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Unreal Game Developer Jobs in Oregon (NOW HIRING)

Senior Tools & Build Engineer, Games

OR · On-site +1

$280K - $400K/yr

Administer and evolve Unreal Game Sync (UGS)-streams, project definitions, and build configs-while surfacing UGS information clearly inside your C# tools and editor UIs. Improve developer workflows ...

Senior Tools & Build Engineer, Games

OR · On-site +1

$280K - $400K/yr

Administer and evolve Unreal Game Sync (UGS)-streams, project definitions, and build configs-while surfacing UGS information clearly inside your C# tools and editor UIs. Improve developer workflows ...

OR · On-site

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline ...

OR · On-site

$388K - $558K/yr

Strong experience building developer-facing SDKs, APIs, and libraries * Experience with game engines such as Unity and Unreal, native plugins, and bindings * Deep understanding of the technical ...

OR · On-site

$388K - $558K/yr

Java, Kotlin, Swift, C/C++, C#) Strong experience building developer-facing SDKs, APIs, and libraries Experience with game engines such as Unity and Unreal, native plugins, and bindings Deep ...

OR · On-site

Are you on a mission to create games that bond players together into deeply invested communities ... Leveraging the Unreal Engine and technology the team has built, direct the engineering organization ...

And are you excited to build the systems and tools to help others create a rich, innovative game ... Unreal 5 with minimal oversight Provide technical guidance to teammates on how to build code and ...

Senior Server Engineer, Unreal Engine

OR · On-site +1

$105K - $140K/yr

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We ... Our Role Rushdown Studios is looking for an experienced Game Server Engineer to join us in support ...

OR · On-site

$195K - $243K/yr

Shipped at least one AAA game or equivalent in complexity with Unreal Engine * At least 7 years of ... Ability to lead and mentor engineers, guiding growth in both AI-specific and broader technical ...

OR · On-site

$120K - $145K/yr

Collaborate with animation, art, tech designers and engineering to develop levels, gameplay systems, and pipelines that support world-class design execution. * Create and maintain Unreal Engine ...

OR · On-site

... engineering practices that elevate the player experience across our games. The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity, game systems ...

OR · On-site

... engineering practices that elevate the player experience across our games. The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity, game systems ...

OR · On-site

$266K - $442K/yr

Has experience working with game engines such as Unity3D or Unreal, with understanding of their ... Partner closely with platform engineering, SDK, and game studio teams to debug issues, identify ...

OR

$266K - $442K/yr

Has experience working with game engines such as Unity3D or Unreal, with understanding of their ... Partner closely with platform engineering, SDK, and game studio teams to debug issues, identify ...

OR

$139.90K/yr

You exude developer empathy. You have a deep understanding of game development and great intuition ... Experience with Unity or Unreal and automated testing of plugins and bindings in those environments ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126.90K - $151.80K/yr

... engineers and artists on performance-minded content authoring Deep familiarity with multiple game engine technologies such as Unity3D and Unreal Engine, including their rendering pipelines and ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126.90K - $151.80K/yr

... engineers and artists on performance-minded content authoring * Deep familiarity with multiple game engine technologies such as Unity3D and Unreal Engine, including their rendering pipelines and ...

OR · On-site

$104.40K - $142.90K/yr

... games across multiple platforms Professional experience with Unreal Engine 4 or 5 Professional experience with automated build systems Experience with Unreal-specific build workflows like Horde and ...

OR · On-site

... Unreal Engine NICE-TO-HAVE SKILLS Experience working on a live service game Experience with development on a variety of platforms (PC, console) Experience mentoring or managing engineers

Senior Game Build Engineer

OR · On-site +1

$125K - $150K/yr

Experience with build systems like Jenkins, TeamCity, or Azure DevOps, specifically for game development projects. * Experience with game engine build pipelines (e.g., in Unreal, Unity, or ...

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Unreal Game Developer information

See Oregon salary details

$34.4K

$114.7K

$190.3K

How much do unreal game developer jobs pay per year?

As of May 28, 2026, the average yearly pay for unreal game developer in Oregon is $114,684.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,200.00 and $131,100.00 per year, depending on experience, location, and employer.

What is an Unreal Game Developer job?

An Unreal Game Developer is responsible for designing, developing, and optimizing games using Unreal Engine, a powerful game development platform. They write and implement gameplay mechanics, work with Blueprints or C++, and collaborate with artists and designers to create immersive experiences. Their role also includes debugging, performance optimization, and integrating assets like animations, audio, and UI elements. Unreal Game Developers can work in various industries, including gaming, virtual production, and simulations.

What are the key skills and qualifications needed to thrive in the Unreal Game Developer position, and why are they important?

To excel as an Unreal Game Developer, you need expertise in C++ programming, 3D mathematics, and deep familiarity with Unreal Engine's tools and workflows, often supported by a degree in computer science or a related field. Proficiency with Unreal Engine’s Blueprint system, version control software like Git, and optional certifications such as Unreal Authorized Instructor can be beneficial. Strong problem-solving, teamwork, and communication skills help you collaborate effectively and adapt to project changes. These combined skills enable you to efficiently build, troubleshoot, and refine high-quality interactive game experiences within a team environment.

What are some typical challenges Unreal Game Developers face on the job?

