As part of the project and studio leadership team, you will create and evolve a technology strategy that is aligned with project goals and initiatives and serves the needs of the game, its players ...
Lead Gameplay Systems Engineer
OR · On-site +1
$145K - $165K/yr
As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and ...
Lead Gameplay Systems Engineer
OR · On-site +1
$145K - $165K/yr
As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and ...
General Interest - Other
OR · On-site +1
As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and ...
General Interest - Other
OR · On-site +1
As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and ...
Marketing Developer: Video & Playable Ads
OR · On-site +1
We're looking for a Marketing Developer to join the creative marketing team behind a new mobile 4X strategy game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is ...
Marketing Developer: Video & Playable Ads
OR · On-site +1
We're looking for a Marketing Developer to join the creative marketing team behind a new mobile 4X strategy game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is ...
Product Manager - Games, Social Platform (L5)
OR · On-site +1
$310K - $545K/yr
... game studio partners. Execute end-to-end projects: Execute with minimal guidance on large, end-to-end projects developing back-end systems and tooling for game partners, breaking things down into ...
Product Manager - Games, Social Platform (L5)
OR · On-site +1
$310K - $545K/yr
... game studio partners. Execute end-to-end projects: Execute with minimal guidance on large, end-to-end projects developing back-end systems and tooling for game partners, breaking things down into ...
Principal Technical Artist, Games R&D - Tech Lab
OR · On-site +1
$126K - $151K/yr
The Game Studio Tech Lab team is a small, dynamic team. We build focused, creative games to validate and steer Netflix's emerging technology investments that will make Netflix an amazing destination ...
Principal Technical Artist, Games R&D - Tech Lab
OR · On-site +1
$126K - $151K/yr
The Game Studio Tech Lab team is a small, dynamic team. We build focused, creative games to validate and steer Netflix's emerging technology investments that will make Netflix an amazing destination ...
Freelance Game Balancer (fully remote)
OR · On-site +1
Nanobit, a Stillfront Group studio, is looking for a highly experienced freelance game balancer to strengthen Big Farm: Merge Game, our free to play mobile Merge-2 title. This is a hands-on role for ...
Freelance Game Balancer (fully remote)
OR · On-site +1
Nanobit, a Stillfront Group studio, is looking for a highly experienced freelance game balancer to strengthen Big Farm: Merge Game, our free to play mobile Merge-2 title. This is a hands-on role for ...
Material Artist - Talent Pool (2026 Opportunities)
Portland, OR · On-site +1
$24 - $28/hr
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America ... Everyday Liquid Development is producing work at the forefront of modern game production and the ...
Material Artist - Talent Pool (2026 Opportunities)
Portland, OR · On-site +1
$24 - $28/hr
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America ... Everyday Liquid Development is producing work at the forefront of modern game production and the ...
Material Artist - Talent Pool (2026 Opportunities)
Portland, OR · Remote
$24 - $28/hr
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America ... Everyday Liquid Development is producing work at the forefront of modern game production and the ...
Material Artist - Talent Pool (2026 Opportunities)
Portland, OR · Remote
$24 - $28/hr
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America ... Everyday Liquid Development is producing work at the forefront of modern game production and the ...
Serve as the primary technical bridge between Infrastructure, Games Platform, and Games Studio, representing infrastructure capabilities and constraints in product and studio planning conversations.
You'll operate as a key member of our studio leads group, partnering closely with the Game Director, Creative Director, Art Director, and Executive Producer to ensure seamless alignment between ...
Slate Planning Manager, Games
OR · On-site +1
... game discovery, installs, and engagement. Partnering closely with Games Merchandising, Games ... studio stakeholders. Gather and synthesize inputs from Gaming Vertical GMs, Product, and other ...
Slate Planning Manager, Games
OR · On-site +1
... game discovery, installs, and engagement. Partnering closely with Games Merchandising, Games ... studio stakeholders. Gather and synthesize inputs from Gaming Vertical GMs, Product, and other ...
Nanobit, a Stillfront Group studio, is looking for a highly experienced freelance game balancer to strengthen Big Farm: Merge Game, our free to play mobile Merge-2 title. This is a hands-on role for ...
Quick apply
Nanobit, a Stillfront Group studio, is looking for a highly experienced freelance game balancer to strengthen Big Farm: Merge Game, our free to play mobile Merge-2 title. This is a hands-on role for ...
As a Pipeline Engineer on the Studio Pipeline team, you'll help design, build, and maintain the ... game development. * Proficiency in Python including experience with PyQt/PySide2 for UI tool ...
As a Pipeline Engineer on the Studio Pipeline team, you'll help design, build, and maintain the ... game development. * Proficiency in Python including experience with PyQt/PySide2 for UI tool ...
Studio Pipeline Engineer
Hillsboro, OR · On-site
As a Pipeline Engineer on the Studio Pipeline team, you'll help design, build, and maintain the ... game development. * Proficiency in Python including experience with PyQt/PySide2 for UI tool ...
Studio Pipeline Engineer
Hillsboro, OR · On-site
As a Pipeline Engineer on the Studio Pipeline team, you'll help design, build, and maintain the ... game development. * Proficiency in Python including experience with PyQt/PySide2 for UI tool ...
