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Evening 3D Graphics Software Engineer Jobs (NOW HIRING)

3D Graphics Advanced Software Engineer

Wilmington, MA · On-site

$153K - $189K/yr

They are seeking a Mid-Level 3D Graphics Software Engineer to develop visualization and simulation systems for their autonomous warehouse solutions, directly supporting system design and operational ...

... 3D graphics software for embedded avionics display systems utilizing Vulkan Safety Critical (SC ... Engineering. • Minimum of 5+ years of Software Engineering experience on Graphics Processing ...

Job Title: GPU Software Engineer Location: Austin, TX Duration: Long Term Contract Roles and ... Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level ...

Job Title: GPU Software Engineer Location: Austin, TX Duration: Long Term Contract Roles and ... Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level ...

About The Role We're looking for a Graphics Engine Software Engineer to join our growing team to ... This is a great opportunity to apply your expertise in 3D graphics to help us disrupt the hardware ...

Graphics Software Engineer

College Park, MD

$138K - $171K/yr

... software engineer to own the full development stack. This position requires passion for real-time ... Hands-on experience building XR prototypes/apps in Unity3D and/or Unreal Engine Familiarity with 3D ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

... the software graphics pipeline and its application to computer graphics and / or ML, through relevant coursework or industry experience. Experience with GPU programming via OpenGL, Vulkan, Metal ...

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How much do evening 3d graphics software engineer jobs pay per year?

As of Jun 10, 2026, the average yearly pay for evening 3d graphics software engineer in the United States is $162,063.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What are some unique challenges faced by an Evening 3D Graphics Software Engineer, and how do teams typically coordinate work across different shifts?

As an Evening 3D Graphics Software Engineer, you may encounter challenges such as aligning with daytime team members on project updates and ensuring smooth handoffs between shifts. Communication is key, and teams typically use detailed documentation, regular check-ins, and collaborative tools to bridge any gaps that arise from working non-traditional hours. You may also need to be proactive in reaching out asynchronously to clarify requirements or report progress. This environment can offer flexibility and focused time for complex problem-solving, but it requires strong self-management and teamwork skills to maintain project momentum.

What are the key skills and qualifications needed to thrive as an Evening 3D Graphics Software Engineer, and why are they important?

To excel as an Evening 3D Graphics Software Engineer, you need strong proficiency in C++ or similar programming languages, a solid understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, Vulkan, or DirectX, as well as experience with shader programming and version control systems, is typically required. Effective problem-solving, collaboration, and the ability to work independently during non-standard hours are standout soft skills. These competencies ensure the delivery of high-performance, visually compelling graphics solutions while maintaining productivity and teamwork outside of regular hours.

What does an Evening 3D Graphics Software Engineer do?

An Evening 3D Graphics Software Engineer is responsible for designing, developing, and optimizing 3D graphics software, typically working during evening hours or on a non-standard schedule. Their work often involves creating visual effects, rendering engines, and interactive graphical applications for use in games, simulations, or other digital media. They collaborate with artists, designers, and other engineers to implement graphics features and troubleshoot visual issues. The evening schedule may cater to companies with flexible hours, global teams, or specific project needs.
What cities are hiring for Evening 3D Graphics Software Engineer jobs? Cities with the most Evening 3D Graphics Software Engineer job openings:
What are the most commonly searched types of 3D Graphics Software Engineer jobs? The most popular types of 3D Graphics Software Engineer jobs are:
What states have the most Evening 3D Graphics Software Engineer jobs? States with the most job openings for Evening 3D Graphics Software Engineer jobs include:
Senior 3D Graphics Software Engineer

Senior 3D Graphics Software Engineer

Aechelon Technology

Overland Park, KS • On-site

$138K - $170K/yr

Other

Medical, Dental, Vision, Life, Retirement

Posted 7 days ago


Job description

The Senior 3D Graphics Software Engineer will play a key role in the small core software team, responsible for designing and developing the next generation of our real-time graphics rendering engine and content creation tools. They will enhance our art path and integrate it with our shader engine to achieve the next level of realism and performance. 

Experience Required for this Position:

  • Passion for real time computer graphics and solid software engineering principles
  • 5+ years of experience in design and architecture of 3D real time graphics applications for the game, broadcast, entertainment or visual simulation industries
  • Experience leading a team of peers in shipping exceptional products within the constraints of a delivery deadline
  • In-depth knowledge of and experience programming in C and C++ languages
  • Experience developing OpenGL, Vulkan or Direct3D applications, including both real time engines, graphics tools for the content creation pipeline and programmable shading
  • Strong analytical and problem-solving skills
  • Ability to work with export-controlled technology

Desired Competencies:

  • Experience with rendering engines and scene graphs such as Intrinsic Alchemy, OpenSceneGraph, Unreal, Unity, or Source
  • Experience with GPU computing platforms such as OpenCL, CUDA, or DirectCompute
  • Experience with next-generation graphics APIs such as Vulkan or DirectX 12
  • Experience with multi-processing real time systems
  • Experience developing image processing software
  • Experience with defect tracking systems such as Bugzilla or Jira
  • Experience with Configuration Management (CM) systems such as Perforce or Git
  • Experience developing tools to work with geographic data such as KML, vector files, digital elevation and satellite imagery

Supervisory Requirements:

  • None

Required Education, Eligibility and Experience:

  • BS in Engineering, Computer Science or similar technical field

We offer a very attractive compensation package including competitive base salary, company performance-based profit sharing, 401k, 100% employer paid health benefits (medical, dental, vision, life, std, ltd, and life insurance plans). No relocation reimbursement provided.
 
For more information about our company, please visit www.aechelon.com