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Blender 3D Python Scripting Jobs in Oregon (NOW HIRING)

OR · On-site

... 3d modeling and procedural modeling/UV'ing skills are a must. * Strong knowledge and experience ... scripting, programming and expressions pertaining to DCC and graphics: e.g. MEL, Python, Houdini ...

Forward Deployed AI Engineer

OR · Remote

$103.90K - $139.90K/yr

This role blends full-stack engineering, AI implementation, and client-facing solution delivery ... JavaScript / TypeScript Python or similar scripting languages. Strong ability to communicate ...

OR · Hybrid

$52.50 - $67.75/hr

Utilize scripting languages (e.g., Bash, Python) for automation, tooling, and environment setup ... Hybrid work model centered around the Schaumburg, IL office, blending on-site collaboration with ...

Senior Systems Engineer

Hillsboro, OR · On-site

$113.80K - $155.70K/yr

... include: 3D metrology spanning the chip from nanometer-scale transistors to micron-level die ... Proficiency in data analysis using various programming/scripting tools (Python, Matlab, etc.

Contributions to open-source projects, particularly in the realm of 3D drivers, Vulkan/OpenGL APIs ... Proficiency in scripting languages such as Python, Bash, Rust, or Go. Job Type:Experienced Hire ...

Senior Systems Engineer

Hillsboro, OR

$113.80K - $155.70K/yr

... include: 3D metrology spanning the chip from nanometer-scale transistors to micron-level die ... Proficiency in data analysis using various programming/scripting tools (Python, Matlab, etc.

OR · On-site

Proven programming experience in Python and C#, in addition to Go and Lua. * Windows Scripting ... Strong understanding of GPU technologies and the gaming ecosystem, with expertise in 3D graphics ...

Proficiency in Python, with experience in robotics software frameworks like ROS/ROS2. * Familiarity ... and 3D workflows and tools (e.g., Unity, Unreal Engine, Blender) * Applied experience with ...

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Blender 3D Python Scripting information

What are the key skills and qualifications needed to thrive as a Blender 3D Python Scripting specialist, and why are they important?

To excel in Blender 3D Python Scripting, you need strong skills in Python programming, a solid understanding of 3D modeling concepts, and experience working within the Blender environment. Familiarity with Blender's scripting API, version control systems like Git, and relevant certifications in 3D design or programming can be highly advantageous. Problem-solving abilities, creativity, and effective communication are crucial soft skills for collaborating with artists and developers on complex projects. These competencies are essential for efficiently automating tasks, customizing workflows, and delivering high-quality 3D content within production pipelines.

How do Blender 3D Python Scripting professionals typically collaborate with artists and designers in a production environment?

Blender 3D Python scripting professionals often work closely with artists and designers by developing custom tools, add-ons, or automation scripts that streamline repetitive tasks or enable new creative workflows. Effective communication is key, as script developers need to understand the creative team's requirements and translate them into practical solutions within Blender. Regular feedback sessions and testing cycles are common, ensuring that scripts are user-friendly and integrate smoothly into the production pipeline. This collaboration not only enhances productivity but also helps bridge the gap between technical and creative roles.

What is Blender 3D Python scripting?

Blender 3D Python scripting refers to the process of writing Python code to automate tasks, create custom tools, or extend the functionality of Blender, a popular open-source 3D creation suite. Python is Blender's primary scripting language, allowing users to interact with virtually every aspect of the software, from modeling and animation to scene management. This scripting capability is widely used by artists, developers, and technical directors to streamline workflows, generate procedural content, or integrate Blender with other tools and pipelines.

What is the difference between Blender 3D Python Scripting vs 3D Modeler?

AspectBlender 3D Python Scripting3D Modeler
Required SkillsPython programming, Blender API knowledge3D modeling, artistic skills
Work EnvironmentSoftware development, scripting within BlenderDesign studios, freelance, animation companies
Industry UsageAutomation, tool creation, procedural contentAsset creation, character modeling, environment design
CertificationsNone mandatory, programming experience preferredPortfolio, artistic skills, possibly formal art training

Blender 3D Python Scripting focuses on automating tasks and creating tools within Blender using Python, while a 3D Modeler specializes in creating visual assets and models. Both roles often work in the same industry but serve different functions—one as a technical developer, the other as an artist.

