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Remote Indie Game Developer Jobs in Oregon (NOW HIRING)

Sr Vulnerability Management Engineer

OR · On-site +1

$104K - $143K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote - US Only Travel: No travel required Relocation Assistance: Not authorized Must be legally ...

Sr. Site Reliability Engineer

OR · On-site +1

$57 - $75.75/hr

... gaming, sports and entertainment, foodservice, education, healthcare and financial services ... Remote arrangements may be considered for exceptional candidates, with occasional travel to ...

ENGR SR SOFTWARE DEVT

OR · On-site +1

$122K - $161K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote Travel: May include up to 20% domestic Relocation Assistance: May be authorized Must be ...

... their A-game, exceed benchmarks, and enhance the overall excellence of AmeriSave, while also ... Lead a software engineering organization that designs, builds, and maintains AmeriSave ...

Affiliate Manager

OR · On-site +1

Partner with BI, Data Science, Product, CRM, Legal, Compliance, and Engineering to improve ... Familiarity with online gaming or entertainment industries (nice-to-have, not required)

... gaming and so much more, our technology is all around us. We design, develop, manufacture, and ... Partner with Engineering and Supply Chain to align cost structures with sourcing and design changes.

... gaming and so much more, our technology is all around us. We design, develop, manufacture, and ... Partner with Engineering and Supply Chain to align cost structures with sourcing and design changes.

Tax Manager

OR · On-site +1

$128K - $160K/yr

Partner with Product, Engineering, and Data to develop and maintain customer-facing tax ... Claude and ChatGPT enterprise accounts #LI-REMOTE

Senior Counsel

OR · On-site +1

$139K - $189K/yr

Location | US Remote - East Coast preferred! We believe local pizzerias deserve all the advantages ... Serve as a trusted legal partner to Product and Engineering teams, advising on privacy, data ...

Showing results 21-38

Remote Indie Game Developer information

See Oregon salary details

$34.4K

$114.7K

$190.3K

How much do remote indie game developer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for remote indie game developer in Oregon is $114,684.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,200.00 and $131,100.00 per year, depending on experience, location, and employer.

What is a remote indie game developer?

A Remote Indie Game Developer is a self-employed or small-team game creator who designs, develops, and releases games while working from any location. They handle various aspects of game development, including programming, art, sound, and marketing, often with limited resources. These developers may publish their games independently or collaborate with small studios. Remote work allows flexibility but requires strong self-discipline and project management skills. Many use platforms like Steam, itch.io, or mobile app stores to distribute their games.

What are the key skills and qualifications needed to thrive as a remote indie game developer?

To thrive as a Remote Indie Game Developer, you need strong programming skills, a solid understanding of game design principles, and experience with graphics and audio integration, often supported by a relevant degree or portfolio. Proficiency with popular game engines like Unity or Unreal Engine, version control systems such as Git, and familiarity with digital art tools is highly valued. Excellent communication, self-motivation, and time-management skills are crucial for collaborating remotely and meeting project milestones. These abilities enable successful independent project execution, innovation, and effective teamwork in a distributed work environment.

What are some common challenges faced by remote indie game developers, and how can they be overcome?

Remote indie game developers often face the challenges of managing multiple responsibilities, such as coding, design, and marketing, often without direct in-person support. Staying motivated and organized while working independently can be tough, especially when balancing creative vision with practical limitations. To overcome these, it helps to set clear milestones, use collaboration tools for communication, and regularly engage with the indie development community for feedback and support. Developing strong self-discipline and prioritizing tasks also greatly contribute to maintaining steady progress and achieving successful game launches.

What are the most commonly searched types of Indie Game Developer jobs in Oregon?

The most popular types of Indie Game Developer jobs in Oregon are:

What job categories do people searching Remote Indie Game Developer jobs in Oregon look for?

The top searched job categories for Remote Indie Game Developer jobs in Oregon are:

What cities in Oregon are hiring for Remote Indie Game Developer jobs?

Cities in Oregon with the most Remote Indie Game Developer job openings:

Infographic showing various Remote Indie Game Developer job openings in Oregon as of August 2026, with employment types broken down into 77% Full Time, 11% Part Time, 4% Contract, and 8% Nights. Highlights an 100% Remote job distribution, with an average salary of $114,684 per year, or $55.1 per hour.

Material Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR • Remote

$24 - $28/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 8 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment

We're building our 2026 talent pool for exceptional Material Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are looking for a 3D Material Artists with a strong artistic eye and a passion for crafting high quality, game-ready materials. You will join an experienced team on a long-term project, working closely with Environment Art, Concept Art, and Engineering to develop materials that are visually compelling and faithful to the project's artistic direction.

Some of the cool stuff you'll be doing:

  • Create and maintain a wide range of PBR materials and surface treatments that support and elevate the project's visual direction
  • Build and manage Substance Designer graphs for both tileable materials, trims, and surface detail
  • Collaborate with Environment Artists to ensure materials are integrated consistently and effectively across in-game environments
  • Contribute to the development and documentation of material workflows, standards, and libraries
  • Track and address material-related bugs during production and post production

Requirements

What you'll bring to the table:

  • A strong portfolio with recent workdemonstrating an artistic approach to material and surface creation across a variety of styles and real-world surface types (**must submit to be considered**)
  • 3+ years of experience in video game production with at least one shipped title
  • Strong grasp of composition, color theory, and the physical properties of real-world surfaces.
  • Proficiency in Substance Designer and Substance Painter
  • Solid understanding of PBR workflows and material creation pipelines
  • Technical proficiency in game art workflows including UV layout, texel density, and texture optimization
  • Strong proactive collaboration and communication skills

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $50K - $70K per year ($24/hr to $28/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizacion Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote