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Remote Graduate Game Developer Jobs in Portland, OR

Maya Software Engineer

Portland, OR · On-site +1

$139K - $249K/yr

Demonstrated knowledge of Game and/or Film Production Pipelines * Experience and strong coding ... Comfortable working independently to tackle challenges in a remote working environment.

Field Application Engineer '27

Portland, OR · On-site +1

$53K - $80K/yr

Whether you're a recent graduate or early in your career, this is your opportunity to grow with a ... Provide on-call, on-site and remote technical support, training, and troubleshooting * Travel ...

High school graduate or equivalent * 2+ years experience with AutoCAD * Proficiency in electrical ... Ability to collaborate and work effectively in a variety of situations, including remote ...

Actuarial Internship

Portland, OR · Remote

$23.50 - $26.50/hr

Interns set to graduate within a year of completing their internship will be considered for ... Scheduled programming to network with actuaries and interns across the company. E.g.: Coffee with ...

Remote Graduate Game Developer information

See Portland, OR salary details

$34.5K

$115K

$190.9K

How much do remote graduate game developer jobs pay per year?

As of Aug 11, 2026, the average yearly pay for remote graduate game developer in Portland, OR is $115,034.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,400.00 and $131,500.00 per year, depending on experience, location, and employer.

What are some common challenges faced by remote graduate game developers, and how can they be overcome?

Remote Graduate Game Developers often face challenges such as staying motivated without in-person supervision, communicating effectively with distributed teams, and quickly adapting to new tools or workflows. To overcome these challenges, it's important to establish a regular work routine, actively participate in team meetings, and seek feedback frequently. Utilizing collaboration platforms, maintaining clear documentation, and reaching out for mentorship can also help new developers thrive in a remote setting.

What are the key skills and qualifications needed to thrive as a remote graduate game developer?

To thrive as a Remote Graduate Game Developer, you need a solid understanding of programming languages (such as C++ or C#), game design principles, and a relevant degree or portfolio showcasing your work. Familiarity with industry-standard game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly Agile development methodologies is typically required. Strong problem-solving skills, effective communication, and the ability to collaborate remotely distinguish top candidates. These skills ensure you can contribute to complex projects, adapt to evolving technologies, and succeed in a distributed team environment.

What is a remote graduate game developer?

A Remote Graduate Game Developer is an entry-level professional who has recently completed a degree in game development or a related field and works from a remote location, rather than in a traditional office setting. They assist in designing, coding, and testing video games under the supervision of more experienced developers. This role allows graduates to gain industry experience, collaborate with distributed teams, and contribute to various stages of game production while working from home or another remote environment.
What are popular job titles related to Remote Graduate Game Developer jobs in Portland, OR? For Remote Graduate Game Developer jobs in Portland, OR, the most frequently searched job titles are:
What job categories do people searching Remote Graduate Game Developer jobs in Portland, OR look for? The top searched job categories for Remote Graduate Game Developer jobs in Portland, OR are:
What cities near Portland, OR are hiring for Remote Graduate Game Developer jobs? Cities near Portland, OR with the most Remote Graduate Game Developer job openings:
Infographic showing various Remote Graduate Game Developer job openings in Portland, OR as of August 2026, with employment types broken down into 3% Internship, 60% Full Time, 24% Part Time, 4% Temporary, and 9% Contract. Highlights an 100% Remote job distribution, with an average salary of $115,034 per year, or $55.3 per hour.

Maya Software Engineer

Autodesk

Portland, OR • On-site, Remote

$139K - $249K/yr

Full-time

Posted 7 days ago


Autodesk rating

9.1

Company rating: 9.1 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

26th of 242 rated software companies


Job description

Job Requisition ID #

26WD99864

Position Overview

Autodesk Maya is one of the leading software packages used for content creation by some of the biggest names in VFX, TV, and Games. On the Autodesk Consulting Media and Entertainment Team, we have an exciting opportunity for an exceptional software engineer and subject matter expert to join our growing team, directly supporting our customers in the amazing work they do. As a key member of our team, you will be collaborating directly with our global customers as they develop their tools and workflows around Maya, providing advice and guidance from both a technical and a production perspective. You will be responsible for advising them, diagnosing issues, finding solutions, and developing fixes and enhancements in the product that help them to be successful.

