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Unity 3D Developer Jobs in Oregon (NOW HIRING)

Senior VDC Engineer

Central Point, OR · Hybrid

$106K - $139K/yr

The ideal candidate will have deep experience with Autodesk tools -- including Revit, Civil 3D ... Familiarity with TwinMotion (or Unreal/Unity real-time rendering platforms) for visualization.

About OptiTrack OptiTrack is a global leader in 3D motion tracking solutions, delivering high ... Familiarity with game engines such as Unreal Engine, Unity, or others. * Experience working on real ...

Senior VDC Engineer

Central Point, OR · Hybrid

$106K - $139K/yr

The ideal candidate will have deep experience with Autodesk tools including Revit, Civil 3D ... Familiarity with TwinMotion (or Unreal/Unity real-time rendering platforms) for visualization.

About OptiTrack OptiTrack is a global leader in 3D motion tracking solutions, delivering high ... Familiarity with game engines such as Unreal Engine, Unity, or others. Experience working on real ...

About OptiTrack OptiTrack is a global leader in 3D motion tracking solutions, delivering high ... Unity, or others. • Experience working on real-time or high-performance system Benefits All ...

About OptiTrack OptiTrack is a global leader in 3D motion tracking solutions, delivering high ... Unity, or others. · Experience working on real-time or high-performance system Benefits All ...

You will use your existing programming experience and 3D modeling skills, help us develop and ... Unity or Unreal certification a plus. Other preferred qualifications include: Experience creating ...

Work closely with engineers to ensure designs are developer-ready and accurately implemented ... Ability to play with 3D tools or rendering engines (Cinema 4D, Alias, Blender, etc.) • ...

Senior Facial Character TD (CONTRACT)

OR · On-site +1

$98K/yr

Collaborates with animation, character art, and engineering teams to produce high quality face rigs ... Processes and cleans 3D or 4D scan data from FACS sessions * Keeps up with state-of-the-art ...

Unity 3D Developer information

See Oregon salary details

$34.4K

$114.7K

$190.3K

How much do unity 3d developer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for unity 3d developer in Oregon is $114,684.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,200.00 and $131,100.00 per year, depending on experience, location, and employer.

What is a Unity 3D developer?

A Unity 3D Developer is responsible for designing, developing, and optimizing interactive 3D applications, games, or simulations using the Unity game engine. They write scripts in C#, implement game mechanics, integrate assets, and ensure smooth performance across different platforms. Unity developers collaborate with designers, artists, and other developers to create immersive user experiences. Their work may also involve debugging, testing, and maintaining code to enhance usability and performance.

What are the typical daily responsibilities of a Unity 3D developer?

A Unity 3D Developer typically spends their day designing, coding, and testing interactive features or gameplay systems within the Unity engine. Responsibilities may include collaborating with artists and designers to integrate 3D assets, optimizing performance for different platforms, and troubleshooting code or visual errors. Developers often participate in team meetings to discuss project requirements or resolve technical challenges, and regularly use source control tools to manage their work. The role requires juggling multiple tasks while maintaining effective communication with other team members to deliver a smooth, cohesive product.

What are the key skills and qualifications needed to thrive as a Unity 3D developer?

To thrive as a Unity 3D Developer, you need a solid background in C# programming, 3D mathematics, and experience with the Unity engine, often backed by a degree in computer science or a related field. Familiarity with version control tools like Git, 3D modeling software integration, and up-to-date Unity certifications are typical technical requirements. Strong problem-solving skills, creativity, and collaborative communication abilities set standout candidates apart. These skills are crucial for developing high-quality, interactive 3D applications and effectively contributing to dynamic development teams.

What are the most commonly searched types of Unity 3D Developer jobs in Oregon?

The most popular types of Unity 3D Developer jobs in Oregon are:

What are popular job titles related to Unity 3D Developer jobs in Oregon?

For Unity 3D Developer jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Unity 3D Developer jobs in Oregon look for?

The top searched job categories for Unity 3D Developer jobs in Oregon are:

Infographic showing various Unity 3D Developer job openings in Oregon as of August 2026, with employment types broken down into 2% Internship, 75% Full Time, 10% Part Time, and 13% Contract. Highlights an 85% In-person, 2% Hybrid, and 13% Remote job distribution, with an average salary of $114,684 per year, or $55.1 per hour.

Unity Developer (m/f/d) - Big Farm Homestead

OR • On-site

Full-time

PTO

Posted 14 days ago


Job description

Our Big Farm Homestead team is looking for a Unity Developer who loves building things that players actually get their hands on. You will work on the client side of a complex live mobile game, turning game design ideas into features, improvements, refactoring and LiveOps content that ship. Expect to spend your days in Unity3D, close to both the code and the content: integrating assets, tuning performance on mobile, and writing clean, well structured code your teammates enjoy working with. BFH shares its codebase and many systems with our sister game Sunshine Island, so you will collaborate closely with the Sunshine Island team, learn from what they build, and feed your own solutions back the other way.
Please note: we can only consider candidates based in Europe, working in a timezone similar to Germany (CET/CEST).
YOUR MISSION
  • Take an active part in game creation and specification, especially in the client development of complex multiplayer mobile games
  • Help keep our players happy by developing and delivering high quality LiveOps content as part of a dedicated and passionate LiveOps team
  • Deliver production ready, well structured code that holds up in a long running live game
  • Find and propose the best suited architecture for new features, and weigh the trade offs with your team
  • Help create and improve our asset workflows
  • Collaborate in the development of innovative new games in interdisciplinary and international teams, and share your knowledge with your colleagues
YOUR BACKSTORY
  • Professional experience in games development, ideally including a commercially released Unity title. We know projects get cancelled, so substantial time in production on a title that never shipped counts too
  • Solid knowledge of the Unity game engine for 3D URP games and UGUI
  • Confident with Git or a comparable version control system as part of your daily workflow
  • Good grasp of OOP principles and software architecture, and you have at least come across data oriented design
  • A basic understanding of cross-platform development, first exposure to iOS and Android mobile development is a plus
  • Familiarity with asset management and Addressables
  • Experience with client server applications is a plus
  • Curiosity about agile development methods
  • You solve problems effectively and proactively, and speak up early when something is off
  • You enjoy working in an international team, communicate comfortably in English, and are happy being present and chatty on Discord throughout your working day
WHY JOIN US?
  • Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster
  • Work-life balance: Competitive annual leave and flexible working hours
  • Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies
  • Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities
  • Find sparring partners within game design
  • Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office
  • Contribution to public transport ticket (Deutschlandticket) for Germany-based staff

About New Moon Production
New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since 2016 we have released multiple games on many different platforms including Big Farm: Mobile Harvest, enjoyed by a quarter million players daily, the much beloved Sunshine Island, and our newest farming sim Big Farm Homestead.
The "BIG! franchise" is made up of 100+ highly talented individuals from all over the world. We believe that only the best employees can create the best products through teamwork, expertise and bringing together different ideas. Since 2021, New Moon Production has been part of Stillfront Group, one of Europe's leading game publishers with a strong focus on long-term IP growth.
Department Game Programming/Engineering Locations Remote Remote status Fully Remote Studios New Moon Production Employment types Permanent Employment contracts Full time