$310K - $545K/yr
Act as the central node between Game Studios, Platform Engineering, Mobile App teams, and Data Science to deliver complex, multi-device features on time and at scale. Requirements: 5-8+ years of ...
$210K - $340K/yr
Bring a strong understanding of the indie game development landscape, including emerging studios, breakout titles, and creative trends that can inform sourcing strategy and longer-term partnership ...
OR · On-site
Directly prototypes, implements, and iterates on gameplay systems through proprietary internal ... Works with other Systems Design staff across the studio to develop best practices, shared process ...
OR · On-site
Directly prototypes, implements, and iterates on gameplay systems through proprietary internal ... Works with other Systems Design staff across the studio to develop best practices, shared process ...
Why Join Us At PlayStation Studios, you'll help define the future of sound in interactive ... Minimum of 6 shipped AAA games in a senior sound leadership role. * Proven record of managing ...
Why Join Us At PlayStation Studios, you'll help define the future of sound in interactive ... Minimum of 6 shipped AAA games in a senior sound leadership role. * Proven record of managing ...
3D Environment Artist - Talent Pool (2026 Opportunities)
Portland, OR · Remote
$26 - $38/hr
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America ... Everyday Liquid Development is producing work at the forefront of modern game production and the ...
3D Environment Artist - Talent Pool (2026 Opportunities)
Portland, OR · Remote
$26 - $38/hr
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America ... Everyday Liquid Development is producing work at the forefront of modern game production and the ...
Game Studio information
What is a game studio?
A Game Studio job involves working in a team to design, develop, and produce video games. Roles vary widely, including game design, programming, art, animation, sound design, and quality assurance. Game studio employees collaborate to bring creative ideas to life, ensuring smooth gameplay and an engaging player experience. Depending on the studio's size, responsibilities may be highly specialized or involve multiple aspects of development.
What are the key skills and qualifications needed to thrive in the game studio position, and why are they important?
To thrive as a Game Studio, a team collectively needs strong skills in game design, programming, project management, and art production, often supported by degrees in computer science, graphic design, or related fields. Familiarity with industry-standard tools such as Unity or Unreal Engine, version control systems, and production pipelines is essential, along with relevant certifications. Excellent communication, creativity, and collaborative problem-solving are important soft skills for navigating multidisciplinary teamwork and evolving project requirements. These capabilities ensure the successful development, launch, and maintenance of high-quality games in a competitive market.
What does the typical workflow look like in a game studio environment?
A typical workflow in a Game Studio involves close collaboration between multidisciplinary teams such as designers, artists, programmers, and producers. Projects often progress through distinct phases: concept development, prototyping, production, testing, and post-launch support. Daily responsibilities may include team meetings to coordinate tasks, creative brainstorming sessions, code or art reviews, and iterative development based on feedback. The environment is fast-paced and highly collaborative, encouraging ongoing learning and the sharing of ideas to achieve a shared vision for each game.

Full-time
Re-posted 23 days ago
Job description
Would you like to work on a new IP and new genre at teamLFG that combines amazing action feel with lighthearted and whimsical characters? Are you on a mission to create games that bond players together into deeply invested communities?
As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to deliver amazing never-seen-before game experiences. Your organization will build and utilize a wide range of technologies and workflows to develop, continuously deliver, and maintain a live production game service. As part of the project and studio leadership team, you will create and evolve a technology strategy that is aligned with project goals and initiatives and serves the needs of the game, its players, and employees. As part of a diverse company that prizes creativity and technical excellence, your servant leadership will inspire and motivate a cross-discipline team to help build a new franchise beloved by millions.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
 RESPONSIBILITIES
Collaborate with a cross-disciplinary project leadership team to develop and maintain a product technology strategy that is informed by product vision, technical costs, and long-term technology goals
Leveraging the Unreal Engine and technology the team has built, direct the engineering organization to tackle challenging problems, find combinations of innovative technology with proven models, and build reliable solutions that deliver game experiences while sensibly managing technology risks
Recruit, nurture, and retain an engineering organization (30+ engineers, both internal FTE and external codev) with the skills, capacity, and adaptability to navigate uncertainty and deliver on the changing needs of the project
Manage multiple senior engineering leads, providing management support, technical guidance, constructive feedback, and career development coaching
Work with production leadership to schedule, track, deliver, and close out game features and releases, anticipating and mitigating any critical risks encountered, technical or otherwise
Communicate with PlayStation executives, directors, and technology teams, as needed
 REQUIRED SKILLS
Experience managing an organization of 20+ engineers on AAA game engineering teams
Experience working with and directing co-development engineering teams
Experience with developing and running online games in a live service environment
Ability to align with leadership and executive stakeholders, translate goals into strategic technology solutions with a thorough understanding of cost, efficiency, and quality tradeoffs, and then lead an organization to execute on a technology strategy
Effectively communicate with and inspire fellow engineers by driving team alignment and buy-in on technology vision and architectural principles
Ability to work with a team in a hybrid environment, leveraging real time chat communications and documentation across an entire game studio
Ability to communicate with stakeholders of different business, technical, and non-technical backgrounds, to help align objectives and negotiate common goalsÂ
NICE TO HAVE SKILLS
Experience with development using the Unreal Engine
Experience with development on a variety of platforms (PC, console)
Experience with agile development methodologies