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Intern 3D Graphics Software Engineer Jobs (NOW HIRING)

3D Graphics Advanced Software Engineer

Wilmington, MA · On-site

$153K - $189K/yr

They are seeking a Mid-Level 3D Graphics Software Engineer to develop visualization and simulation systems for their autonomous warehouse solutions, directly supporting system design and operational ...

... 3D graphics software for embedded avionics display systems utilizing Vulkan Safety Critical (SC ... Engineering. • Minimum of 5+ years of Software Engineering experience on Graphics Processing ...

Job Title: GPU Software Engineer Location: Austin, TX Duration: Long Term Contract Roles and ... Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level ...

Job Title: GPU Software Engineer Location: Austin, TX Duration: Long Term Contract Roles and ... Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level ...

About The Role We're looking for a Graphics Engine Software Engineer to join our growing team to ... This is a great opportunity to apply your expertise in 3D graphics to help us disrupt the hardware ...

Graphics Software Engineer

College Park, MD

$138K - $171K/yr

... software engineer to own the full development stack. This position requires passion for real-time ... Hands-on experience building XR prototypes/apps in Unity3D and/or Unreal Engine Familiarity with 3D ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

... the software graphics pipeline and its application to computer graphics and / or ML, through relevant coursework or industry experience. Experience with GPU programming via OpenGL, Vulkan, Metal ...

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Intern 3D Graphics Software Engineer information

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How much do intern 3d graphics software engineer jobs pay per hour?

As of Jun 10, 2026, the average hourly pay for intern 3d graphics software engineer in the United States is $25.42, according to ZipRecruiter salary data. Most workers in this role earn between $20.67 and $28.85 per hour, depending on experience, location, and employer.

What does an Intern 3D Graphics Software Engineer do?

An Intern 3D Graphics Software Engineer assists in the development and optimization of 3D graphics applications and engines. They typically work on tasks such as writing and debugging graphics code, implementing visual effects, and collaborating with senior engineers to improve rendering performance. Interns may also help test new features, fix bugs, and learn industry-standard tools and graphics APIs like OpenGL or DirectX. This role provides valuable hands-on experience in computer graphics and software engineering.

What are the key skills and qualifications needed to thrive as an Intern 3D Graphics Software Engineer, and why are they important?

To thrive as an Intern 3D Graphics Software Engineer, you need a solid understanding of computer graphics fundamentals, proficiency in programming languages like C++ or Python, and coursework or experience in computer science or related fields. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as version control systems like Git, is typically expected. Creative problem-solving, attention to detail, and strong teamwork and communication skills help distinguish top candidates. These abilities are vital for developing efficient, visually compelling graphics solutions and collaborating effectively within software development teams.

What types of projects and tasks can I expect to work on as an Intern 3D Graphics Software Engineer?

As an Intern 3D Graphics Software Engineer, you'll typically work on tasks such as developing and optimizing rendering algorithms, assisting with shader programming, and contributing to real-time graphics projects. You'll likely collaborate with senior engineers and artists to implement new features or debug existing graphical issues in software or game engines. Interns are often encouraged to explore innovative approaches and may also participate in code reviews or team meetings, gaining valuable exposure to industry best practices. This hands-on experience is designed to build your foundational skills and prepare you for more advanced roles in graphics software engineering.

What is the difference between Intern 3D Graphics Software Engineer vs 3D Modeling Intern?

AspectIntern 3D Graphics Software Engineer3D Modeling Intern
Primary FocusDeveloping graphics algorithms, rendering techniques, and software toolsCreating and refining 3D models and assets
Required SkillsProgramming, software development, knowledge of graphics APIsArtistic skills, 3D modeling software proficiency
Work EnvironmentSoftware development teams, technical projectsDesign studios, artistic projects
Common Industry UsageGame development, visual effects, simulationAnimation, game asset creation, product visualization

The Intern 3D Graphics Software Engineer focuses on developing the technical aspects of 3D graphics through programming and software tools, while the 3D Modeling Intern concentrates on creating visual assets and models. Both roles are essential in the 3D industry but serve different functions based on technical versus artistic skills.

What cities are hiring for Intern 3D Graphics Software Engineer jobs? Cities with the most Intern 3D Graphics Software Engineer job openings:
What are the most commonly searched types of 3D Graphics Software Engineer jobs? The most popular types of 3D Graphics Software Engineer jobs are:
What states have the most Intern 3D Graphics Software Engineer jobs? States with the most job openings for Intern 3D Graphics Software Engineer jobs include:
Senior 3D Graphics Software Engineer

Senior 3D Graphics Software Engineer

Aechelon Technology

Overland Park, KS • On-site

$138K - $170K/yr

Other

Medical, Dental, Vision, Life, Retirement

Posted 7 days ago


Job description

The Senior 3D Graphics Software Engineer will play a key role in the small core software team, responsible for designing and developing the next generation of our real-time graphics rendering engine and content creation tools. They will enhance our art path and integrate it with our shader engine to achieve the next level of realism and performance. 

Experience Required for this Position:

  • Passion for real time computer graphics and solid software engineering principles
  • 5+ years of experience in design and architecture of 3D real time graphics applications for the game, broadcast, entertainment or visual simulation industries
  • Experience leading a team of peers in shipping exceptional products within the constraints of a delivery deadline
  • In-depth knowledge of and experience programming in C and C++ languages
  • Experience developing OpenGL, Vulkan or Direct3D applications, including both real time engines, graphics tools for the content creation pipeline and programmable shading
  • Strong analytical and problem-solving skills
  • Ability to work with export-controlled technology

Desired Competencies:

  • Experience with rendering engines and scene graphs such as Intrinsic Alchemy, OpenSceneGraph, Unreal, Unity, or Source
  • Experience with GPU computing platforms such as OpenCL, CUDA, or DirectCompute
  • Experience with next-generation graphics APIs such as Vulkan or DirectX 12
  • Experience with multi-processing real time systems
  • Experience developing image processing software
  • Experience with defect tracking systems such as Bugzilla or Jira
  • Experience with Configuration Management (CM) systems such as Perforce or Git
  • Experience developing tools to work with geographic data such as KML, vector files, digital elevation and satellite imagery

Supervisory Requirements:

  • None

Required Education, Eligibility and Experience:

  • BS in Engineering, Computer Science or similar technical field

We offer a very attractive compensation package including competitive base salary, company performance-based profit sharing, 401k, 100% employer paid health benefits (medical, dental, vision, life, std, ltd, and life insurance plans). No relocation reimbursement provided.
 
For more information about our company, please visit www.aechelon.com