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Remote 3D Graphics Software Engineer Jobs in Oregon

Software Engineer, Linux Graphics

OR · On-site +1

$139K - $172K/yr

We are now looking for a Linux Graphics Software Engineer. NVIDIA's invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized ...

Senior Software Engineer, Graphics Performance

OR · On-site +1

$139K - $172K/yr

NVIDIA is searching for world-class software engineers to join the Linux Graphics driver team. This position involves architecture and development of new SW technologies to support Vulkan and OpenGL ...

Senior Graphics Shader Compiler Engineer

OR · On-site +1

$139K - $172K/yr

We are looking for an enthusiastic and competent Senior Graphics Shader Compiler Engineer for an exciting and fun role in our GPU Software organization. We deliver features and improvements to better ...

Software Engineer (US-Remote) ID: 1191 Location: US-Remote or Marlton, NJ area Description A Software Engineer is needed to design, develop, and maintain modern software applications and services.

Software Engineer

Portland, OR · Remote

$140K - $180K/yr

Software Engineer Cerbo OptiMantra Remote (US), East Coast Hours Full-time The Company Cerbo OptiMantra is a healthcare technology company built for the practices changing how medicine is delivered.

Maya Software Engineer

Portland, OR · On-site +1

$139K - $249K/yr

... graphics algorithms and techniques * Demonstrated knowledge of Game and/or Film Production ... Comfortable working independently to tackle challenges in a remote working environment.

Remote About the Role micro1 is partnering with a leading AI lab to hire senior software engineers from top companies. You'll evaluate AI-generated code, create challenging engineering problems, and ...

Senior Software Developer (Web) (Remote)

Portland, OR · Remote

$57.75 - $76.25/hr

Experience with 3D and immersive web technologies like ThreeJS or WebXR * Proven experience with ... Graphics Solution. A ce titre, vous travaillerez en etroite collaboration avec les concepteurs UX ...

New

Comfortable in an asynchronous, all remote environment * Actively participate in communities of ... with software engineering * Experience building a software tool with core focuses on software ...

Senior Software Engineer (Remote)

OR · On-site +1

$122K - $161K/yr

This is a remote role anywhere in the USA. Meet the Team Our software engineering team develops software using Cisco's Design Thinking Principles, with simplification and Security at its core. We use ...

Senior Software Engineer (Remote)

Portland, OR · Remote

$129K - $171K/yr

This is a remote role anywhere in the USA. Meet the Team Our software engineering team develops software using Cisco's Design Thinking Principles, with simplification and Security at its core. We use ...

Software Engineer II, Delivery

OR · On-site +1

$97K - $133K/yr

Upstart's Delivery team enables engineers to ship software to production safely, reliably, and with ... Remote Travel requirements As a digital first company, the majority of your work can be ...

Senior Software Engineer

OR · On-site +1

$122K - $161K/yr

As a Senior Software Engineer, you will design and build internal applications that power critical ... Remote Travel requirements As a digital first company, the majority of your work can be ...

As a Software Engineer on the Upstart Bank team, you will design and build reliable backend ... Remote [ A specific city/location is not required if the role does not have an in-person ...

As a Software Engineer II, Developer Platform at Upstart, you will build and operate systems used ... Remote Travel requirements As a digital first company, the majority of your work can be ...

Principal Software Engineer

OR · On-site +1

$134K - $180K/yr

As a Principal Software Engineer, you will provide technical leadership across a growing portfolio ... Remote Time Zone Requirements - This team operates on the East/West Coast time zones.

... similar) Graphical User Interface Application - Electron based React/TypeScript application ... software engineer who's worked across multiple environments and knows that early-stage startups ...

As a system software engineer in the Developer Tools group, you will be developing software that ... Shown knowledge of compute (CUDA/OpenCL), modern graphics (DirectX12, OpenGL, Vulkan, Metal), or DL ...

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Remote 3D Graphics Software Engineer information

What is a remote 3D graphics software engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are the key skills and qualifications needed to thrive as a remote 3D graphics software engineer?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.

What are some common challenges faced by remote 3D graphics software engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

What are popular job titles related to Remote 3D Graphics Software Engineer jobs in Oregon?

For Remote 3D Graphics Software Engineer jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Remote 3D Graphics Software Engineer jobs in Oregon look for?

The top searched job categories for Remote 3D Graphics Software Engineer jobs in Oregon are:

What cities in Oregon are hiring for Remote 3D Graphics Software Engineer jobs?

Cities in Oregon with the most Remote 3D Graphics Software Engineer job openings:

Software Engineer, Linux Graphics

OR • On-site, Remote

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

$139K - $172K/yr

Full-time

Posted 16 days ago


Key responsibilities

  • Define, design, develop, and automate Linux Vulkan and OpenGL graphics software for NVIDIA GPUs.

  • Maintain and enhance existing graphics driver features, ensuring high performance and quality.

  • Collaborate with test automation and cross-functional teams to identify regressions and improve driver quality.


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

We are now looking for a Linux Graphics Software Engineer. NVIDIA's invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world.

Today, we are increasingly known as "the AI computing company". NVIDIA is searching for world-class software engineers to join the Linux Graphics driver team. This position involves architecture and development of new features to support Wayland, Vulkan and OpenGL software for our GPUs, as well as enhancements and maintenance of existing features, including the testing and continuous improvement to maintain the driver quality.

What you'll be doing: You will be involved in the definition, design, development and automation of innovative professional and consumer Linux Vulkan and OpenGL graphics software. Develop and maintain SW technologies targeted at enabling and supporting NVIDIA's GPU hardware: on the current and upcoming Linux based operating systems. Ensuring the best performance and feature quality running on cross platform implementations.

Collaborate with test automation to achieve outstanding feature quality and to timely identify regressions. Work with other worldwide internal teams, including software, hardware, architecture, and OEM support. What we need to see: A Bachelor's or higher degree in electrical engineering, computer science, or computer engineering (or equivalent experience).

3+ years "hands on" experience developing graphics system level software, especially for the Linux OS. 3+ years of programming experience in C and C++. Very good oral and written communication skills.

Ways to stand out from the crowd: Prior experience with Linux gaming development. Low-level Linux operating system knowledge, specifically memory/resource management, scheduling, and process control. A self-motivated teammate with good attitude.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD - 195,500 USD for Level 2, and 152,000 USD - 241,500 USD for Level 3. You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until September 12, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US