Work closely with art leads, game designers, and other team members to craft immersive, visually ... Unity or Unreal Engine. * Strong understanding of 3D modeling, UV mapping, texturing, and material ...
Work closely with art leads, game designers, and other team members to craft immersive, visually ... Unity or Unreal Engine. * Strong understanding of 3D modeling, UV mapping, texturing, and material ...
Bachelor's degree in computer science, software engineering, project management, or any combination ... Good understanding of game architectures, game engines, Unreal, Unity, or proprietary engines, and ...
Bachelor's degree in computer science, software engineering, project management, or any combination ... Good understanding of game architectures, game engines, Unreal, Unity, or proprietary engines, and ...
Knowledge of Unreal Engine or Unity for integrating character assets into the game. Note: Specific ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...
Knowledge of Unreal Engine or Unity for integrating character assets into the game. Note: Specific ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...
Lead Level Artist
Montreal, QC · On-site
As an artist, your years of experience in the games industry have given you a solid understanding ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Lead Level Artist
Montreal, QC · On-site
As an artist, your years of experience in the games industry have given you a solid understanding ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
As an artist, your years of experience in the games industry have given you a solid understanding ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
As an artist, your years of experience in the games industry have given you a solid understanding ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Hybrid (Remote + On-site) Contract: 6+ months At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to ...
Quick apply
Hybrid (Remote + On-site) Contract: 6+ months At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to ...
Artiste 3D senior | Senior 3D Artist
Montreal, QC · On-site +1
Hybrid (Remote + On-site) Contract: 6+ months At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to ...
Artiste 3D senior | Senior 3D Artist
Montreal, QC · On-site +1
Hybrid (Remote + On-site) Contract: 6+ months At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to ...
Artiste 3D senior | Senior 3D Artist
Montreal, QC · On-site +1
Hybrid (Remote + On-site) Contract: 6+ months At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to ...
Artiste 3D senior | Senior 3D Artist
Montreal, QC · On-site +1
Hybrid (Remote + On-site) Contract: 6+ months At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to ...
Application Support Analyst
Montreal, QC · On-site
During the day you will maintain the user's ticket backlog using Unity. You can also be contacted ... To qualify for the role, you must be able to write an SQL query and pass a basic coding game in ...
Application Support Analyst
Montreal, QC · On-site
During the day you will maintain the user's ticket backlog using Unity. You can also be contacted ... To qualify for the role, you must be able to write an SQL query and pass a basic coding game in ...
Senior Data Engineer
Montreal, QC · On-site
... contracts, and leaving patterns others can reuse. What You'll Do and How You'll Make an Impact ... Curate rich metadata in Unity Catalog and Snowflake to power downstream consumption, including AI ...
Senior Data Engineer
Montreal, QC · On-site
... contracts, and leaving patterns others can reuse. What You'll Do and How You'll Make an Impact ... Curate rich metadata in Unity Catalog and Snowflake to power downstream consumption, including AI ...
Engineering Director
Montreal, QC · On-site
Administers service contracts to support property needs. Ensures fire crew has complete ... Ensures integration of departmental goals in game plans. Oversees execution of long term ...
Engineering Director
Montreal, QC · On-site
Administers service contracts to support property needs. Ensures fire crew has complete ... Ensures integration of departmental goals in game plans. Oversees execution of long term ...
... the video game industry, with 2+ years directly managing engineers. * Strong engine experience (Unreal Engine, Unity, or custom engines). * Shipped multiple AAA console titles with a deep ...
... the video game industry, with 2+ years directly managing engineers. * Strong engine experience (Unreal Engine, Unity, or custom engines). * Shipped multiple AAA console titles with a deep ...
Contract Unity Game Developer information
What is a contract Unity game developer?
What skills and qualifications are needed to thrive as a contract Unity game developer?
What are common challenges contract Unity game developers face when joining new projects?
What is the difference between Contract Unity Game Developer vs Contract Unreal Engine Developer?
| Aspect | Contract Unity Game Developer | Contract Unreal Engine Developer |
|---|---|---|
| Required Credentials | Experience with Unity, C# programming, portfolio of Unity projects | Experience with Unreal Engine, C++/Blueprints, portfolio of Unreal projects |
| Work Environment | Game studios, freelance projects, mobile and indie development | AAA and high-end game development, VR/AR projects, simulation |
| Employer & Industry Usage | Widely used in mobile, indie, and casual gaming sectors | Popular in AAA titles, VR, and simulation industries |
Both roles require strong knowledge of their respective engines and programming languages. While they share similar credentials and work environments, Unity developers often focus on mobile and indie projects, whereas Unreal developers are more involved in high-end, AAA, and VR projects. The choice depends on the project scope and industry focus.
What are the most commonly searched types of Unity Game Developer jobs in Quebec?
The most popular types of Unity Game Developer jobs in Quebec are:
What are popular job titles related to Contract Unity Game Developer jobs in Quebec?
For Contract Unity Game Developer jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Contract Unity Game Developer jobs in Quebec look for?
The top searched job categories for Contract Unity Game Developer jobs in Quebec are:
What cities in Quebec are hiring for Contract Unity Game Developer jobs?
Cities in Quebec with the most Contract Unity Game Developer job openings:

3D Environment Artist - Talent Pool (N Americas)
Montreal, QC
Contractor
Posted 23 days ago
Job description
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Key Responsibilities
- Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project's creative vision and gameplay requirements.
- Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
- Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
- Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
- Ensure consistency in environmental art style and quality across the project.
- Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
- Stay updated on industry trends and techniques to continuously improve the quality of environment art.
Requirements
Experience:
- 3+ years of experience as an Environment Artist in the video game industry.
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills:
- Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine.
- Strong understanding of 3D modeling, UV mapping, texturing, and material creation.
- Familiarity with optimization techniques for real-time environments.
Artistic Skills:
- Strong eye for composition, lighting, color theory, and detail.
- Ability to create both realistic and stylized environments as needed.
Collaboration Skills:
- Strong communication and teamwork abilities to collaborate effectively with cross-disciplinary teams.
- Problem-solving mindset and the ability to adapt to feedback and iterative processes.
Passion for Gaming: Genuine enthusiasm for crafting immersive game worlds.
Preferred Skills
- Experience working with procedural tools or pipelines (e.g., Houdini).
- Familiarity with photogrammetry workflows.
- Knowledge of scripting or technical art tools for workflow efficiency.
Note: Specific requirements may vary depending on project needs.
Benefits
About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.
Experience our side of life. For more information, visit www.side.inc