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Remote Indie Game Developer Jobs in Portland, OR

Maya Software Engineer

Portland, OR · On-site +1

$139K - $249K/yr

Demonstrated knowledge of Game and/or Film Production Pipelines * Experience and strong coding ... Comfortable working independently to tackle challenges in a remote working environment.

New

Remote Indie Game Developer information

See Portland, OR salary details

$34.5K

$115K

$190.9K

How much do remote indie game developer jobs pay per year?

As of Aug 5, 2026, the average yearly pay for remote indie game developer in Portland, OR is $115,034.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,400.00 and $131,500.00 per year, depending on experience, location, and employer.

What is a remote indie game developer?

A Remote Indie Game Developer is a self-employed or small-team game creator who designs, develops, and releases games while working from any location. They handle various aspects of game development, including programming, art, sound, and marketing, often with limited resources. These developers may publish their games independently or collaborate with small studios. Remote work allows flexibility but requires strong self-discipline and project management skills. Many use platforms like Steam, itch.io, or mobile app stores to distribute their games.

What are the key skills and qualifications needed to thrive as a remote indie game developer?

To thrive as a Remote Indie Game Developer, you need strong programming skills, a solid understanding of game design principles, and experience with graphics and audio integration, often supported by a relevant degree or portfolio. Proficiency with popular game engines like Unity or Unreal Engine, version control systems such as Git, and familiarity with digital art tools is highly valued. Excellent communication, self-motivation, and time-management skills are crucial for collaborating remotely and meeting project milestones. These abilities enable successful independent project execution, innovation, and effective teamwork in a distributed work environment.

What are some common challenges faced by remote indie game developers, and how can they be overcome?

Remote indie game developers often face the challenges of managing multiple responsibilities, such as coding, design, and marketing, often without direct in-person support. Staying motivated and organized while working independently can be tough, especially when balancing creative vision with practical limitations. To overcome these, it helps to set clear milestones, use collaboration tools for communication, and regularly engage with the indie development community for feedback and support. Developing strong self-discipline and prioritizing tasks also greatly contribute to maintaining steady progress and achieving successful game launches.

What are the most commonly searched types of Indie Game Developer jobs in Portland, OR? The most popular types of Indie Game Developer jobs in Portland, OR are:
What are popular job titles related to Remote Indie Game Developer jobs in Portland, OR? For Remote Indie Game Developer jobs in Portland, OR, the most frequently searched job titles are:
What job categories do people searching Remote Indie Game Developer jobs in Portland, OR look for? The top searched job categories for Remote Indie Game Developer jobs in Portland, OR are:
What cities near Portland, OR are hiring for Remote Indie Game Developer jobs? Cities near Portland, OR with the most Remote Indie Game Developer job openings:
Infographic showing various Remote Indie Game Developer job openings in Portland, OR as of July 2026, with employment types broken down into 60% Full Time, 20% Part Time, and 20% Contract. Highlights an 100% Remote job distribution, with an average salary of $115,034 per year, or $55.3 per hour.

Maya Software Engineer

Autodesk

Portland, OR • On-site, Remote

$139K - $249K/yr

Full-time

Posted yesterday

New


Autodesk rating

9.1

Company rating: 9.1 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

26th of 242 rated software companies


Job description

Job Requisition ID #

26WD99864

Position Overview

Autodesk Maya is one of the leading software packages used for content creation by some of the biggest names in VFX, TV, and Games. On the Autodesk Consulting Media and Entertainment Team, we have an exciting opportunity for an exceptional software engineer and subject matter expert to join our growing team, directly supporting our customers in the amazing work they do. As a key member of our team, you will be collaborating directly with our global customers as they develop their tools and workflows around Maya, providing advice and guidance from both a technical and a production perspective. You will be responsible for advising them, diagnosing issues, finding solutions, and developing fixes and enhancements in the product that help them to be successful.

Responsibilities

  • Collaborate with top studios using Maya to understand their existing pipelines and requirements, to build solutions, improve efficiency or functionality of those pipelines

  • Work with other developers, user experience designers, QAs, and product owners to identify, troubleshoot, design, and develop product fixes and enhancements

  • Develop high quality code, write functional tests, and collaborate on technical designs

  • Be a member of a fun, collaborative, high-performing team and contribute directly to the success of the Autodesk Consulting M&E Team and our customers

  • Occasional travel to customer sites and Autodesk offices may be required

Minimum Qualifications

  • 5+ years software engineering and/or production experience, ideally developing tools and workflows using the Maya C++ or Python APIs utilizing computer graphics algorithms and techniques

  • Demonstrated knowledge of Game and/or Film Production Pipelines

  • Experience and strong coding proficiency with C++ and Python.

  • Strong interpersonal and problem-solving skills, ability to work well in a cross-functional, high-performing team, and communicate highly technical information to customers

  • Strong technical troubleshooting skills

  • Exceptional organizational skills. Comfortable working independently to tackle challenges in a remote working environment.

  • Experience with AI/ML frameworks as well as working with Codex or other similar tools to aid in coding.

  • Fluent in spoken and written English.

Preferred Qualifications

  • Experience using or developing within other key Autodesk products. For example: Arnold, 3dsMax, MotionBuilder, Flow Production Tracking, Flow Capture, RV, etc

  • Familiarity with C# or game engines (Unreal or Unity)

Learn More

About Autodesk

Welcome to Autodesk! Amazing things are created every day with our software - from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.

We take great pride in our culture here at Autodesk - it's at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.

When you're an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us!

Salary transparency

Salary is one part of Autodesk's competitive compensation package. For U.S.-based roles, we expect a starting base salary between $139,000 and $249,260. Offers are based on the candidate's experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.Salary is one part of Autodesk's competitive compensation package. For Canada based roles, we expect a starting base salary between $131,000 and $191,400. Offers are based on the candidate's experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.

Sales Careers

Working in sales at Autodesk allows you to build meaningful relationships with customers while growing your career. Join us and help make a better, more sustainable world. Learn more here: https://www.autodesk.com/careers/sales

Equal Employment Opportunity

At Autodesk, we're building a diverse workplace and an inclusive culture to give more people the chance to imagine, design, and make a better world. Autodesk is proud to be an equal opportunity employer and considers all qualified applicants for employment without regard to race, color, religion, age, sex, sexual orientation, gender, gender identity, national origin, disability, veteran status or any other legally protected characteristic. We also consider for employment all qualified applicants regardless of criminal histories, consistent with applicable law.


Belonging

We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here: https://www.autodesk.com/company/global-belonging


In-Person Onboarding and Identity Verification

This role may require in-person onboarding and/or in-person ID verification.

Are you an existing contractor or consultant with Autodesk?

Please search for open jobs and apply internally (not on this external site).


What Autodesk employees say

Pay

Hours and flexibility

Workplace

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About Autodesk

Sourced by ZipRecruiter

Autodesk is changing how the world is designed and made. Our technology spans architecture, engineering, construction, product design, manufacturing, media, and entertainment, empowering innovators everywhere to solve challenges big and small. From greener buildings to smarter products to more mesmerizing blockbusters, Autodesk software helps our customers to design and make a better world for all. For more information visit autodesk.com or follow @autodesk.

Industry

Software development

Company size

10,000+ Employees

Headquarters location

San Rafael, CA, US

Year founded

1982