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Remote 3D Graphics Software Engineer Jobs in Oregon

As a Software Engineer II (L4) on the Verifications Decisioning team, you will design and build ... Remote Travel requirements As a digital first company, the majority of your work can be ...

The Role The Staff Software Engineer specializes in mobile app development and is responsible for ... FAA or Transport Canada remote pilot certication with ight experience. * Hands-on time leveraging ...

As a Software Engineer on the Distribution Platform team at Upstart, you will be instrumental in ... Remote Travel requirements As a digital first company, the majority of your work can be ...

Senior Software Engineer

Portland, OR · Remote

$97K - $163K/yr

This is a remote role. ESSENTIAL FUNCTIONS & RESPONSIBILITIES: * Develop and maintain complex ... Apply sound software engineering processes, including iterative development, unit testing, source ...

Senior Software Engineer - NVIDIA Warp

OR · On-site +1

$122K - $161K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... computational engineering field, or equivalent experience. 8+ years of relevant software ...

As a Staff Software Engineer on Developer Experience, you will lead two of the pillars that ... Lead the technical direction for Instacart's Bazel build system, including remote caching, remote ...

Senior Staff Software Engineer

OR · On-site +1

$122K - $161K/yr

We're looking for a Senior Staff Software Engineer to help lead the technical future of Convert ... Remote-first (United States; BC & ON, Canada) * Full-time * Permanent * Exempt * The cash ...

Senior Software Engineer, Home Lending

OR · On-site +1

$122K - $161K/yr

As a Senior Software Engineer on the team, you will own the reliability, quality, and forward ... Remote Travel requirements As a digital first company, the majority of your work can be ...

Senior Software Engineer, Upstart Bank

OR · On-site +1

$122K - $161K/yr

As a Senior Software Engineer on the Upstart Bank team, you will design and build systems that ... Remote Time zone requirements The team operates on the East/West coast time zones. Travel ...

Distinguished Software Engineer (Remote)

OR · On-site +1

$293K - $406K/yr

This is a remote position in the USA. Meet the Team You will join Cisco's Security and Policy ... Innovate, develop, and drive industry-leading software, hardware, and technology solutions with ...

Senior Software Engineer, Upstart Bank

OR · On-site +1

$122K - $161K/yr

As a Senior Software Engineer on the Upstart Bank team, you will design and build systems that ... Remote Time zone requirements The team operates on the East/West coast time zones. Travel ...

Senior Software Engineer, Pricing

OR · On-site +1

$122K - $161K/yr

As a Senior Software Engineer on Core Pricing, you'll play a critical role in evolving the systems ... Remote US Time Zone Requirements - This team operates across all U.S. time zones. Travel ...

Senior Software Engineer, Storage Infrastructure

OR · On-site +1

$122K - $161K/yr

This is a full-time, remote position based in the United States. If located near an office, you are ... software engineering experience of which: * 6+ years of Go development experience building ...

Senior Software Engineer - Commercial Services

OR · On-site +1

$122K - $161K/yr

Experience working with remote and hybrid teams including overseas contractors. * Experience mentoring engineers and driving technical best practices * Experience with software development lifecycle ...

Senior Safety Software Engineer

Salem, OR · On-site +1

$175K - $274K/yr

The Role We are seeking a Senior Safety Software Engineer to play a critical role in implementing a ... fully remote role with the option to work hybrid if a commutable distance from our Salem, OR ...

Senior Software Engineer, Storage Infrastructure

OR · On-site +1

$122K - $161K/yr

This is a full-time, remote position based in the United States or Canada. If located near an ... years of software engineering experience * Demonstrated software development experience in Go ...

Showing results 41-60

Remote 3D Graphics Software Engineer information

What is a remote 3D graphics software engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are the key skills and qualifications needed to thrive as a remote 3D graphics software engineer?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.

What are some common challenges faced by remote 3D graphics software engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

What are popular job titles related to Remote 3D Graphics Software Engineer jobs in Oregon?

