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Intern 3D Graphics Software Engineer Jobs (NOW HIRING)

The Software Engineer will develop and maintain electrical systems applications that deliver ... with 3D graphics or visualization development Preferred : • NoSQL database development (e.g ...

Manager, Graphics Tools Engineering

Santa Clara, CA · On-site

$164K - $203K/yr

Are you passionate about 3D graphics, GPUs, and low-level, close to the hardware programming? Have ... Ability to provide accurate estimates to ensure delivery of software on time. * Knowledge of 3D ...

... Graphics Engine Software Engineer to join our growing team to help us build out the core ... This is a great opportunity to apply your expertise in 3D graphics to help us disrupt the hardware ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA · Remote

$164K - $203K/yr

... engineering to product design - creating a tight feedback loop between our cutting-edge research ... Strong literacy in core 3D graphics and computer vision concepts , such as transforms, cameras ...

... Software and Chips to join our team in Santa Clara, CA. We are leading a fundamental shift in 3D ... Lead a multidisciplinary team of managers and principal engineers spanning GPU architecture liaison ...

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Intern 3D Graphics Software Engineer information

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How much do intern 3d graphics software engineer jobs pay per hour?

As of Jun 11, 2026, the average hourly pay for intern 3d graphics software engineer in the United States is $25.42, according to ZipRecruiter salary data. Most workers in this role earn between $20.67 and $28.85 per hour, depending on experience, location, and employer.

How to find a graphic design internship?

To find a 3D graphics software engineering internship, search on job boards, company career pages, and university job portals for positions requiring skills in 3D modeling, rendering, and programming. Building a portfolio with relevant projects and gaining experience with tools like Blender, Maya, or Unity can improve your chances. Applying early and tailoring your resume to highlight technical skills and coursework is also recommended.

What does an Intern 3D Graphics Software Engineer do?

An Intern 3D Graphics Software Engineer assists in the development and optimization of 3D graphics applications and engines. They typically work on tasks such as writing and debugging graphics code, implementing visual effects, and collaborating with senior engineers to improve rendering performance. Interns may also help test new features, fix bugs, and learn industry-standard tools and graphics APIs like OpenGL or DirectX. This role provides valuable hands-on experience in computer graphics and software engineering.

How much should a software engineer intern make?

A software engineer intern, including those specializing in 3D graphics, typically earns between $15 and $35 per hour depending on location, company size, and level of experience. Paid internships often include additional benefits such as mentorship and skill development, and compensation may increase with technical proficiency in tools like C++ or Python and familiarity with graphics APIs like OpenGL or DirectX.

What are the key skills and qualifications needed to thrive as an Intern 3D Graphics Software Engineer, and why are they important?

To thrive as an Intern 3D Graphics Software Engineer, you need a solid understanding of computer graphics fundamentals, proficiency in programming languages like C++ or Python, and coursework or experience in computer science or related fields. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as version control systems like Git, is typically expected. Creative problem-solving, attention to detail, and strong teamwork and communication skills help distinguish top candidates. These abilities are vital for developing efficient, visually compelling graphics solutions and collaborating effectively within software development teams.

Which internship is best for a CS student?

For a CS student interested in an Intern 3D Graphics Software Engineer role, internships at technology companies focusing on graphics, game development, or visual effects provide valuable experience. Skills in programming languages like C++ and knowledge of graphics APIs such as OpenGL or DirectX are often required, and internships that offer hands-on projects in these areas are highly beneficial.

What types of projects and tasks can I expect to work on as an Intern 3D Graphics Software Engineer?

As an Intern 3D Graphics Software Engineer, you'll typically work on tasks such as developing and optimizing rendering algorithms, assisting with shader programming, and contributing to real-time graphics projects. You'll likely collaborate with senior engineers and artists to implement new features or debug existing graphical issues in software or game engines. Interns are often encouraged to explore innovative approaches and may also participate in code reviews or team meetings, gaining valuable exposure to industry best practices. This hands-on experience is designed to build your foundational skills and prepare you for more advanced roles in graphics software engineering.

What is the difference between Intern 3D Graphics Software Engineer vs 3D Modeling Intern?

AspectIntern 3D Graphics Software Engineer3D Modeling Intern
Primary FocusDeveloping graphics algorithms, rendering techniques, and software toolsCreating and refining 3D models and assets
Required SkillsProgramming, software development, knowledge of graphics APIsArtistic skills, 3D modeling software proficiency
Work EnvironmentSoftware development teams, technical projectsDesign studios, artistic projects
Common Industry UsageGame development, visual effects, simulationAnimation, game asset creation, product visualization

The Intern 3D Graphics Software Engineer focuses on developing the technical aspects of 3D graphics through programming and software tools, while the 3D Modeling Intern concentrates on creating visual assets and models. Both roles are essential in the 3D industry but serve different functions based on technical versus artistic skills.

What can you do with a degree in computer graphics?

A degree in computer graphics can prepare an Intern 3D Graphics Software Engineer for roles in 3D modeling, animation, visual effects, and game development. It provides skills in programming, rendering, and using tools like Maya, Blender, or Unity, enabling work in entertainment, simulation, and visualization industries.
What cities are hiring for Intern 3D Graphics Software Engineer jobs? Cities with the most Intern 3D Graphics Software Engineer job openings:
What are the most commonly searched types of 3D Graphics Software Engineer jobs? The most popular types of 3D Graphics Software Engineer jobs are:
What states have the most Intern 3D Graphics Software Engineer jobs? States with the most job openings for Intern 3D Graphics Software Engineer jobs include:
Senior Realtime Rendering and Graphics Software Engineer

Senior Realtime Rendering and Graphics Software Engineer

Apple

Cupertino, CA

$181K - $318K/yr

Full-time

Medical, Dental, Retirement

Posted 23 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Have you experienced the 3D world within Apple Maps? Our team builds the rendering engine powering the Maps experience, from the Apple Maps app to hundreds of first- and third-party applications. We're looking for a curious, driven Graphics Software Engineer to join our passionate team. You'll be designing, prototyping, and implementing solutions to the complex challenges of rendering an interactive model of the world across screens ranging from Apple Watch to Apple Vision Pro. This is an opportunity to redefine the boundaries of map rendering as part of a hands-on, deeply collaborative team.
Description
We are the Maps team behind the industry-leading 3D experience in Apple Maps and the platform empowering our third-party developer ecosystem. We're looking for versatile engineers who are passionate about crafting products used by millions of people every day. As a member of our team, you'll work on groundbreaking technology developing algorithms and techniques that deliver a spectacular Maps experience across a diverse range of use cases and applications. You'll help shape a next-generation graphics engine and collaborate closely with our design team to create outstanding interactive visual experiences.
Preferred Qualifications
Experience developing interactive 3D engines on mobile platforms like iOS, Android or Linux
Familiarity with AR/VR rendering technologies
Minimum Qualifications
BA/BS and 8 years working on 3D realtime rendering applications
High proficiency in writing safe, performant C++ code
Knowledge of the graphics pipeline, modern rendering techniques, and image processing
Experience with one or more modern graphics APIs (Metal, Vulkan, Direct3D 12, WebGPU) and at least one shading language (MSL, HLSL, GLSL, WGSL)
Ability to solve problems in 3D geometry using linear algebra
Experience with all stages of software development, from prototyping to performance optimization
Solid debugging and problem-solving skills
Outstanding teamwork and communication skills
Passionate about owning and refining features
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $181,100 and $318,400, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

What Apple employees say

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976