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3D Graphics Software Engineer Jobs (NOW HIRING)

Principal Graphics Developer Tools Engineer

Austin, TX · On-site

$138K - $171K/yr

This role spans multiple areas of NVIDIA's graphics software ecosystem, driving innovation across ... If you're highly technical and enthusiastic about 3D Graphics, we want to hear from you! For two ...

Graphics Verification Software Engineer

Austin, TX · On-site

$138K - $171K/yr

Description As a Graphics Verification Software Engineer in Apple's GPU Design Verification and ... 3D graphics pipeline, OGL/OCL programming Graphics driver knowledge Experience with emulation ...

Principal Graphics Developer Tools Engineer

Seattle, WA · On-site

$159K - $196K/yr

This role spans multiple areas of NVIDIA's graphics software ecosystem, driving innovation across ... If you're highly technical and enthusiastic about 3D Graphics, we want to hear from you! For two ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

... the software graphics pipeline and its application to computer graphics and / or ML, through relevant coursework or industry experience. Experience with GPU programming via OpenGL, Vulkan, Metal ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

Experience with C++ programming. Preferred Qualifications Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML, through relevant coursework or ...

Graphics Software Engineer, Staff

San Diego, CA · On-site

$148K - $183K/yr

Engineering Group, Engineering Group > Graphics Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation ... Demonstrated knowledge of the software graphics pipeline and its application to computer graphics ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

... the software graphics pipeline and its application to computer graphics and / or ML, through relevant coursework or industry experience. Experience with GPU programming via OpenGL, Vulkan, Metal ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

Experience with C++ programming. Preferred Qualifications Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML, through relevant coursework or ...

Description As a Graphics Verification Software Engineer in Apple's GPU Design Verification and ... 3D graphics pipeline, OGL/OCL programming Graphics driver knowledge Experience with emulation ...

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3D Graphics Software Engineer information

See salary details

$138.5K

$162.1K

$174.5K

How much do 3d graphics software engineer jobs pay per year?

As of Jul 1, 2026, the average yearly pay for 3d graphics software engineer in the United States is $162,063.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is a 3D Graphics Software Engineer job?

A 3D Graphics Software Engineer develops software to render and manipulate 3D graphics for applications like video games, simulations, and visual effects. They work with graphics APIs such as OpenGL, Vulkan, or DirectX and optimize performance for real-time rendering. Their role often includes writing shaders, developing rendering pipelines, and integrating 3D assets into applications. Strong knowledge of computer graphics principles, mathematics, and GPU programming is essential.

What are the key skills and qualifications needed to thrive in the 3D Graphics Software Engineer position, and why are they important?

To thrive as a 3D Graphics Software Engineer, you should have strong programming skills in languages like C++ or Python, a solid understanding of computer graphics principles, and a relevant degree in computer science or a related field. Experience with graphics APIs such as OpenGL, DirectX, or Vulkan, and familiarity with shader programming and 3D modeling tools are highly beneficial. Creative problem-solving, effective teamwork, and clear communication are standout soft skills in this field. These abilities are crucial for building advanced graphics applications, collaborating with interdisciplinary teams, and staying current with evolving technologies.

What kinds of projects and responsibilities can I expect as a 3D Graphics Software Engineer?

As a 3D Graphics Software Engineer, you will typically work on developing and optimizing rendering engines, implementing real-time visual effects, and collaborating with artists and designers to achieve visually stunning results. Your daily tasks may involve coding shaders, profiling performance for graphics pipelines, and troubleshooting graphical issues across multiple platforms. You’ll often be part of a multidisciplinary team, working closely with other engineers, product managers, and art departments to achieve project goals. This role offers opportunities to contribute to innovative features in games, simulation, or visualization software, often with room for career advancement into senior technical or leadership positions.

More about 3D Graphics Software Engineer jobs
What cities are hiring for 3D Graphics Software Engineer jobs? Cities with the most 3D Graphics Software Engineer job openings:
What are the most commonly searched types of 3D Graphics Software Engineer jobs? The most popular types of 3D Graphics Software Engineer jobs are:
What states have the most 3D Graphics Software Engineer jobs? States with the most job openings for 3D Graphics Software Engineer jobs include:
Infographic showing various 3D Graphics Software Engineer job openings in the United States as of June 2026, with employment types broken down into 59% Full Time, 9% Part Time, 30% Contract, and 2% Nights. Highlights an 84% Physical, 4% Hybrid, and 12% Remote job distribution, with an average salary of $162,063 per year, or $77.9 per hour.

Senior Graphics Software Engineer

KēSTA I.T.

Beverly Hills, CA • Remote

$120K - $180K/yr

Full-time

Posted 23 days ago


Job description

Come build, innovate, disrupt, and thrive!


KēSTA I.T. is actively seeking a Sr. Engineer for an immediate full-time opportunity with our industry creating client.


Are you on the lookout for a unique career opportunity that offers leadership, responsibility, and the chance to make a significant impact? If you're eager to contribute to a thriving and stable organization while maintaining your confidentiality, continue reading.



The Opportunity

An innovative technology company is seeking skilled Software Engineers to join a fully remote Graphics team. In this role, you will help drive advancements in an immersive streaming platform by implementing and productionizing cutting-edge graphics and spatial computing research.


The core focus of this position is developing custom radiance fields and rendering them in real time across a wide range of platforms. This is a highly hands-on role that involves translating research into practical applications, advancing new techniques, and scaling them for real-world use. You’ll collaborate closely with research and rendering engineers to bring high-impact ideas into production.


What You’ll Do

  • Implement and productionize advanced techniques from graphics and computer vision research (e.g., radiance fields, Gaussian splatting, compression, streaming)
  • Develop highly efficient, optimized code across the rendering pipeline, maximizing performance on desktop, mobile, and VR hardware
  • Collaborate with cross-functional teams—including research, engineering, and cloud/content teams—to design end-to-end streaming and rendering solutions
  • Stay current with academic and industry advancements, rapidly translating new ideas into production-ready features
  • Contribute to scalable systems and developer tooling (e.g., SDKs) to enable customer integration of the platform


What You’ll Bring

  • Strong technical foundation with experience delivering production-quality code in languages such as C++ and/or Python, particularly in 3D graphics and rendering contexts
  • Proven ability to implement complex algorithms or research-driven techniques in real-world systems
  • Comfort operating in a fast-paced, early-stage environment with the ability to influence product direction and technical outcomes
  • Collaborative mindset and ability to thrive in a fully remote, research-driven engineering team



About KēSTA I.T.:


Our name says it all; KēSTA I.T. (Keys-to-I.T.) AND our people are our keys to our success!


KēSTA I.T. is a premier Utah-based technical staffing and consulting services firm. We specialize in temporary and permanent placement of Software, Hardware, Network, Cloud, CRM/ERP, Data, End-User support, Web and Executive / leadership-based positions on a full time and consulting basis. If you're interested in a role where top performance is rewarded, personal time is valued, and excellence is demanded at every level we want to talk to you today!


Where do you want to go? We've got the keys! ~ KēSTA I.T.


WWW.KeSTAIT.COM