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Remote 2D 3D Animation Jobs in Oregon (NOW HIRING)

Project Manager

Portland, OR · On-site +1

$26 - $33/hr

Mixed resume / portfolio showing 2D/3D, Rigging/Animation, Tech, or VFX examples. This is a fully remote ongoing contract only position. At this time, this position is not available to California ...

Senior CAD Designer

OR · Remote

$27 - $37.25/hr

While all drawings are produced in 2D AutoCAD, this role must work closely with our 3D Revit Team ... LI-Remote About Symbotic Symbotic is an automation technology leader reimagining the supply chain ...

BIM Operator III

$33 - $63/hr

Creates and maintains 2D installation drawings from 3D models * Performs model population including ... Remote - work from home reporting to team members as needed *Applicants must be authorized to work ...

BIM Operator II

$27 - $51/hr

Creates and maintains 2D installation drawings from 3D models * Performs model population including ... Remote - work from home reporting to team members as needed #LI-SA1 *Applicants must be authorized ...

What We Need Symbotic is seekingan Engineering Design Manager to lead our 2D CAD (AutoCAD) team ... Partner closely with 3D (Revit) teams and cross-functional stakeholders to ensure alignment across ...

Description This position allows for a remote, work from home schedule. * As a member of the ... 2D and 3D model. * Challenging assignments that include the design of substation structures and ...

BIM Professional

Portland, OR · On-site +1

$33.58 - $49.24/hr

Performs 2D and 3D drafting in Revit. * Updates backgrounds and models per project schedule. * Uses ... McKinstry Moves onsite gyms or reimbursement for remote workers. See benefit plan documents for ...

Mechanical / BIM Designer

OR · Remote

$70K - $88K/yr

This role is remote. What You'll Do (Key Responsibilities) * Create, update, and maintain 2D and 3D mechanical drawings in AutoCAD and Revit * Translate sketches, redlines, engineering markups, and ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

Profile, diagnose, and resolve bottlenecks in rendering, shaders, animation, asset streaming, and ... such as 3D graphics, VFX, modeling, shaders, texturing, and lighting for games Demonstrated ...

Remote 2D 3D Animation information

What is the difference between Remote 2D 3D Animation vs Remote Motion Graphics Designer?

AspectRemote 2D 3D AnimationRemote Motion Graphics Designer
Skills & ToolsProficiency in software like Maya, Blender, After Effects; strong drawing and modeling skillsExpertise in After Effects, Premiere Pro; focus on animated graphics and visual effects
Work EnvironmentOften involved in film, gaming, or product visualization projectsPrimarily creates animated graphics for videos, advertising, and digital media
Industry UsageUsed in entertainment, gaming, architecture, and product designCommon in advertising, marketing, and online content creation

Remote 2D 3D Animation professionals focus on creating detailed models and animations for various industries, often requiring advanced software skills. In contrast, Remote Motion Graphics Designers specialize in animated graphics and visual effects for digital media. Both roles require proficiency in Adobe After Effects, but their applications and project types differ significantly.

What are the most commonly searched types of 2D 3D Animation jobs in Oregon? The most popular types of 2D 3D Animation jobs in Oregon are:
What are popular job titles related to Remote 2D 3D Animation jobs in Oregon? For Remote 2D 3D Animation jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Remote 2D 3D Animation jobs in Oregon look for? The top searched job categories for Remote 2D 3D Animation jobs in Oregon are:
Infographic showing various Remote 2D 3D Animation job openings in Oregon as of July 2026, with employment types broken down into 91% Full Time, 7% Part Time, and 2% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution.
3D Environment Artist - Talent Pool (2026 Opportunities)

3D Environment Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR • Remote

$26 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Posted 2 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment

We're building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are currently seeking 3D Environment Artists who is passionate about creating high quality, game-ready environments and eager to contribute to a team of experienced artists on a long-term project. You will be embedded in a collaborative, cross-functional team - working closely with Concept Art, Animation, Engineering, and other teams to create environments that are faithful to the project's visual direction and design intentions.

Within your first 90 days, you will:

  • Learn a proprietary engine quickly and work effectively inside its constraints.
  • Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction.
  • Do it with minimal supervision, asking smart questions early, and communicating progress clearly.

Some of the cool stuff you'll be doing:

  • Collaborate with art leadership to understand and develop artistically consistent captivating worlds
  • Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications
  • Build and maintain modular environment kits, including materials and trim sheets
  • Contribute to the project's organization and optimization of both data and production pipelines
  • Track and fix bugs during production and post production

Requirements

What you'll bring to the table:

  • A strong portfolio with recent work showcasing a range of stylistically different pieces showcasing real-time environments, hero assets, or modular kits (**must submit to be considered**)
  • 5+ years of experience in video game production with a track record of shipped projects
  • Possess a strong grasp of composition, visual design, and color theory
  • Proficiency in industry standard 3D modeling, sculpting, and texturing software
  • Experience shipping environment art in multiple game engines.
  • Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
  • Strong knowledge of game production pipelines
  • Strong proactive collaboration and communication skills

Bonus Points!

  • Experience with Unreal Engine 5.

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $56K - $80K per year ($26/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizacion Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote