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Unity Game Jobs in Oregon (NOW HIRING)

The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity, game systems, architecture, and cloud technologies, paired with a passion for innovation and player ...

Video Game Design Tutor

Eugene, OR · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

OR · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Unity or Unreal certification a plus. Other preferred qualifications include: Experience creating ... Design experience in UI/UX in game related applications. Experience with tools and environments ...

Senior Facial Character TD (CONTRACT)

OR · On-site +1

$98K/yr

... Unity, Unreal or other). Other Skills: Strong understanding of state-of-the-art approaches to authoring photorealistic faces for film or games; of FACS, how it relates to facial anatomy, and ability ...

We build the platform (SDK + hosted service) used by game publishers to make their mobile games ... We work with iOS, Android and Unity for the mobile SDK with Web SDK in development too. You'll work ...

We build the platform (SDK + hosted service) used by game publishers to make their mobile games ... We work with iOS, Android and Unity for the mobile SDK with Web SDK in development too. You'll work ...

Project Art Director

Eugene, OR · On-site

$106 - $127/hr

... gameplay, design, and technical requirements. Skills Knowledge and Expertise Must Haves * Strong understanding of Unreal Engine (required); Unity proficiency is a strong plus and/or internal engines.

Project Art Director

Eugene, OR · On-site +1

$121K - $127K/yr

Coordinate with other disciplines to ensure the art vision aligns with gameplay, design, and technical requirements. Must Haves Strong understanding of Unreal Engine (required); Unity proficiency is ...

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Unity Game information

See Oregon salary details

$8

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How much do unity game jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for unity game in Oregon is $22.14, according to ZipRecruiter salary data. Most workers in this role earn between $15.00 and $25.14 per hour, depending on experience, location, and employer.

What is a Unity game developer?

Unity Game Developers are professionals who design, develop, and deploy interactive games and applications using the Unity game engine. They work with programming languages like C#, create 2D and 3D game environments, implement gameplay mechanics, and optimize performance for different platforms. Unity developers often collaborate with artists, designers, and other team members to bring creative concepts to life in engaging, playable experiences.

What are the key skills and qualifications needed to thrive as a Unity game developer?

To thrive as a Unity Game Developer, you need strong proficiency in C# programming, 3D/2D game development, and a solid understanding of game design principles, often supported by a degree in computer science or related field. Familiarity with the Unity engine, version control systems like Git, and knowledge of asset pipelines are typically required, and certifications in Unity can be advantageous. Creativity, problem-solving ability, and effective communication are crucial soft skills that help developers collaborate and innovate within multidisciplinary teams. These competencies are essential for delivering high-quality, engaging games efficiently and adapting to the fast-evolving gaming industry.

What are some common challenges Unity game developers face when working on a new project?

Unity Game Developers often encounter challenges such as optimizing game performance across a variety of devices, managing version control within collaborative teams, and integrating new assets or features without introducing bugs. Balancing visual quality with efficient resource usage is crucial, especially for mobile or VR platforms. Additionally, adapting to frequent Unity engine updates and learning new tools or plugins can require ongoing effort, but these challenges also present valuable learning opportunities.

What is the difference between Unity Game vs Unity Developer?

AspectUnity GameUnity Developer
Primary FocusDesigning and developing complete games using Unity engineCreating, coding, and maintaining game features within Unity
Required SkillsGame design, scripting, 3D modeling, animationProgramming, Unity scripting, problem-solving
Work EnvironmentGame studios, independent developers, entertainment industryGame development teams, software companies, entertainment industry
CertificationsUnity certifications, game design coursesUnity certifications, programming courses

While a Unity Game typically refers to the final product or the role of designing entire games, a Unity Developer focuses on coding and implementing game features within the Unity engine. Both roles require Unity skills and often overlap, but the Unity Game role emphasizes overall game creation, whereas the Unity Developer specializes in scripting and technical development.

Is Unity a good career path?

A career as a Unity developer involves creating interactive 3D content, primarily for games, simulations, and virtual reality. It requires proficiency in C# programming, 3D modeling, and understanding of game design principles; many roles also value experience with Unity's tools and certifications. The field offers opportunities in entertainment, education, and training industries with steady demand for skilled developers.

What cities in Oregon are hiring for Unity Game jobs?

Cities in Oregon with the most Unity Game job openings:

Infographic showing various Unity Game job openings in Oregon as of August 2026, with employment types broken down into 66% Full Time, 24% Part Time, 1% Temporary, and 9% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $46,056 per year, or $22.1 per hour.

Unity Developer (m/f/d) - Big Farm Homestead

OR • On-site

Full-time

PTO

Posted 8 days ago


Job description

Our Big Farm Homestead team is looking for a Unity Developer who loves building things that players actually get their hands on. You will work on the client side of a complex live mobile game, turning game design ideas into features, improvements, refactoring and LiveOps content that ship. Expect to spend your days in Unity3D, close to both the code and the content: integrating assets, tuning performance on mobile, and writing clean, well structured code your teammates enjoy working with. BFH shares its codebase and many systems with our sister game Sunshine Island, so you will collaborate closely with the Sunshine Island team, learn from what they build, and feed your own solutions back the other way.
Please note: we can only consider candidates based in Europe, working in a timezone similar to Germany (CET/CEST).
YOUR MISSION
  • Take an active part in game creation and specification, especially in the client development of complex multiplayer mobile games
  • Help keep our players happy by developing and delivering high quality LiveOps content as part of a dedicated and passionate LiveOps team
  • Deliver production ready, well structured code that holds up in a long running live game
  • Find and propose the best suited architecture for new features, and weigh the trade offs with your team
  • Help create and improve our asset workflows
  • Collaborate in the development of innovative new games in interdisciplinary and international teams, and share your knowledge with your colleagues
YOUR BACKSTORY
  • Professional experience in games development, ideally including a commercially released Unity title. We know projects get cancelled, so substantial time in production on a title that never shipped counts too
  • Solid knowledge of the Unity game engine for 3D URP games and UGUI
  • Confident with Git or a comparable version control system as part of your daily workflow
  • Good grasp of OOP principles and software architecture, and you have at least come across data oriented design
  • A basic understanding of cross-platform development, first exposure to iOS and Android mobile development is a plus
  • Familiarity with asset management and Addressables
  • Experience with client server applications is a plus
  • Curiosity about agile development methods
  • You solve problems effectively and proactively, and speak up early when something is off
  • You enjoy working in an international team, communicate comfortably in English, and are happy being present and chatty on Discord throughout your working day
WHY JOIN US?
  • Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster
  • Work-life balance: Competitive annual leave and flexible working hours
  • Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies
  • Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities
  • Find sparring partners within game design
  • Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office
  • Contribution to public transport ticket (Deutschlandticket) for Germany-based staff

About New Moon Production
New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since 2016 we have released multiple games on many different platforms including Big Farm: Mobile Harvest, enjoyed by a quarter million players daily, the much beloved Sunshine Island, and our newest farming sim Big Farm Homestead.
The "BIG! franchise" is made up of 100+ highly talented individuals from all over the world. We believe that only the best employees can create the best products through teamwork, expertise and bringing together different ideas. Since 2021, New Moon Production has been part of Stillfront Group, one of Europe's leading game publishers with a strong focus on long-term IP growth.
Department Game Programming/Engineering Locations Remote Remote status Fully Remote Studios New Moon Production Employment types Permanent Employment contracts Full time