What are popular job titles related to Blender 3D Python Scripting jobs in Oregon? For Blender 3D Python Scripting jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Blender 3D Python Scripting jobs in Oregon look for? The top searched job categories for Blender 3D Python Scripting jobs in Oregon are:
Lead VFX Artist

Other

Posted yesterday


Job description

Insomniac Games is searching for a Lead Visual Effects Artist. The Lead VFX Artist is responsible for managing and developing a visual effects team. Has the knowledge and experience of creating art assets and sets an example for the team by demonstrating a mastery of industry standards and tools, proprietary technology, and departmental production workflows. Has a proven understanding of production schedules and project goals, along with game performance, and technical considerations.

Essential Duties and Responsibilities:

  • Balance hands-on VFX asset creation with day-to-day team leadership and management of the VFX team.

  • Partner closely with Principal VFX Artist to plan, create and test content creation and pipelines before deploying to the development team

  • Oversee and support external VFX partners, ensuring they are properly onboarded to style and technical standards and that their deliveries meet quality expectations.

  • Collaborate with Production Management to scope and estimate work, build schedules, assign tasks and track progress for VFX deliverables.

  • Works closely with Art Directors to develop visual targets, maintain a cohesive visual style and consistent quality bar across all aspects in VFX.

  • Review VFX artists' work to ensure VFX content is performant aesthetically and technically that is aligned with Art Direction.  

  • Collaborate with multiple disciplines to support gameplay, characters, cinematics, environments with VFX requirements. 

  • Coordinate with cross-disciplinary teams to ensure VFX assets are delivered on time and integrated smoothly into the game.

  • Works closely with the Tool and Engine team to aid in the ongoing evolution and enhancements of proprietary tools and engine to improve and enhance VFX fidelity.

  • Champion and implement new production methods, best practices, and optimizations to improve efficiency and in-game performance.

  • Ensures that all complaints and concerns related to inappropriate or unprofessional conduct in the workplace are addressed immediately to foster a safe work environment.

  • Lead, mentor, and develop a team of VFX artists, including consistent quality bar, goalsetting and performance reviews.

  • Other duties may apply

Supervisory Duties:

  • This job has supervisory responsibilities

Supervisory Responsibilities:

  • Carries out supervisory responsibilities in accordance with the organization's policies and applicable laws

  • Responsibilities include interviewing, hiring, and training employees; planning, assigning, and directing work; appraising performance; rewarding and disciplining employees; addressing complaints and resolving problems

Computer Skills:

  • Advanced level in Houdini and Maya: expert understanding of these DCC visual effects packages, competent working with joints and locators, animation/keyframing, rigid-body and fluid simulations, materials, shaders, lighting and rendering.

  • 3d modeling and procedural modeling/UV'ing skills are a must.

  • Strong knowledge and experience with modern game engines/editors such as Unreal, Unity, proprietary, etc.

  • Proficient with real-time particle-editors and VFX systems such as Unreal's Niagara, PopcornFX, etc.

  • Advance understanding of complex node-based shader networks such as those used in Unreal, Unity, etc.

  • Familiarity with game scripting and/or node-based systems (e.g. Unreal Blueprint, etc).

  • Have strong grasp of technical scripting, programming and expressions pertaining to DCC and graphics: e.g. MEL, Python, Houdini VEX, HLSL Shaders, etc.

  • Proficient in Photoshop for painting and editing textures.

  • Strong knowledge of procedural texture generation software (e.g. Substance Designer, Filter-Forge, After-Effects, etc).

  • Knowledge of Microsoft Office Suite.

  • Knowledge of other visual effects or CG software a plus (e.g. Blender, Nuke, etc).

If this sounds like the opportunity that you have been looking for, please submit your application below.