Responsibilities

  • Collaborate with top studios using Maya to understand their existing pipelines and requirements, to build solutions, improve efficiency or functionality of those pipelines

  • Work with other developers, user experience designers, QAs, and product owners to identify, troubleshoot, design, and develop product fixes and enhancements

  • Develop high quality code, write functional tests, and collaborate on technical designs

  • Be a member of a fun, collaborative, high-performing team and contribute directly to the success of the Autodesk Consulting M&E Team and our customers

  • Occasional travel to customer sites and Autodesk offices may be required

Minimum Qualifications

  • 5+ years software engineering and/or production experience, ideally developing tools and workflows using the Maya C++ or Python APIs utilizing computer graphics algorithms and techniques

  • Demonstrated knowledge of Game and/or Film Production Pipelines

  • Experience and strong coding proficiency with C++ and Python.

  • Strong interpersonal and problem-solving skills, ability to work well in a cross-functional, high-performing team, and communicate highly technical information to customers

  • Strong technical troubleshooting skills

  • Exceptional organizational skills. Comfortable working independently to tackle challenges in a remote working environment.

  • Experience with AI/ML frameworks as well as working with Codex or other similar tools to aid in coding.

  • Fluent in spoken and written English.

Preferred Qualifications

  • Experience using or developing within other key Autodesk products. For example: Arnold, 3dsMax, MotionBuilder, Flow Production Tracking, Flow Capture, RV, etc

  • Familiarity with C# or game engines (Unreal or Unity)

Learn More

About Autodesk

Welcome to Autodesk! Amazing things are created every day with our software - from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.

We take great pride in our culture here at Autodesk - it's at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.

When you're an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us!

Salary transparency

Salary is one part of Autodesk's competitive compensation package. For U.S.-based roles, we expect a starting base salary between $139,000 and $249,260. Offers are based on the candidate's experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.Salary is one part of Autodesk's competitive compensation package. For Canada based roles, we expect a starting base salary between $131,000 and $191,400. Offers are based on the candidate's experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.

Sales Careers

Working in sales at Autodesk allows you to build meaningful relationships with customers while growing your career. Join us and help make a better, more sustainable world. Learn more here: https://www.autodesk.com/careers/sales

Equal Employment Opportunity

At Autodesk, we're building a diverse workplace and an inclusive culture to give more people the chance to imagine, design, and make a better world. Autodesk is proud to be an equal opportunity employer and considers all qualified applicants for employment without regard to race, color, religion, age, sex, sexual orientation, gender, gender identity, national origin, disability, veteran status or any other legally protected characteristic. We also consider for employment all qualified applicants regardless of criminal histories, consistent with applicable law.


Belonging

We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here: https://www.autodesk.com/company/global-belonging


In-Person Onboarding and Identity Verification

This role may require in-person onboarding and/or in-person ID verification.

Are you an existing contractor or consultant with Autodesk?

Please search for open jobs and apply internally (not on this external site).


What Autodesk employees say

Pay

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About Autodesk

Sourced by ZipRecruiter

Autodesk is changing how the world is designed and made. Our technology spans architecture, engineering, construction, product design, manufacturing, media, and entertainment, empowering innovators everywhere to solve challenges big and small. From greener buildings to smarter products to more mesmerizing blockbusters, Autodesk software helps our customers to design and make a better world for all. For more information visit autodesk.com or follow @autodesk.

Industry

Software development

Company size

10,000+ Employees

Headquarters location

San Rafael, CA, US

Year founded

1982