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Intern 3D Graphics Software Engineer Jobs (NOW HIRING)

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

Experience with C++ programming. Preferred Qualifications Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML, through relevant coursework or ...

Description As a Graphics Verification Software Engineer in Apple's GPU Design Verification and ... 3D graphics pipeline, OGL/OCL programming Graphics driver knowledge Experience with emulation ...

... Graphics Engine Software Engineer to join our growing team to help us build out the core ... This is a great opportunity to apply your expertise in 3D graphics to help us disrupt the hardware ...

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Intern 3D Graphics Software Engineer information

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How much do intern 3d graphics software engineer jobs pay per hour?

As of Jul 2, 2026, the average hourly pay for intern 3d graphics software engineer in the United States is $25.42, according to ZipRecruiter salary data. Most workers in this role earn between $20.67 and $28.85 per hour, depending on experience, location, and employer.

What does an Intern 3D Graphics Software Engineer do?

An Intern 3D Graphics Software Engineer assists in the development and optimization of 3D graphics applications and engines. They typically work on tasks such as writing and debugging graphics code, implementing visual effects, and collaborating with senior engineers to improve rendering performance. Interns may also help test new features, fix bugs, and learn industry-standard tools and graphics APIs like OpenGL or DirectX. This role provides valuable hands-on experience in computer graphics and software engineering.

What are the key skills and qualifications needed to thrive as an Intern 3D Graphics Software Engineer, and why are they important?

To thrive as an Intern 3D Graphics Software Engineer, you need a solid understanding of computer graphics fundamentals, proficiency in programming languages like C++ or Python, and coursework or experience in computer science or related fields. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as version control systems like Git, is typically expected. Creative problem-solving, attention to detail, and strong teamwork and communication skills help distinguish top candidates. These abilities are vital for developing efficient, visually compelling graphics solutions and collaborating effectively within software development teams.

What can you do with a computer graphics degree?

A computer graphics degree prepares individuals for roles like 3D graphics software engineers, enabling them to develop visual effects, animations, and interactive media using tools such as Maya, Blender, or Unity. Graduates can work in industries like gaming, film, virtual reality, and simulation, often requiring skills in programming, modeling, and rendering. Intern positions in this field provide hands-on experience with real-world projects and industry-standard software.

What types of projects and tasks can I expect to work on as an Intern 3D Graphics Software Engineer?

As an Intern 3D Graphics Software Engineer, you'll typically work on tasks such as developing and optimizing rendering algorithms, assisting with shader programming, and contributing to real-time graphics projects. You'll likely collaborate with senior engineers and artists to implement new features or debug existing graphical issues in software or game engines. Interns are often encouraged to explore innovative approaches and may also participate in code reviews or team meetings, gaining valuable exposure to industry best practices. This hands-on experience is designed to build your foundational skills and prepare you for more advanced roles in graphics software engineering.

How much do you get paid as a software engineer intern?

Software engineer interns typically earn between $20 and $40 per hour, depending on the company, location, and level of experience. Internships often last 10 to 12 weeks and may include additional benefits such as housing stipends or professional development opportunities.

What jobs can you do with 3D design?

A 3D Graphics Software Engineer with 3D design skills can work in roles such as 3D artist, character modeler, environment designer, or visual effects artist. These jobs involve creating digital models, animations, and visualizations using tools like Maya, Blender, or 3ds Max, often requiring knowledge of rendering, texturing, and scripting.

What is the difference between Intern 3D Graphics Software Engineer vs 3D Modeling Intern?

AspectIntern 3D Graphics Software Engineer3D Modeling Intern
Primary FocusDeveloping graphics algorithms, rendering techniques, and software toolsCreating and refining 3D models and assets
Required SkillsProgramming, software development, knowledge of graphics APIsArtistic skills, 3D modeling software proficiency
Work EnvironmentSoftware development teams, technical projectsDesign studios, artistic projects
Common Industry UsageGame development, visual effects, simulationAnimation, game asset creation, product visualization

The Intern 3D Graphics Software Engineer focuses on developing the technical aspects of 3D graphics through programming and software tools, while the 3D Modeling Intern concentrates on creating visual assets and models. Both roles are essential in the 3D industry but serve different functions based on technical versus artistic skills.

How do I find graphic design internships?

To find a 3D graphics software engineering internship, search on job boards, company career pages, and university job portals using keywords like '3D graphics internship' or 'graphics software engineering internship.' Building a portfolio with relevant skills in tools like Blender, Maya, or Unity can improve your chances, and applying early during internship seasons increases opportunities.
What cities are hiring for Intern 3D Graphics Software Engineer jobs? Cities with the most Intern 3D Graphics Software Engineer job openings:
What are the most commonly searched types of 3D Graphics Software Engineer jobs? The most popular types of 3D Graphics Software Engineer jobs are:
What states have the most Intern 3D Graphics Software Engineer jobs? States with the most job openings for Intern 3D Graphics Software Engineer jobs include:
Graphics Software Engineer

Graphics Software Engineer

Apple

Austin, TX • On-site

$138K - $171K/yr

Full-time

Posted 10 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 666 frontline employees who took The Breakroom Quiz

5th of 30 rated technology retailers


Job description

Do you love problem solving and creating elegant solutions to complex technical challenges? As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this team means you'll be responsible for crafting and building workloads that ensure Apple devices are best-in-class. Join us to help deliver the next groundbreaking product containing an Apple GPU!
In this impactful role, you will be responsible for tooling and workloads used by teams involved in all stages of the GPU development lifecycle, from early feature specification through silicon bring-up and beyond. You will work with other teams at engineering sites around the globe towards the shared goal of ensuring that Apple GPUs meet the highest quality and efficiency standards. This job involves designing, developing, and maintaining workloads for GPU architectural validation and design verification.
Description
Join the team to play a central role in developing upcoming Apple GPUs. You will help to ensure the GPU is functional, performant, and within the expected power envelope. In this role, you will work with many other teams involved in GPU development, including but not limited to Architecture, Modeling, Performance, Power, Design Verification, Silicon Validation, and Manufacturing. You will develop mission-critical workloads for graphics core verification, and work alongside other GPU hardware teams from design bring-up through post-silicon, to identify and debug architectural, logic, and silicon issues. This includes working with the GPU software teams during production driver bring-up to rapidly identify and resolve software issues.
Minimum Qualifications
BS degree is a requirement.
Experience with computer and / or GPU architecture, through relevant coursework or industry experience.
Experience with C++ programming.
Preferred Qualifications
Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML, through relevant coursework or industry experience.
Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs.
Experience with continuous integration systems, automated build systems, and regression systems.
Strong communication skills.
Experience working in teams.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976