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Virtual Programming Jobs (NOW HIRING)

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Virtual Programming information

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How much do virtual programming jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for virtual programming in the United States is $24.40, according to ZipRecruiter salary data. Most workers in this role earn between $20.43 and $27.40 per hour, depending on experience, location, and employer.

What is the difference between Virtual Programming vs Virtual Support Specialist?

AspectVirtual ProgrammingVirtual Support Specialist
Primary RoleDevelops, designs, and implements virtual programs or software solutions.Provides technical support and assistance to users of virtual platforms or software.
Required SkillsProgramming, software development, problem-solvingCustomer service, troubleshooting, communication skills
Work EnvironmentRemote, tech-focused teamsRemote, customer service or technical support teams
Common CertificationsProgramming certifications, IT certificationsIT support certifications, customer service training

While Virtual Programming focuses on creating and developing virtual software solutions, Virtual Support Specialists primarily assist users with technical issues and support. Both roles are remote and require technical knowledge, but their core responsibilities differ significantly.

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Infographic showing various Virtual Programming job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 38% Physical, 2% Hybrid, and 60% Remote job distribution, with an average salary of $50,749 per year, or $24.4 per hour.

Senior Virtual Production Engineer - Hybrid On-Set/Remote

Virtual Producer

Atlanta, GA • On-site

Other

Posted yesterday

New


Job description

THE THIRD FLOOR is the world’s leading visualization company with offices in Los Angeles and London as well as on location with productions around the world. Since 2004, the studio has helped clients visualize and maximize content by producing computer-animated blueprints, known as “previsualizations”. The Third Floor is a fun, creative company founded by artists, for artists. We work on extremely high-profile projects, while maintaining a small studio culture. The company has won multiple Emmy and VES awards for its work. Recent projects include WandaVision and Hawkeye, Wonder Woman 1984, The Mandalorian, and many more.

The Third Floor is looking for an experienced Senior Virtual Production Developer. This will be a Full-Time, Hybrid Rolein on-set and remote virtual production support. The on-set support responsibilities include delivering tools and workflows for complex technical shoots including technical previs, techvis, virtual camera and other on-set support to clients and other film units. When not on set, the VP Developer will design and develop Virtual Production tools.

Responsibilities

Occasionally support on-set or remote studio sessions with clients, including Motion Capture and Virtual Camera shoots, including operation of Virtual Camera
Drive the planning and development of production tools
Develop plugins or extensions of existing pipeline functionality for virtual production
Support the Visualization teams with exporting Art Content (Environments, Props, Animations) from Maya into Unreal Engine
Work with the art team to ensure in-engine levels are Real-time ready
Collaborate with creating workflows and tools to accelerate production
Create and debug shader and materials graphs throughout production

Essential Skills

Experience with VFX pipeline development
Experience with Virtual Production workflows (VCam, MoCap, Scanning, Simulcam)
Experience with Version Control (Git, Perforce, SCM)
Excellent knowledge of the Unreal Engine asset and animation pipelines
Knowledge of Maya Python libraries
Knowledge of Unreal performance debugging and profiling tools
Knowledge of Unreal Blueprint and gameplay system development

Desirable Skills

Familiarity with Unreal Python API
Experience with Unreal C++ Plugin Creation and Engine Compilation
Development experience with character rigging and retargeting
Development experience with Autodesk Maya 2019 or later
Experience with Qt 5.x
Familiarity with PBR material workflows and best practices
Familiarity with networking infrastructure and ability to read networking diagrams
Experience with or knowledge of on-set etiquette

Personal Attributes

Excellent communication skills
Ability to learn new technologies quickly and with minimal supervision
Ability to remain calm and confident in a fast-paced, client facing or on-set environment
Ability to work in collaboration with other team members towards a common goal
In-depth understanding of the production workflow and ability to follow process steps
Proven ability to prioritize conflicting tasks to meet production needs

U.S.Applicants only: TTF participates in E-Verify and we will provide the Social Security Administration (SSA) and, if necessary, the Department of Homeland Security (DHS), with information from each new employee’s Form I-9 to confirm work authorization. All documents provided for proof of work authorization must be current and unexpired. We cannot accept expired proof of identity.

IMPORTANT: If the Government cannot confirm that you are authorized to work, TTF is required to give you written instructions and an opportunity to contact DHS and/or the SSA before taking adverse action against you, including terminating your employment.

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