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Remote Online Animation Jobs in Oregon (NOW HIRING)

We are looking for someone that is excited about the creative art of animation and the technical challenge of turning that animation into world class action gameplay. As a Staff Animator on teamLFG ...

Senior Gameplay Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

Ability to utilize motion capture data and hand key animation to create believable characters. * Gameplay responsibilities can include hero traversal, combat, boss, gameplay camera cinematography ...

Senior Cinematic Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

Develop high-quality cinematic animation content using both motion capture and hand-key techniques, ensuring alignment with schedule and performance benchmarks. * Collaborate closely with Animation ...

Senior Cinematic Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

Develop high-quality cinematic animation content using both motion capture and hand-key techniques, ensuring alignment with schedule and performance benchmarks. * Collaborate closely with Animation ...

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

A focus on animation support from rigging to pipelines to tools for animation. A strong ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

Unreal 5 a benefit. • A focus on animation support from rigging to pipelines to tools for ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Game Systems Engineer

Eugene, OR · On-site +1

$92K - $110K/yr

... , animation, graphics, performance optimization, networking, online services, web development ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Game Systems Engineer

Eugene, OR · On-site +1

$92K - $110K/yr

... , animation, graphics, performance optimization, networking, online services, web development ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

... , animation, graphics, performance optimization, networking, online services, web development ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

This position is 100% remote . However, employees may be required to attend occasional in-person meetings, trainings, or team events on an as-needed basis. To support onboarding and compliance ...

Remote Online Animation information

What is the difference between Remote Online Animation vs Remote 3D Modeler?

AspectRemote Online AnimationRemote 3D Modeler
Required Skills2D/3D animation, storytelling, software proficiency (e.g., Adobe Animate, Toon Boom)3D modeling, texturing, software proficiency (e.g., Blender, Maya)
Work EnvironmentRemote, often collaborative with animation teams or studiosRemote, often freelance or studio-based 3D modeling projects
Industry UsageAnimation studios, media companies, advertisingGame development, film, product design

Remote Online Animation focuses on creating animated content primarily in 2D or 3D, emphasizing storytelling and visual effects. Remote 3D Modelers specialize in building detailed 3D models for various industries. While both roles require proficiency in design software and often work remotely, their core tasks differ: animation involves bringing characters and scenes to life, whereas 3D modeling centers on creating the assets used in animations or other media.

What cities in Oregon are hiring for Remote Online Animation jobs?

Cities in Oregon with the most Remote Online Animation job openings:

Infographic showing various Remote Online Animation job openings in Oregon as of September 2026, with employment types broken down into 38% Full Time, 13% Part Time, and 49% Contract. Highlights an 100% Remote job distribution.

Staff Gameplay Animator

teamLFG

OR • On-site, Remote

Full-time

Re-posted 3 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how well-crafted animations create satisfying feedback for players, or how to achieve quality character animation within real time constraints? Come join us at teamLFG!

We are looking for someone that is excited about the creative art of animation and the technical challenge of turning that animation into world class action gameplay. As a Staff Animator on teamLFG, you will be involved in all stages of gameplay animation from the initial concept of character movement to the creation of final animation. Most importantly, you will work with a fun, diverse, cross-discipline team devoted to building a new universe from scratch on a new franchise at PlayStation.

RESPONSIBILITIES

Create high-quality animation content and implement it in a game engine with minimal oversight

  • Collaborate with Design to create compelling player experiences
  • Assume primary ownership of broad character animation deliverables, including locomotion, abilities, interactions, and emotes
  • Mentor other animators about animation style and implementation
  • Collaborate with production to cost out animation work and deliver animation on schedule
  • Collaborate with Art Direction and Animation Leadership to set Animation Style and Quality bars
  • Document animation workflows and best practices

REQUIRED SKILLS

  • Ability to keyframe stylized gameplay animation, as shown by examples of professional or personal work
  • Extensive experience with character animation in Maya
  • Strong verbal and written communication skills and the ability to work well in a team environment
  • Experience with animation systems in Unreal Engine
  • A strong command of animation principles and the ability to apply them within a player experience focused game
  • Ability to problem-solve and drive creative solutions when given ambiguous problems

NICE TO HAVE SKILLS

  • Fighting game animation experience
  • Experience animating to a MOBA style camera
  • Live Service game animation experience