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Game Developer Jobs in Oregon (NOW HIRING)

OR

$120K - $145K/yr

Collaborate with animation, art, tech designers and engineering to develop levels, gameplay systems, and pipelines that support world-class design execution. * Create and maintain Unreal Engine ...

Senior Security Engineer / ISSE Role Overview We are seeking an experienced Security Engineer to ... Why Game Plan Tech? Join a dynamic and growing team at Game Plan Tech, dedicated to empowering ...

OR · On-site

Data Scientist / Data Engineer Role Overview You will join a cross-functional product team ... Why Game Plan Tech? Join a dynamic and growing team at Game Plan Tech, dedicated to empowering ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126.90K - $151.80K/yr

... game engineers, designers and artists. This is a jack-of-all-trades Principal technical artist role with a creative and artistic focus, balanced by deep expertise in performance and technical ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126.90K - $151.80K/yr

... game engineers, designers and artists. This is a jack-of-all-trades Principal technical artist role with a creative and artistic focus, balanced by deep expertise in performance and technical ...

OR · On-site

$55.75 - $74.50/hr

Cloud Infrastructure Engineer Role Overview We're seeking an experienced Cloud Infrastructure ... Why Game Plan Tech? Join a dynamic and growing team at Game Plan Tech, dedicated to empowering ...

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Senior DevOps Engineer

OR · On-site +1

$125K - $150K/yr

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work ...

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

We're looking for a versatile and engaged Tech Director to join our Internal Game Development team ... You'll set the bar for engineering excellence, drive integration with Netflix's platform ...

We're looking for a versatile and engaged Tech Director to join our Internal Game Development team ... You'll set the bar for engineering excellence, drive integration with Netflix's platform ...

OR · On-site

$123.90K - $125.90K/yr

Strong understanding of end-to-end game development processes, including design, programming, art, and audio. * Ability to manage multiple projects and prioritize tasks effectively in an ever ...

OR

$310K - $545K/yr

Act as the central node between Game Studios, Platform Engineering, Mobile App teams, and Data Science to deliver complex, multi-device features on time and at scale. Requirements: 5-8+ years of ...

OR · On-site

$310K - $545K/yr

Act as the central node between Game Studios, Platform Engineering, Mobile App teams, and Data Science to deliver complex, multi-device features on time and at scale. Requirements: * 5-8+ years of ...

Engineering teams within Netflix work hard every day to scale and innovate this content production ... Our goals are to scale streaming services and support our expanded business use-cases of Gaming ...

Engineering teams within Netflix work hard every day to scale and innovate this content production ... Our goals are to scale streaming services and support our expanded business use-cases of Gaming ...

OR · On-site

Communicate risk clearly to non-security audiences including engineers and program leads * Mentor junior ISSOs and build security-awareness culture across the organization Why Game Plan Tech? Join a ...

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Game Developer information

See Oregon salary details

$34.4K

$114.7K

$190.3K

How much do game developer jobs pay per year?

As of Jun 1, 2026, the average yearly pay for game developer in Oregon is $114,684.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,200.00 and $131,100.00 per year, depending on experience, location, and employer.

What Are Game Developers?

As a game developer, you write the code for video game software. Your code, combined with the work of other developers, brings video games to life on computers and gaming consoles. Your responsibilities are to design core game features and to collaborate with a team of other developers, graphic designers, and artists. Your job duties include game testing, debugging, and production in all aspects of gaming—player character creation, non-player characters, backgrounds, and gameplay. Being a gamer yourself gives you a solid understanding of the importance of game mechanics and storytelling.

What are the key skills and qualifications needed to thrive as a Game Developer, and why are they important?

To thrive as a Game Developer, you need strong programming skills (often in C++, C#, or Java), a solid understanding of computer graphics, and a relevant degree or equivalent experience. Familiarity with game engines like Unity or Unreal Engine, version control systems, and sometimes certifications in these platforms are commonly required. Creative problem-solving, teamwork, and effective communication distinguish top performers in this field. These abilities are crucial for building engaging, technically robust games and collaborating successfully within multidisciplinary development teams.

What are some common challenges game developers face when working on large team projects?

Game developers working on large team projects often encounter challenges such as coordinating across multiple disciplines (programming, art, design, audio), ensuring clear communication, and managing dependencies between different parts of the game. Balancing creative vision with technical constraints and deadlines can also be demanding. Adapting to shifting priorities and integrating feedback from playtesting are key aspects of the collaborative process, making strong teamwork and flexibility essential in this role.

What does a game developer do?

A game developer is responsible for designing, creating, and programming video games for computers, consoles, or mobile devices. Their work involves coding, testing, and debugging game software, as well as collaborating with artists, designers, and other team members to bring a game concept to life. Game developers may specialize in areas like gameplay programming, graphics, or artificial intelligence, and often use game engines such as Unity or Unreal Engine to build their projects.

