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3D Graphics Software Engineer Jobs in Columbus, OH

Sr. Manager, AI & 3D Design

Pickerington, OH · On-site

$56K - $64K/yr

Bachelor's degree in Graphic Design, Digital Media, Fine Arts, or a related field. * 7+ years of ... 3D software (e.g., Blender, Cinema 4D, Unreal Engine). * Advanced proficiency in Adobe Creative ...

Sr. Manager, AI & 3D Design

Pickerington, OH · On-site

$56K - $64K/yr

Bachelor's degree in Graphic Design, Digital Media, Fine Arts, or a related field. * 7+ years of ... 3D software (e.g., Blender, Cinema 4D, Unreal Engine). * Advanced proficiency in Adobe Creative ...

Emerging Project Architect

Columbus, OH · On-site

$80K - $107K/yr

Coordinate with engineers and other disciplines under the guidance of senior staff * Help ... Prepare design and contract drawings using Revit and modeling/ graphics software. * Coordinate ...

Emerging Project Architect

Columbus, OH · On-site

$80K - $107K/yr

Coordinate with engineers and other disciplines under the guidance of senior staff * Help ... Prepare design and contract drawings using Revit and modeling/ graphics software. * Coordinate ...

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3D Graphics Software Engineer information

See Columbus, OH salary details

$133.8K

$156.5K

$168.6K

How much do 3d graphics software engineer jobs pay per year?

As of Jun 23, 2026, the average yearly pay for 3d graphics software engineer in Columbus, OH is $156,536.00, according to ZipRecruiter salary data. Most workers in this role earn between $135,200.00 and $167,100.00 per year, depending on experience, location, and employer.

What is a 3D Graphics Software Engineer job?

A 3D Graphics Software Engineer develops software to render and manipulate 3D graphics for applications like video games, simulations, and visual effects. They work with graphics APIs such as OpenGL, Vulkan, or DirectX and optimize performance for real-time rendering. Their role often includes writing shaders, developing rendering pipelines, and integrating 3D assets into applications. Strong knowledge of computer graphics principles, mathematics, and GPU programming is essential.

What are the key skills and qualifications needed to thrive in the 3D Graphics Software Engineer position, and why are they important?

To thrive as a 3D Graphics Software Engineer, you should have strong programming skills in languages like C++ or Python, a solid understanding of computer graphics principles, and a relevant degree in computer science or a related field. Experience with graphics APIs such as OpenGL, DirectX, or Vulkan, and familiarity with shader programming and 3D modeling tools are highly beneficial. Creative problem-solving, effective teamwork, and clear communication are standout soft skills in this field. These abilities are crucial for building advanced graphics applications, collaborating with interdisciplinary teams, and staying current with evolving technologies.

What kinds of projects and responsibilities can I expect as a 3D Graphics Software Engineer?

As a 3D Graphics Software Engineer, you will typically work on developing and optimizing rendering engines, implementing real-time visual effects, and collaborating with artists and designers to achieve visually stunning results. Your daily tasks may involve coding shaders, profiling performance for graphics pipelines, and troubleshooting graphical issues across multiple platforms. You’ll often be part of a multidisciplinary team, working closely with other engineers, product managers, and art departments to achieve project goals. This role offers opportunities to contribute to innovative features in games, simulation, or visualization software, often with room for career advancement into senior technical or leadership positions.

What are the most commonly searched types of 3D Graphics Software Engineer jobs in Columbus, OH? The most popular types of 3D Graphics Software Engineer jobs in Columbus, OH are:
What are popular job titles related to 3D Graphics Software Engineer jobs in Columbus, OH? For 3D Graphics Software Engineer jobs in Columbus, OH, the most frequently searched job titles are:
What job categories do people searching 3D Graphics Software Engineer jobs in Columbus, OH look for? The top searched job categories for 3D Graphics Software Engineer jobs in Columbus, OH are:
Infographic showing various 3D Graphics Software Engineer job openings in Columbus, OH as of June 2026, with employment types broken down into 6% Internship, 88% Full Time, and 6% Contract. Highlights an 83% In-person, and 17% Hybrid job distribution, with an average salary of $156,536 per year, or $75.3 per hour.
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Columbus, OH • Remote

$20 - $120/hr

Part-time

Posted 21 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE tools—including Atom Renderer, Component Entity System, Gems, and Asset Processor—to create high-fidelity, effective environments.
  3. Collaborate with the customer’s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.