • Partner with game, studio, Creative House, and technology leadership to align organizational and delivery priorities
  • Collaborate with global teams across Infrastructure, Security, Cloud, Human Resources, Finance, and external partners
  • Promote operational excellence through KPIs, service reviews, automation, standardization, and continuous learning
Qualifications
  • Experience leading large multidisciplinary teams within a complex technology, IT, gaming, or live service environment
  • Experience developing managers and supporting leadership practices across multiple teams or functions
  • Expertise in organizational design, talent development, workforce planning, employee engagement, and succession planning
  • Experience guiding teams through organizational transformation and evolving business priorities
  • Strong understanding of IT service delivery, operational services, incident management, capacity planning, and continuous improvement
  • Ability to balance operational delivery, technical priorities, workforce needs, financial considerations, and stakeholder expectations
  • Strong communication and stakeholder management skills across technical and business teams
  • Leadership approach focused on collaboration, transparency, accountability, and team development

Additional Information

What to send our way

  • Your CV highlighting relevant leadership experience and organizational scope

  • Examples of leadership development, organizational change, and operational improvements you have supported