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3D Graphics Software Engineer Jobs (NOW HIRING)

$150 - $170/hr

About the Role We are looking for a highly skilled software engineer with deep expertise in Unity, C#, and 3D graphics development to drive the creation of high-performance, cross-platform ...

$114 - $213/hr

C/C++ Python 3D modeling Blender graphics simulation About the Job RELOCATION ASSISTANCE ... As a Graphics Simulation Software Engineer- Level 3 or 4, your role at Dulles, VA will be pivotal ...

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Avionics Software Engineer

Phoenix, AZ · Hybrid

$100K - $185K/yr

... 3D graphics software for embedded avionics display systems utilizing OpenGL or Vulkan Safety ... Engineering, Computer Engineering or Electrical Engineering. · Minimum of 5+ years of Software ...

Senior Graphics Software Engineer

$143K - $177K/yr

... Software Engineer to join their innovative team. In this role, you will drive advancements in an ... in 3D graphics and rendering contexts • Proven ability to implement complex algorithms or ...

... 3D graphics software for embedded avionics display systems utilizing OpenGL or Vulkan Safety ... Engineering, Computer Engineering or Electrical Engineering. · Minimum of 5+ years of Software ...

Job Title: GPU Software Engineer Location: Austin, TX Duration: Long Term Contract Roles and ... Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level ...

Job Title: GPU Software Engineer Location: Austin, TX Duration: Long Term Contract Roles and ... Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level ...

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3D Graphics Software Engineer information

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$138.5K

$162.1K

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How much do 3d graphics software engineer jobs pay per year?

As of Sep 2, 2026, the average yearly pay for 3d graphics software engineer in the United States is $162,063.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is a 3d graphics software engineer?

A 3D Graphics Software Engineer develops software to render and manipulate 3D graphics for applications like video games, simulations, and visual effects. They work with graphics APIs such as OpenGL, Vulkan, or DirectX and optimize performance for real-time rendering. Their role often includes writing shaders, developing rendering pipelines, and integrating 3D assets into applications. Strong knowledge of computer graphics principles, mathematics, and GPU programming is essential.

What does a 3d graphics software engineer do?

As a 3D Graphics Software Engineer, you will typically work on developing and optimizing rendering engines, implementing real-time visual effects, and collaborating with artists and designers to achieve visually stunning results. Your daily tasks may involve coding shaders, profiling performance for graphics pipelines, and troubleshooting graphical issues across multiple platforms. You’ll often be part of a multidisciplinary team, working closely with other engineers, product managers, and art departments to achieve project goals. This role offers opportunities to contribute to innovative features in games, simulation, or visualization software, often with room for career advancement into senior technical or leadership positions.

What skills and qualifications are needed to be a 3d graphics software engineer?

To thrive as a 3D Graphics Software Engineer, you should have strong programming skills in languages like C++ or Python, a solid understanding of computer graphics principles, and a relevant degree in computer science or a related field. Experience with graphics APIs such as OpenGL, DirectX, or Vulkan, and familiarity with shader programming and 3D modeling tools are highly beneficial. Creative problem-solving, effective teamwork, and clear communication are standout soft skills in this field. These abilities are crucial for building advanced graphics applications, collaborating with interdisciplinary teams, and staying current with evolving technologies.

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Infographic showing various 3D Graphics Software Engineer job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $162,063 per year, or $77.9 per hour.

Senior 3D Graphics Software Engineer

Aechelon Technology Inc.

Overland Park, KS • On-site

$138K - $171K/yr

Full-time

Re-posted yesterday


Job description

Job Summary:
Aechelon Technology, Inc. is a leading producer of 3D simulator content, including Geospecific visual/sensor databases and realistic 3D models. The Senior 3D Graphics Software Engineer will play a key role in the small core software team, responsible for designing and developing the next generation of our real-time graphics rendering engine and content creation tools.
Responsibilities:
• Designing and developing the next generation of our real-time graphics rendering engine and content creation tools.
• Enhancing our art path and integrating it with our shader engine to achieve the next level of realism and performance.
Qualifications:
Required:
• Passion for real time computer graphics and solid software engineering principles
• 5+ years of experience in design and architecture of 3D real time graphics applications for the game, broadcast, entertainment or visual simulation industries
• Experience leading a team of peers in shipping exceptional products within the constraints of a delivery deadline
• In-depth knowledge of and experience programming in C and C++ languages
• Experience developing OpenGL, Vulkan or Direct3D applications, including both real time engines, graphics tools for the content creation pipeline and programmable shading
• Strong analytical and problem-solving skills
• Ability to work with export-controlled technology
• BS in Engineering, Computer Science or similar technical field
Preferred:
• Experience with rendering engines and scene graphs such as Intrinsic Alchemy, OpenSceneGraph, Unreal, Unity, or Source
• Experience with GPU computing platforms such as OpenCL, CUDA, or DirectCompute
• Experience with next-generation graphics APIs such as Vulkan or DirectX 12
• Experience with multi-processing real time systems
• Experience developing image processing software
• Experience with defect tracking systems such as Bugzilla or Jira
• Experience with Configuration Management (CM) systems such as Perforce or Git
• Experience developing tools to work with geographic data such as KML, vector files, digital elevation and satellite imagery
Company:
Aechelon Technology Inc. is now a Shield AI company. Follow @Shield AI for updates. Founded in 1998, the company is headquartered in San Francisco, USA, with a team of 51-200 employees. The company is currently Growth Stage.