2

Remote Indie Game Developer Jobs in Oregon (NOW HIRING)

Game Designer

$154K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Game Systems Engineer

Eugene, OR · On-site +1

$92K - $110K/yr

Game Systems Engineer Department: Engineering Employment Type: Full Time Location: Eugene, OR ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Proficiency in at least three game engineering domains, such as gameplay, UI, animation, graphics ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Game Systems Engineer

Eugene, OR · On-site +1

$92K - $110K/yr

Proficiency in at least three game engineering domains, such as gameplay, UI, animation, graphics ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Associate Mathematician

$15 - $19.75/hr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Maya Software Engineer

Portland, OR · On-site +1

$139K - $249K/yr

Demonstrated knowledge of Game and/or Film Production Pipelines * Experience and strong coding ... Comfortable working independently to tackle challenges in a remote working environment.

... sectors such as gaming, social, finance, ecommerce, and entertainment. Founded in 2012 and ... This role is eligible for full-time remote work in one of our entities: CA, CO, ID, IL, FL, GA, MA ...

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

... engineers to develop efficient, reliable workflows for creating and implementing game content ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Senior Application Security Engineer

OR · On-site +1

$58.75 - $78.50/hr

Our tools help people create communities, play video games, access financial services, make ... Experience working as a software developer. * Deep knowledge of Ethereum (and other blockchains ...

next page

Showing results 1-20

Remote Indie Game Developer information

See Oregon salary details

$34.4K

$114.7K

$190.3K

How much do remote indie game developer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for remote indie game developer in Oregon is $114,684.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,200.00 and $131,100.00 per year, depending on experience, location, and employer.

What is a remote indie game developer?

A Remote Indie Game Developer is a self-employed or small-team game creator who designs, develops, and releases games while working from any location. They handle various aspects of game development, including programming, art, sound, and marketing, often with limited resources. These developers may publish their games independently or collaborate with small studios. Remote work allows flexibility but requires strong self-discipline and project management skills. Many use platforms like Steam, itch.io, or mobile app stores to distribute their games.

What are the key skills and qualifications needed to thrive as a remote indie game developer?

To thrive as a Remote Indie Game Developer, you need strong programming skills, a solid understanding of game design principles, and experience with graphics and audio integration, often supported by a relevant degree or portfolio. Proficiency with popular game engines like Unity or Unreal Engine, version control systems such as Git, and familiarity with digital art tools is highly valued. Excellent communication, self-motivation, and time-management skills are crucial for collaborating remotely and meeting project milestones. These abilities enable successful independent project execution, innovation, and effective teamwork in a distributed work environment.

What are some common challenges faced by remote indie game developers, and how can they be overcome?

Remote indie game developers often face the challenges of managing multiple responsibilities, such as coding, design, and marketing, often without direct in-person support. Staying motivated and organized while working independently can be tough, especially when balancing creative vision with practical limitations. To overcome these, it helps to set clear milestones, use collaboration tools for communication, and regularly engage with the indie development community for feedback and support. Developing strong self-discipline and prioritizing tasks also greatly contribute to maintaining steady progress and achieving successful game launches.

Can you work remotely as a remote indie game developer?

Yes, remote indie game developers can work from anywhere with a computer and internet connection. They often use tools like Unity or Unreal Engine and communicate with teams or publishers online. Remote work offers flexibility but requires self-motivation and good time management skills.

How much do remote indie game developers make?

Remote indie game developers' earnings vary widely based on experience, project success, and revenue models, but many earn between $20,000 and $80,000 annually. Successful developers who release popular games can earn significantly more, especially if they monetize through sales, ads, or crowdfunding. Income often depends on skills in programming, design, and marketing, as well as the ability to manage multiple roles independently.

What are the most commonly searched types of Indie Game Developer jobs in Oregon?

The most popular types of Indie Game Developer jobs in Oregon are:

What job categories do people searching Remote Indie Game Developer jobs in Oregon look for?

The top searched job categories for Remote Indie Game Developer jobs in Oregon are:

What cities in Oregon are hiring for Remote Indie Game Developer jobs?

Cities in Oregon with the most Remote Indie Game Developer job openings:

Infographic showing various Remote Indie Game Developer job openings in Oregon as of September 2026, with employment types broken down into 84% Full Time, and 16% Part Time. Highlights an 100% Remote job distribution, with an average salary of $114,684 per year, or $55.1 per hour.

Senior Gameplay Programmer (CONTRACT)

OR • On-site, Remote

Contractor

Posted 12 days ago


Job description

This is a 12 month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.

Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate closely with our content teams as we design, implement and maintain industry leading experiences, with a heavy focus on enemy, boss and ally behaviors. A Senior Gameplay Programmer anticipates design needs and player expectations and leverages their experience to provide feedback on code quality, user experience, and performance throughout the course of development. We value ownership, technical expertise, initiative, and effective communication.

At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid working arrangements. We're passionate about creating robust, scalable systems for AAA games and delivering outstanding new player experiences while fostering employee well-being!

Essential duties and responsibilities include the following:

  • Collaborate across teams to drive player experience and feature quality with a focus on Enemy<>Player interactions
  • Act as a subject matter expert on our enemy and boss teams, providing mentorship/assistance to more junior staff through code reviews and participation in relevant special interest groups
  • Create features and systems that can work flexibly and dynamically across diverse environments and situations
  • Architect and implement systems that are as simple as possible without compromising scalability and extensibility
  • Accurately estimate assigned work, contribute to efforts to ensure work is in scope, and proactively update team on task status
  • Understand complex existing systems and how they interact. Expand or create new systems as needed to deliver on the promise of our features
  • Work across teams to understand how our internal customers use the tools and systems that we develop to deliver great gameplay experiences
  • Drive new feature and architecture development within enemy behavior systems

Skills you should bring to this role:

  • Prior experience owning and delivering features in the areas of enemy, boss, or ally behaviors
  • Extensive C++ skills
  • Knowledge of memory management, performance optimization, systems interfaces, and other programming principles and best practices.
  • Knowledge of mathematical concepts, particularly 3D math and visualization using linear algebra
  • An eye for player-centered design
  • Ability and willingness to articulate strengths and weaknesses of proposed features, and to advocate for alternatives