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Remote Indie Game Developer Jobs in Remote, OR (NOW HIRING)

... gaming and so much more, our technology is all around us. We design, develop, manufacture, and ... Partner with Engineering and Supply Chain to align cost structures with sourcing and design changes.

... gaming and so much more, our technology is all around us. We design, develop, manufacture, and ... Partner with Engineering and Supply Chain to align cost structures with sourcing and design changes.

Remote Indie Game Developer information

See Remote, OR salary details

$32.5K

$108.4K

$179.8K

How much do remote indie game developer jobs pay per year?

As of Aug 24, 2026, the average yearly pay for remote indie game developer in Remote, OR is $108,364.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,400.00 and $123,900.00 per year, depending on experience, location, and employer.

What is a remote indie game developer?

A Remote Indie Game Developer is a self-employed or small-team game creator who designs, develops, and releases games while working from any location. They handle various aspects of game development, including programming, art, sound, and marketing, often with limited resources. These developers may publish their games independently or collaborate with small studios. Remote work allows flexibility but requires strong self-discipline and project management skills. Many use platforms like Steam, itch.io, or mobile app stores to distribute their games.

What are the key skills and qualifications needed to thrive as a remote indie game developer?

To thrive as a Remote Indie Game Developer, you need strong programming skills, a solid understanding of game design principles, and experience with graphics and audio integration, often supported by a relevant degree or portfolio. Proficiency with popular game engines like Unity or Unreal Engine, version control systems such as Git, and familiarity with digital art tools is highly valued. Excellent communication, self-motivation, and time-management skills are crucial for collaborating remotely and meeting project milestones. These abilities enable successful independent project execution, innovation, and effective teamwork in a distributed work environment.

What are some common challenges faced by remote indie game developers, and how can they be overcome?

Remote indie game developers often face the challenges of managing multiple responsibilities, such as coding, design, and marketing, often without direct in-person support. Staying motivated and organized while working independently can be tough, especially when balancing creative vision with practical limitations. To overcome these, it helps to set clear milestones, use collaboration tools for communication, and regularly engage with the indie development community for feedback and support. Developing strong self-discipline and prioritizing tasks also greatly contribute to maintaining steady progress and achieving successful game launches.

Can you work remotely as a remote indie game developer?

Yes, remote indie game developers can work from anywhere with a computer and internet connection. They often use tools like Unity or Unreal Engine and communicate with teams or publishers online. Remote work offers flexibility but requires self-motivation and good time management skills.

How much do remote indie game developers make?

Remote indie game developers' earnings vary widely based on experience, project success, and revenue models, but many earn between $20,000 and $80,000 annually. Successful developers who release popular games can earn significantly more, especially if they monetize through sales, ads, or crowdfunding. Income often depends on skills in programming, design, and marketing, as well as the ability to manage multiple roles independently.

What are popular job titles related to Remote Indie Game Developer jobs in Remote, OR?

For Remote Indie Game Developer jobs in Remote, OR, the most frequently searched job titles are:

What job categories do people searching Remote Indie Game Developer jobs in Remote, OR look for?

The top searched job categories for Remote Indie Game Developer jobs in Remote, OR are:

What cities near Remote, OR are hiring for Remote Indie Game Developer jobs?

Cities near Remote, OR with the most Remote Indie Game Developer job openings:

Marketing Developer: Video & Playable Ads

Goodgame Studios

OR • On-site, Remote

Full-time

Posted 19 days ago


Job description

We're looking for a Marketing Developer to join the creative marketing team behind a new mobile 4X strategy game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative-led. We acquire players through video and playable ads, and we hold our work to the standard of the best creative in the genre.
This is a hands-on role that runs from mechanic to shipped ad unit. You design the mechanic, build the 3D playable, build the Unity version of our video artist films, and package both for the networks. In this role you build the same mechanic twice, once for the browser and once in-engine, so you should be equally at home in a web 3D stack and in the Unity editor.
YOUR MISSION
  • Build 3D playable ads from scratch. Fast-loading, self-contained, and engineered to convert in paid UA campaigns
  • Build lightweight minigames and prototypes in Unity
  • Package and finalize playables for the major networks (Unity, Google, AppLovin), respecting each one's MRAID, size, and CTA rules
  • Design custom setups, including animations, scenes, environments, skins, rebranding, and code changes for creative video production
  • Comfort using AI tools in the production workflow (welcome and encouraged - just tell us where you used them)
YOUR BACKSTORY
  • Hands-on playable ad experience for mobile game
  • At least +3 years of experience in a similar role
  • Strong JavaScript/TypeScript, HTML5, and CSS, with a web game framework (PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser)
  • Working knowledge of Unity and C#, enough to build marketing minigames and to reason about what transfers between Unity and the HTML5 playable ads
  • Knowledge of the single-file, no-network, MRAID, and size constraints of the major ad networks, and how to hit them without killing the experience
BIG PLUS
  • Node.js for build scripts and build automation
  • Experience in Idle Arcade genre mechanics
  • 3D asset basics (Blender) and an eye for what makes a casual mechanic satisfying
What You Can Expect
  • Full ownership of the ad units you build, from mechanic through build to delivery
  • A new game heading into launch, where your creative helps decide who tries it
  • An environment where AI tools are welcome and you can use them without justifying it
  • A collaborative, international team at one of Europe's leading mobile and live-service game studios
How We Hire
Shortlisted candidates receive a three-task paid case study plus a short creative concept write-up. The tasks mirror the day-to-day work: a teardown of a reference playable, a small playable built from our assets, and packaging that build to a named network's spec.
Please include links to playables or interactive work you have shipped. We need builds we can open, not only video captures.
About Goodgame Studios
Goodgame Studios is known for data-driven game development and successful live-service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany, and we welcome applications from international candidates. English is our working language. As part of Stillfront Group, one of Europe's leading game publishers, we work on long-term IP growth with a strong focus on execution.
Department Marketing & User Acquisition Locations Remote, Hamburg (Borselstraße 20) Remote status Fully Remote Studios Goodgame Studios Employment types Permanent Employment contracts Full time