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Assistant Game Studio Jobs in Oregon (NOW HIRING)

... project. Assist with annual updates to existing VR modules to ensure accuracy. Establish and ... Pixyz, Blender, Maya, Visual Studio, C++, C#, Javascript, and Python. Knowledge of Lua scripting a ...

Senior VLSI CAD Software Engineer

Hillsboro, OR · On-site

$133K - $175K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... C++20, Java 21, git, IDEA/Visual Studio/CLion, unit test frameworks, CI/CD) Skilled in software ...

Senior VLSI CAD Software Engineer

Hillsboro, OR · On-site

$133K - $175K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... C++20, Java 21, git, IDEA/Visual Studio/CLion, unit test frameworks, CI/CD) * Skilled in software ...

Tennis Office Staff

Portland, OR · On-site

$19 - $21/hr

Where else can you find four restaurants, three pools, a climbing gym, state-of-the-art studios and ... Test, sort, and manage tennis ball inventory. * Assist members with tennis ball machine operation ...

Assistant Game Studio information

What is the difference between Assistant Game Studio vs Game Designer?

AspectAssistant Game StudioGame Designer
Required CredentialsTypically a bachelor's degree in game design, computer science, or related fieldUsually a bachelor's or master's degree in game design, computer science, or related discipline
Work EnvironmentCollaborative team within a game development studio, supporting various departmentsCreative role focused on designing game mechanics, storylines, and user experience
Employer & Industry UsageUsed in game development companies, often as entry-level or support rolesUsed in game studios for creating and refining game concepts and features

The Assistant Game Studio role typically involves supporting the development process, assisting with tasks across departments, and gaining industry experience. In contrast, a Game Designer focuses on creating game concepts, mechanics, and narratives, often taking a more creative and decision-making role. Both roles are essential in game development but differ in responsibilities and focus areas.

What are the most commonly searched types of Game Studio jobs in Oregon?

The most popular types of Game Studio jobs in Oregon are:

What are popular job titles related to Assistant Game Studio jobs in Oregon?

For Assistant Game Studio jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Assistant Game Studio jobs in Oregon look for?

The top searched job categories for Assistant Game Studio jobs in Oregon are:

What cities in Oregon are hiring for Assistant Game Studio jobs?

Cities in Oregon with the most Assistant Game Studio job openings:

Technical Game Designer 1

LAM RESEARCH Corporation

Tualatin, OR • On-site

$90 - $130/hr

Other

Posted 8 days ago


Lam Research rating

8.2

Company rating: 8.2 out of 10

Based on 46 frontline employees who took The Breakroom Quiz

134th of 499 rated machine equipment manufacturers


Job description

The group you'll be a part of

Interested in working with the latest technologies in a training environment? Be an integral part of the Technical Training Virtual Reality team! You will use your existing programming experience and 3D modeling skills, help us develop and implement innovative, leading-edge training experiences for our Lam Research work force.

The impact you'll make

As a Virtual Reality Technical Game Designer, you will design, program and implement learning scenarios in a mixed reality environment that will focus primarily on user interactions, both self-paced and collaborative, in a virtual semiconductor training lab environment.

What you'll do
  • Work with our instructional designers and semiconductor equipment subject-matter experts to develop accurate and scalable mixed reality training scenarios.
  • Work with industry-standard software toolsets to develop scalable, VR-ready 3D CAD models based on our internal CAD equipment models.
  • Develop a successful and obtainable workflow from the CAD environment to the final VR-based project.
  • Assist with annual updates to existing VR modules to ensure accuracy.
  • Establish and maintain a library of VR-ready models and re-usable VR-specific code and scenes.
  • Establish recommended mixed reality toolsets and best-known methods for future-proofing our development efforts.
  • Support & troubleshoot VR hardware/software end-user issues in the classroom at both local and global training centers.
  • Provide guidance and training to other internal VR developers.
Preferred Qualifications
  • Minimum bachelor's degree in Mechanical Engineering, Industrial Engineering or Game Design.
  • At least three years’ experience in the semiconductor industry preferred.
  • Unity or Unreal certification a plus.
Other preferred qualifications include
  • Experience creating and manipulating large, 3D CAD models in Siemens NX, Creo, and AutoDesk software environments.
  • Design experience in UI/UX in game related applications.
  • Experience with tools and environments such as: Pixyz, Blender, Maya, Visual Studio, C++, C#, Javascript, and Python. Knowledge of Lua scripting a plus.
  • Experience developing instructional-based games in Unity or Unreal software platforms a plus.
  • Expert knowledge of VR hardware and software configurations and standards. Knowledge of Windows OS, Steam, and Oculus/Meta HMDs a plus.
  • Knowledge of video and audio production software, such as Adobe Premiere, Adobe Audition, MS PowerPoint & TechSmith Camtasia.
  • Strong visual and interaction skills.
  • Being mechanically inclined (good understanding of how hand tools/machines/mechanics work) a plus.
Our commitment

We believe it is important for every person to feel valued, included, and empowered to achieve their full potential. By bringing unique individuals and viewpoints together, we achieve extraordinary results.

Lam Research ("Lam" or the "Company") is an equal opportunity employer. Lam is committed to and reaffirms support of equal opportunity in employment and non-discrimination in employment policies, practices and procedures on the basis of race, religious creed, color, national origin, ancestry, physical disability, mental disability, medical condition, genetic information, marital status, sex (including pregnancy, childbirth and related medical conditions), gender, gender identity, gender expression, age, sexual orientation or military and veteran status or any other category protected by applicable federal, state, or local laws. It is the Company's intention to comply with all applicable laws and regulations. Company policy prohibits unlawful discrimination against applicants or employees.

Lam offers a variety of work location models based on the needs of each role. Our hybrid roles combine the benefits of on-site collaboration with colleagues and the flexibility to work remotely and fall into two categories - On-site Flex and Virtual Flex. 'On-site Flex' you'll work 3+ days per week on-site at a Lam or customer/supplier location, with the opportunity to work remotely for the balance of the week. 'Virtual Flex' you'll work 1-2 days per week on-site at a Lam or customer/supplier location, and remotely the rest of the time.

Our Perks and Benefits

At Lam, our people make amazing things possible. That's why we invest in you throughout the phases of your life with a comprehensive set of outstanding benefits.

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What Lam Research employees say

Pay

Benefits

Hours and flexibility

Workplace

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About Lam Research

Sourced by ZipRecruiter

Lam Research designs and builds products for semiconductor manufacturing, including equipment for thin film deposition, plasma etch, photoresist strip, and wafer cleaning processes.

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Fremont, CA, US

Year founded

1980

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