For Remote 3D Graphics Software Engineer jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Remote 3D Graphics Software Engineer jobs in Oregon look for?

The top searched job categories for Remote 3D Graphics Software Engineer jobs in Oregon are:

What cities in Oregon are hiring for Remote 3D Graphics Software Engineer jobs?

Cities in Oregon with the most Remote 3D Graphics Software Engineer job openings:

Software Engineer, Verifications Platform

OR • On-site, Remote

Full-time

Re-posted 18 days ago


Key responsibilities

  • Design, build, and maintain scalable backend services that power automated verification workflows, financial data integrations, and approval decisioning.

  • Develop distributed systems, APIs, and event-driven services to improve the scalability, reliability, and reuse of verification capabilities across multiple lending products.

  • Partner with cross-functional teams to integrate data, decisioning logic, and risk models into production systems while maintaining correctness and auditability.


Upstart rating

7.6

Company rating: 7.6 out of 10

Based on 6 frontline employees who took The Breakroom Quiz


Job description

The Team: 

Upstart's Verifications Decisioning Engineering team builds the backend platform that powers automated verification workflows, financial data integrations, fraud detection, and approval decisioning across our lending products. The team develops the shared services and infrastructure that enable accurate, scalable, and reusable verification capabilities, helping improve automation, accelerate funding, and maintain risk correctness and compliance across the platform.

As a Software Engineer II (L4) on the Verifications Decisioning team, you will design and build backend services that power verification workflows and financial data platforms used across multiple lending products. You'll work on distributed systems that integrate third-party financial data providers, machine learning models, and internal decisioning services while partnering closely with Product, Machine Learning, Risk, Fraud, and other engineering teams to improve automation and platform scalability.

How you'll make an impact

  • Design, build, and maintain scalable backend services that power automated verification workflows, financial data integrations, and approval decisioning.
  • Develop distributed systems, APIs, and event-driven services that improve the scalability, reliability, and reuse of verification capabilities across multiple lending products.
  • Build platform capabilities that enable reusable financial data connections, streamline connection lifecycle management, and reduce operational overhead for internal engineering teams.
  • Partner with Machine Learning, Product, Risk, Fraud, and Compliance teams to integrate data, decisioning logic, and risk models into production systems while maintaining correctness and auditability.
  • Improve system reliability through comprehensive testing, monitoring, observability, and operational best practices for business-critical services.
  • Contribute to the evolution of the verification platform by improving architecture, engineering standards, and shared infrastructure that accelerates product development across Upstart.

Minimum Qualifications 

  • Bachelor's degree in Computer Science, Engineering, Mathematics, or a related field (or equivalent practical experience) and 3+ years of professional software engineering experience.
  • 3+ years of experience developing backend applications using Kotlin, Java, or another object-oriented programming language.
  • Experience designing, building, and operating distributed systems, including service-to-service APIs and event-driven architectures.
  • Experience building and maintaining scalable backend services that process business-critical or financial data in production environments.
  • Experience contributing to decision engines that integrate with machine learning models to evaluate signals..
  • Experience writing production-quality code supported by automated testing, monitoring, and observability practices.

Preferred Qualifications

  • Knowledge of financial services, lending, fraud prevention, identity verification, or other risk-sensitive systems.
  • Experience integrating third-party financial data providers or APIs such as Plaid or similar platforms.
  • Experience building rule engines, workflow orchestration platforms, or automated decisioning systems.
  • Knowledge of how machine learning models are integrated, monitored, and evaluated within production systems.
  • Experience building reusable platform services or shared infrastructure supporting multiple engineering teams..

Position location This role is available in the following locations: Remote

Travel requirements As a digital first company, the majority of your work can be accomplished remotely. The majority of our employees can live and work anywhere in the U.S but are expected to still spend high quality time in-person collaborating via regular onsites. The in-person sessions' cadence varies depending on the team and role; most teams meet once or twice per quarter for 2-4 consecutive days at a time.

#LI-REMOTE

#LI-Associate


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