Unreal Game Developers commonly encounter challenges such as optimizing game performance to run smoothly across various platforms, debugging complex interactions, and staying updated with frequent Unreal Engine updates. Collaborating with artists, designers, and other developers requires effective communication to ensure a cohesive vision and troubleshoot issues as they arise. Deadlines can be tight, especially nearing milestones or release dates, so managing workloads and prioritizing tasks is crucial. By working closely within a multidisciplinary team and continuously learning, developers can successfully overcome these challenges and produce high-quality games.
What are the most commonly searched types of Unreal Game Developer jobs in Oregon? The most popular types of Unreal Game Developer jobs in Oregon are:
What are popular job titles related to Unreal Game Developer jobs in Oregon? For Unreal Game Developer jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Unreal Game Developer jobs in Oregon look for? The top searched job categories for Unreal Game Developer jobs in Oregon are:
Infographic showing various Unreal Game Developer job openings in Oregon as of May 2026, with employment types broken down into 100% Full Time. Highlights an 33% In-person, and 67% Remote job distribution, with an average salary of $114,684 per year, or $55.1 per hour.
Senior Tools & Build Engineer, Games

Senior Tools & Build Engineer, Games

Netflix

On-site, Remote

$280K - $400K/yr

Full-time

Medical, Life, Retirement, PTO

Posted 21 days ago


Netflix rating

5.6

Company rating: 5.6 out of 10

Based on 10 frontline employees who took The Breakroom Quiz

59th of 64 rated media


Job description

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next.

We're seeking a highly-skilled Senior Tools & Build Engineer to join an in-house development team building an innovative Unreal Engine title. In this role, you will own and evolve our core tools and build ecosystem-with a particular focus on Tools and Unreal editor extensions - as well as our Horde, Unreal Game Sync (UGS), and Cloud DDC infrastructure.

You will take end-to-end ownership of designing, implementing, and maintaining tools and pipelines that power how our developers build, sync, cook, and ship the game.

THE TEAM

We're a small, scrappy team with big ambitions and an obsession to deliver memorable, innovative gameplay combined with beloved IPs, served seamlessly within the Netflix streaming ecosystem. We're looking for new teammates who care deeply about the experiences they create and the people they make them with, who are biased towards action, and are energized by the learning that comes with bold experimentation at an agile pace. As part of Netflix, we strive to hire the best and value integrity, excellence, respect, inclusion, and collaboration.
RESPONSIBILITIES

  • Build & CI/CD Owner:
    Configure, maintain, and scale our Horde build farm and CI/CD pipelines for Unreal (editor, client, server, tools). Ensure fast, reliable, and reproducible builds across platforms. Integrate automated tests and validation steps to catch issues early and keep the mainline healthy.

  • UGS & Workflow Champion:
    Administer and evolve Unreal Game Sync (UGS)-streams, project definitions, and build configs-while surfacing UGS information clearly inside your C# tools and editor UIs. Improve developer workflows with preflight checks, changelist health indicators, and frictionless sync/build flows.

  • Cloud DDC Steward:
    Maintain Cloud DDC infrastructure. Optimize configuration, caching policies, and monitoring to minimize cook/compile times and maximize iteration speed. Build dashboards and diagnostics that make DDC behavior visible and understandable to the team.

  • Tools Architect & Implementer:
    Design, build, and maintain Standalone Tools and Unreal editor extensions (Slate/UMG) that streamline everyday workflows

THE IDEAL CANDIDATE

  • Has 5+ years of progressively complex, related experience as a Tools Engineer, Build Engineer, or similar role in the games industry, ideally on Unreal projects.

  • Demonstrates deep expertise in Unreal Engine (UE4/UE5), particularly:

    • Unreal build and cook pipeline (UBT/UAT, cooking, packaging, deployment).

    • Editor extensibility with Slate and UMG (custom panels, tools, workflows).

    • Integrating editor/engine features with external tools and services.

  • Has strong C# development experience, including:

    • Building and maintaining desktop tools (e.g., WPF).

    • Designing intuitive, performant UIs for technical workflows.

    • Architecting maintainable, testable tools that can evolve with project needs.

  • Has hands-on production experience setting up and maintaining:

    • Horde build infrastructure (agents, queues, orchestration, scaling).

    • Unreal Game Sync (UGS) (streams, project definitions, build integration).

  • Cloud DDC (configuration, deployment, tuning, monitoring).

    • Is comfortable with Perforce at scale: depot layout, streams, branching strategies, workspace management, and basic server-side administration.

    • Has solid scripting/programming skills beyond C# (e.g., Python, PowerShell, Bash), especially for automation and pipeline glue.

    • Understands CI/CD practices and has experience with systems like Jenkins, TeamCity, GitHub Actions, or Azure DevOps for Unreal-based projects.

    • Thrives as part of a cross-functional multidisciplinary team, communicating clearly with both technical and non-technical partners.

    • Works effectively remote or on-site, managing time and priorities across shared projects.

REQUIRED APPLICATION MATERIALS

  • Resume

LOCATION

  • Los Angeles preferred

  • Will consider remote applicants who are willing to travel for work-related events and work a PST-oriented dev team schedule.

Generally, our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $280,000.00 - $400,000.00. This compensation range will vary based on location.

Netflix provides comprehensive benefits including Health Plans, Mental Health support, a 401(k) Retirement Plan with employer match, Stock Option Program, Disability Programs, Health Savings and Flexible Spending Accounts, Family-forming benefits, and Life and Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off. Full-time salaried employees are immediately entitled to flexible time off. See more details about our Benefits here.

Netflix is a unique culture and environment. Learn more here.

Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.

We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.

Job is open for no less than 7 days and will be removed when the position is filled.


What Netflix employees say

Pay

Hours and flexibility

Workplace

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About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997