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Junior Unity Game Developer Jobs in Quebec (NOW HIRING)

... game designers, artists, programmers, and writers, to ensure that levels meet the overall vision ... Familiarity with Unity or proprietary level editors is preferred but not required. * Experience ...

... game, using both keyframe and augmented mocap techniques. * Work closely with programmers and ... Mentor, coach, and train more junior animators. What We'll Do Together: At Cloud Chamber, we are ...

... game, using both keyframe and augmented mocap techniques. * Work closely with programmers and ... Mentor, coach, and train more junior animators. What We'll Do Together: At Cloud Chamber, we are ...

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Junior Unity Game Developer information

What is a junior Unity game developer?

A Junior Unity Game Developer is an entry-level position focused on designing, developing, and optimizing games using the Unity engine. They typically work on game mechanics, UI, bug fixing, and asset integration under the guidance of senior developers. Strong proficiency in C# and understanding of game development principles are essential. This role provides an opportunity to gain hands-on experience and grow technical skills in a professional game development environment.

What does a junior Unity game developer do?

A typical day for a Junior Unity Game Developer includes writing and debugging scripts, collaborating with artists and designers to bring game features to life, and attending team meetings to discuss project progress. You may review feedback from senior developers, perform routine testing of game builds, and help optimize performance within the Unity engine. The role often involves ongoing learning as you pick up new tools or stay updated on industry best practices. Overall, the work environment is collaborative and dynamic, making teamwork and communication essential for project success.

What skills and qualifications are needed to be a junior Unity game developer?

A Junior Unity Game Developer should have a basic understanding of programming languages such as C#, familiarity with game design principles, and a degree or coursework in computer science, game development, or a related field. Experience with Unity 3D, version control systems like Git, and online training or Unity certification are also valuable. Strong problem-solving abilities, teamwork, and clear communication make candidates stand out in studio environments. These skills ensure smooth collaboration and efficient game development in a fast-paced, creative industry.

What are the most commonly searched types of Unity Game Developer jobs in Quebec?

The most popular types of Unity Game Developer jobs in Quebec are:

What are popular job titles related to Junior Unity Game Developer jobs in Quebec?

For Junior Unity Game Developer jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Junior Unity Game Developer jobs in Quebec look for?

The top searched job categories for Junior Unity Game Developer jobs in Quebec are:

What cities in Quebec are hiring for Junior Unity Game Developer jobs?

Cities in Quebec with the most Junior Unity Game Developer job openings:

Infographic showing various Junior Unity Game Developer job openings in Quebec as of August 2026, with employment types broken down into 89% Full Time, and 11% Contract. Highlights an 77% In-person, 6% Hybrid, and 17% Remote job distribution.

Senior UI Programmer - 7 Days to Die | Programmeurse UI seniore - 7 Days to Die

Behaviour Interactive

Montreal, QC โ€ข On-site

Full-time

Re-posted 2 days ago


Job description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

As a Senior UI Programmer, you will work on developing and optimizing user interface features for 7 days to die in collaboration with designers, artists, and other programmers, using Unity as our primary development platform. The position involves building efficient frameworks and supporting the continuous improvement of our UI systems, and is ideal for someone with strong technical skills, a deep understanding of UI development, and an interest in collaborative problem-solving.
In this role, you will:
  • Design, architect, and develop flexible, reusable, and optimized UI systems for the game.
  • Define and maintain budget and performance related to the UI subsystem.
  • Lead and implement complex screens and flows; in-game HUD to various gameplay UI Screens.
  • Test, debug, and optimize code to ensure high quality standards.
  • Maintain code quality through mentoring, collaboration, and code review process.
  • Work closely with UI/UX/VFX designers and direction to set highest level of standards.
  • Work within a cross-disciplinary team composed of programmers, designers, animators, and artists.
ย 
What we're looking for:
  • 6+ years of experience as a programmer within the gaming industry.
  • 4+ years of game development using Unity3D.
  • 2+ years of UI development using UGUI and/or NGUI.
  • Proficiency in design pattern and OOP using C# language,
  • Experience developing UI taking into consideration: performance, memory allocation, lifecycle, localization, input, etc.
  • Shipped at least one game on PC using Unity3d, Unreal, or proprietary game engines.
  • Driven and inspired by user experience through UI.
  • You love solving challenging technical problems with the most effective solutions.
ย 
Dans ce role tu devras :
  • Concevoir, architecturer et developper des systemes d'interface utilisateur flexibles, reutilisables et optimises pour le jeu;
  • Definir et assurer le suivi du budget et des performances du sous-systeme d'UI;
  • Diriger et implementer des ecrans et des parcours complexes, du HUD en jeu aux differents ecrans d'interface de gameplay;
  • Tester, deboguer et optimiser le code afin d'assurer des standards de qualite eleves;
  • Maintenir la qualite du code par le mentorat, la collaboration et les processus de revue de code;
  • Collaborer etroitement avec les equipes UI/UX/VFX et la direction afin d'etablir les plus hauts standards de qualite;
  • Travailler au sein d'une equipe multidisciplinaire composee de programmeureuses, de designereuses, d'animateurrices et d'artistes.
Ce que nous recherchons :
  • 6+ ans d'experience en tant que programmeur dans l'industrie du jeu ;ย 
  • Solides competences en programmation C++ ;
  • Forte comprehension du fonctionnement d'un moteur de jeu et des concepts d'edition ;
  • Un interet marque et un reel enthousiasme pour les technologies du jeu, l'interface utilisateur et l'experience du joueur ;
  • Vous aimez resoudre des problemes techniques difficiles avec les solutions les plus efficaces ;ย 
  • Vous avez de solides competences en matiere de communication et de relations interpersonnelles ;ย 
  • Point bonus - Experience de developpement avec Unreal 4 ou plus, UMG ou MVVM framework.ย 
En tant que programmeureuse UI seniore, vous travaillerez au developpement et a l'optimisation des fonctionnalites d'interface utilisateur pour 7 Days to Die, en collaboration avec les designereuses, les artistes et les autres programmeureuses, en utilisant Unity comme principale plateforme de developpement. Le poste consiste a concevoir des frameworks efficaces et a soutenir l'amelioration continue de nos systemes d'UI. Il s'adresse a une personne possedant de solides competences techniques, une comprehension approfondie du developpement d'interfaces utilisateur et un interet marque pour la resolution de problemes collaboratifs.

Prete a plonger dans le monde du developpement de jeux video a la pointe de la technologie ? Base a Montreal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, creant des experiences inoubliables sur PC, console et mobile. On est un studio independant dynamique avec plus de 1200 employes passionnes, et on a des studios a Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre equipe Services collabore avec des geants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un developpement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unite Jeux Originaux repousse les limites de notre creativite avec nos IPs emblematiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l'equite des chances pour tout le monde et on celebre la diversite des personnes, des perspectives et des idees. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, independamment de leur age, sexe, ethnicite, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identite de genre, statut familial, handicap ou toute autre caracteristique protegee par les lois applicables.ย 
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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