What is the difference between Game Developer vs Game Designer?

AspectGame DeveloperGame Designer
Primary RoleProgram and build game mechanics, code, and softwareDesign game concepts, storylines, and gameplay experiences
Skills & CertificationsProgramming languages (C++, C#), software developmentCreative design, storytelling, game design tools
Work EnvironmentDevelopment teams, coding environments, software studiosDesign teams, creative studios, collaborative spaces
Industry UsageUsed across game studios for technical implementationUsed for conceptualization and gameplay design

While both roles are essential in game development, Game Developers focus on coding and technical implementation, whereas Game Designers craft the gameplay experience and story. Understanding these differences helps clarify career paths and collaboration in the gaming industry.

What are the most commonly searched types of Game Developer jobs in Oregon? The most popular types of Game Developer jobs in Oregon are:
What job categories do people searching Game Developer jobs in Oregon look for? The top searched job categories for Game Developer jobs in Oregon are:
What cities in Oregon are hiring for Game Developer jobs? Cities in Oregon with the most Game Developer job openings:
What are popular job titles related to Game Developer jobs in OR? For Game Developer jobs in OR, the most frequently searched job titles are:
Infographic showing various Game Developer job openings in Oregon as of May 2026, with employment types broken down into 50% Full Time, and 50% Temporary. Highlights an 100% In-person job distribution, with an average salary of $114,684 per year, or $55.1 per hour.

$120K - $145K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 10 days ago


Job description

We're seeking a Senior Level Designer to join our Level Design team - a multidisciplinary group responsible for crafting immersive, emotionally resonant gameplay spaces that blend exploration, storytelling, and player agency. The ideal candidate is a seasoned generalist who thrives in collaborative environments and can take ownership of complex levels from concept to completion. 

This role is central to shaping the player's journey through pacing, flow, and environmental storytelling. You'll work closely with directors and discipline leads to ensure that each space supports the game's emotional and gameplay goals - and you'll be ready to own combat setups from start to finish when called upon. 

Responsibilities:  

  • Own and deliver gameplay spaces from concept to final polish, blending exploration, narrative, and combat into cohesive player experiences. 
  • Collaborate with animation, art, tech designers and engineering to develop levels, gameplay systems, and pipelines that support world-class design execution. 
  • Create and maintain Unreal Engine assets, scripting gameplay logic, events, and interactions using Blueprints, Sequencer, and related tools. 
  • When needed, design and implement combat encounters within levels. This includes initial setup, iteration, and collaboration with dedicated combat encounter designers. 
  • Partner with production and leadership to define priorities, scope, and milestones for level development. 
  • Drive iteration between disciplines, balancing creative vision, technical feasibility, and player experience. 
  • Provide mentorship and feedback to other designers, fostering collaboration and knowledge sharing across the team. 

Requirements & Skills:  

  • Deep experience building levels in Unreal Engine from concept to completion, including layout, loading, optimization and balancing mechanical with narrative goals. Skilled working with world partition and data layers, managing content at scale and balancing optimization with fidelity is a must an understanding with unreal tools 
  • Comprehensive understanding of scripting in a variety of contexts, including blueprints, animation and presentation systems. Comfortable moving between scripting and sequencer, montages and dialogue systems 
  • Passion for interactive narrative in all its forms and familiarity with complexity involved in bringing it to quality.  
  • Excellent debugging skills and a solid understanding of scripting architecture at scale a significant plus. 
  • Comfortable designing and implementing combat encounters when needed, with a working knowledge of AI behaviors and player flow.  
  • Comprehensive understanding of spatial markup techniques and nav implementation. 
  • Strong sense of spatial design, readability, pacing, and player guidance. 
  • Excellent cross-disciplinary communication skills and ability to collaborate in a fast-paced environment. 
  • Demonstrated ability to take content from prototype to polished final implementation. 
  • Passion for creating immersive, high-quality player experiences that balance gameplay and narrative. 

Qualities: 

  • Collaborative, communicative, and confident working across multiple disciplines. 
  • Approaches design with a holistic mindset, embracing how all elements of gameplay and presentation fit together. 
  • Adaptable - able to step into different types of content ownership, from exploration to combat to narrative presentation 
  • Mentorship-oriented, invested in helping others improve their craft. 
  • Comfortable iterating and problem-solving in a dynamic, creative environment across multiple disciplines. 
  • Passionate about the craft and delivering experiences that resonate with players. 

(This is a temporary "Project Hire" position. The anticipated duration of this assignment will vary. TNM Project Hire employees will be eligible to participate in a number of TNM benefit plans such as medical, dental, vision, 401(k) matching, and flexible PTO)

TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.

The estimated base pay range for this role is: $120k - $145k