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3D Graphics Software Engineer Jobs in Utah (NOW HIRING)

... graphics programming. Responsibilities : • Provide mentoring to less senior members of the ... Preferred : • Experience with 3D realtime engines such as Unreal Engine is a plus -- modifying ...

... technology or graphics programming background to complement it. You are solutions oriented ... Experience with 3D realtime engines such as Unreal Engine is a plus -- modifying engine source code ...

... technology or graphics programming background to complement it. You are solutions oriented ... Experience with 3D realtime engines such as Unreal Engine is a plus -- modifying engine source code ...

Lead Software Engineer

Salt Lake City, UT · On-site

$180K - $200K/yr

... technology or graphics programming background to complement it. You are solutions oriented ... Experience with 3D realtime engines such as Unreal Engine is a plus - modifying engine source code ...

Summary: We're looking for a Motion Graphics & Illustration Specialist to join Vivint's Creative ... Adobe Creative Suite (After Effects, Illustrator, Photoshop, Premiere Pro) * 3D software (Cinema 4D ...

Gaming Software Engineer: 25-05356

Lehi, UT · On-site +1

$101.34 - $105.63/hr

Primary Skills: C#, Unity 3D, 3rd party integration, Perforce, Backend services, A/B test Contract ... as a Senior Contract Software Engineer. In this role, you will have the autonomy to lead and ...

Software Lead

Redmond, UT · On-site

$100K - $180K/yr

Mandatory Skills: - Extensive experience with Unity and 3D/AR/VR object development - Strong skills ... level programming languages - Graphics and UI development experience (using OpenGL or DirectX ...

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3D Graphics Software Engineer information

What is a 3D Graphics Software Engineer job?

A 3D Graphics Software Engineer develops software to render and manipulate 3D graphics for applications like video games, simulations, and visual effects. They work with graphics APIs such as OpenGL, Vulkan, or DirectX and optimize performance for real-time rendering. Their role often includes writing shaders, developing rendering pipelines, and integrating 3D assets into applications. Strong knowledge of computer graphics principles, mathematics, and GPU programming is essential.

What are the key skills and qualifications needed to thrive in the 3D Graphics Software Engineer position, and why are they important?

To thrive as a 3D Graphics Software Engineer, you should have strong programming skills in languages like C++ or Python, a solid understanding of computer graphics principles, and a relevant degree in computer science or a related field. Experience with graphics APIs such as OpenGL, DirectX, or Vulkan, and familiarity with shader programming and 3D modeling tools are highly beneficial. Creative problem-solving, effective teamwork, and clear communication are standout soft skills in this field. These abilities are crucial for building advanced graphics applications, collaborating with interdisciplinary teams, and staying current with evolving technologies.

What kinds of projects and responsibilities can I expect as a 3D Graphics Software Engineer?

As a 3D Graphics Software Engineer, you will typically work on developing and optimizing rendering engines, implementing real-time visual effects, and collaborating with artists and designers to achieve visually stunning results. Your daily tasks may involve coding shaders, profiling performance for graphics pipelines, and troubleshooting graphical issues across multiple platforms. You’ll often be part of a multidisciplinary team, working closely with other engineers, product managers, and art departments to achieve project goals. This role offers opportunities to contribute to innovative features in games, simulation, or visualization software, often with room for career advancement into senior technical or leadership positions.

What are the most commonly searched types of 3D Graphics Software Engineer jobs in Utah? The most popular types of 3D Graphics Software Engineer jobs in Utah are:
What are popular job titles related to 3D Graphics Software Engineer jobs in Utah? For 3D Graphics Software Engineer jobs in Utah, the most frequently searched job titles are:
What job categories do people searching 3D Graphics Software Engineer jobs in Utah look for? The top searched job categories for 3D Graphics Software Engineer jobs in Utah are:
Infographic showing various 3D Graphics Software Engineer job openings in Utah as of July 2026, with employment types broken down into 90% Full Time, and 10% Part Time. Highlights an 90% In-person, and 10% Remote job distribution.

Lead Software Engineer

Cosm

Salt Lake City, UT • On-site

Full-time

Re-posted 12 days ago


Job description

Job Summary:
Cosm is a global technology company that brings experiences to life in immersive environments. The Lead Software Engineer will implement solutions to enhance the video and media capabilities of the CX Engine application, requiring significant experience in Unreal Engine and a strong background in video technology or graphics programming.
Responsibilities:
• Provide mentoring to less senior members of the development team.
• Set forth quality code guidelines and standards, lead code reviews, and ensure solutions are aligned to pre-defined architectural specifications.
• Contribute to high-level strategic decisions with the rest of the Engineering and Executive teams.
• Stay on top of industry trends and emerging technologies.
• Proactively search for the best solutions and ideas in the marketplace, taking calculated risks and pushing the limits of what is possible.
• Work independently and as part of a team, remaining flexible and agile to meet quick turnarounds and hard deadlines.
Qualifications:
Required:
• BS degree in Computer Science or related field or equivalent practical experience.
• 6-8+ years of significant experience as a software engineer in a media related field.
• Significant experience in modern C++ required.
• Experience with low latency hardware and software encoding/decoding for high quality (8K+) real-time video, or proven experience with real-time rendering, shading, lighting, and visual effects — ideally both.
• Experience optimizing performance including memory management, CPU and GPU utilization to ensure smooth playback and efficient resource utilization.
• Development experience with Microsoft Visual Studio and Git.
• Driven to automate your processes, test continually, and document your work.
• Must be highly organized, proactive, and collaborative.
• Inform opinions on application design and library development while being willing to listen to differing opinions.
• You're not afraid of an open, candid, and respectful work environment.
Preferred:
• Experience with 3D realtime engines such as Unreal Engine is a plus — modifying engine source code, developing plugins in C++, writing shaders, and integrating with rendering pipelines such as DirectX.
• Familiarity with nDisplay or other multi-node rendering systems is a plus.
• Knowledge of broadcast (SMPTE) standards is a plus.
• Knowledge of GStreamer / FFmpeg is a plus.
• Knowledge of machine vision camera technology is a plus.
• Passion for gaming, video live-streaming, sports, or eSports is a plus.
Company:
Cosm is a media and entertainment company that builds end-to-end experience solutions for the technology and entertainment sectors. Founded in 2020, the company is headquartered in Los Angeles, USA, with a team of 501-1000 employees. The company is currently Late Stage.